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Use wl_signal_emit_mutable
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parent
013f121f45
commit
ef4baea0e2
91 changed files with 365 additions and 456 deletions
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@ -2,7 +2,6 @@
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#include <libinput.h>
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#include <wlr/interfaces/wlr_touch.h>
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#include "backend/libinput.h"
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#include "util/signal.h"
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const struct wlr_touch_impl libinput_touch_impl = {
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.name = "libinput-touch",
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@ -39,7 +38,7 @@ void handle_touch_down(struct libinput_event *event,
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wlr_event.touch_id = libinput_event_touch_get_seat_slot(tevent);
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wlr_event.x = libinput_event_touch_get_x_transformed(tevent, 1);
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wlr_event.y = libinput_event_touch_get_y_transformed(tevent, 1);
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wlr_signal_emit_safe(&touch->events.down, &wlr_event);
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wl_signal_emit_mutable(&touch->events.down, &wlr_event);
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}
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void handle_touch_up(struct libinput_event *event,
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@ -51,7 +50,7 @@ void handle_touch_up(struct libinput_event *event,
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wlr_event.time_msec =
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usec_to_msec(libinput_event_touch_get_time_usec(tevent));
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wlr_event.touch_id = libinput_event_touch_get_seat_slot(tevent);
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wlr_signal_emit_safe(&touch->events.up, &wlr_event);
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wl_signal_emit_mutable(&touch->events.up, &wlr_event);
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}
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void handle_touch_motion(struct libinput_event *event,
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@ -65,7 +64,7 @@ void handle_touch_motion(struct libinput_event *event,
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wlr_event.touch_id = libinput_event_touch_get_seat_slot(tevent);
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wlr_event.x = libinput_event_touch_get_x_transformed(tevent, 1);
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wlr_event.y = libinput_event_touch_get_y_transformed(tevent, 1);
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wlr_signal_emit_safe(&touch->events.motion, &wlr_event);
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wl_signal_emit_mutable(&touch->events.motion, &wlr_event);
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}
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void handle_touch_cancel(struct libinput_event *event,
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@ -77,10 +76,10 @@ void handle_touch_cancel(struct libinput_event *event,
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wlr_event.time_msec =
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usec_to_msec(libinput_event_touch_get_time_usec(tevent));
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wlr_event.touch_id = libinput_event_touch_get_seat_slot(tevent);
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wlr_signal_emit_safe(&touch->events.cancel, &wlr_event);
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wl_signal_emit_mutable(&touch->events.cancel, &wlr_event);
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}
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void handle_touch_frame(struct libinput_event *event,
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struct wlr_touch *touch) {
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wlr_signal_emit_safe(&touch->events.frame, NULL);
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wl_signal_emit_mutable(&touch->events.frame, NULL);
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}
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