backend/drm: fix GBM format mismatch

We create the EGL config with GBM_FORMAT_ARGB8888, but then initialize GBM BOs
with GBM_FORMAT_XRGB8888. This mismatch confuses Mesa.

Instead, we can always use GBM_FORMAT_ARGB8888, and use DRM_FORMAT_XRGB8888
when calling drmModeAddFB2.

Fixes https://github.com/swaywm/wlroots/issues/1438
This commit is contained in:
emersion 2019-01-29 12:04:12 +01:00
parent 018727b1fc
commit ee293fab58
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7 changed files with 46 additions and 15 deletions

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@ -14,7 +14,7 @@ void parse_edid(struct wlr_output *restrict output, size_t len,
// Returns the string representation of a DRM output type
const char *conn_get_name(uint32_t type_id);
// Returns the DRM framebuffer id for a gbm_bo
uint32_t get_fb_for_bo(struct gbm_bo *bo);
uint32_t get_fb_for_bo(struct gbm_bo *bo, uint32_t drm_format);
// Part of match_obj
enum {