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backend/drm: always create multigpu renderers
Multi-gpu code needs a context for each GPU in the system, but as of now we only create renderers for secondary devices. This always creates the multigpu renderer so we can use it for copying.
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2521fba37c
commit
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1 changed files with 14 additions and 20 deletions
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@ -53,9 +53,7 @@ static void backend_destroy(struct wlr_backend *backend) {
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wl_list_remove(&drm->dev_change.link);
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wl_list_remove(&drm->dev_remove.link);
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if (drm->parent) {
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finish_drm_renderer(&drm->mgpu_renderer);
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}
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finish_drm_renderer(&drm->mgpu_renderer);
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finish_drm_resources(drm);
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@ -210,22 +208,20 @@ struct wlr_backend *wlr_drm_backend_create(struct wlr_session *session,
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goto error_event;
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}
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if (drm->parent) {
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if (!init_drm_renderer(drm, &drm->mgpu_renderer)) {
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wlr_log(WLR_ERROR, "Failed to initialize renderer");
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goto error_resources;
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}
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// We'll perform a multi-GPU copy for all submitted buffers, we need
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// to be able to texture from them
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struct wlr_renderer *renderer = drm->mgpu_renderer.wlr_rend;
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const struct wlr_drm_format_set *texture_formats =
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wlr_renderer_get_dmabuf_texture_formats(renderer);
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if (texture_formats == NULL) {
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wlr_log(WLR_ERROR, "Failed to query renderer texture formats");
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goto error_mgpu_renderer;
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}
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if (!init_drm_renderer(drm, &drm->mgpu_renderer)) {
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wlr_log(WLR_ERROR, "Failed to initialize renderer");
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goto error_resources;
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}
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// We'll perform a multi-GPU copy for all submitted buffers, we need
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// to be able to texture from them
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struct wlr_renderer *renderer = drm->mgpu_renderer.wlr_rend;
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const struct wlr_drm_format_set *texture_formats =
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wlr_renderer_get_dmabuf_texture_formats(renderer);
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// Some configurations (alpine CI job) will have a renderer here that does not
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// support dmabuf formats. We don't want to fail creation of the drm backend
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// as a result of this, we simply don't populate the format set in that case.
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if (texture_formats) {
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// Forbid implicit modifiers, because their meaning changes from one
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// GPU to another.
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for (size_t i = 0; i < texture_formats->len; i++) {
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@ -245,8 +241,6 @@ struct wlr_backend *wlr_drm_backend_create(struct wlr_session *session,
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return &drm->backend;
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error_mgpu_renderer:
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finish_drm_renderer(&drm->mgpu_renderer);
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error_resources:
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finish_drm_resources(drm);
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error_event:
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