backend/wayland: take wl_event_loop instead of wl_display

This commit is contained in:
Simon Ser 2023-11-23 13:58:36 +01:00 committed by Kirill Primak
parent f5e8fa48f3
commit ed0bba581b
6 changed files with 16 additions and 17 deletions

View file

@ -774,7 +774,7 @@ static struct wlr_wl_output *output_create(struct wlr_wl_backend *backend,
wlr_output_state_set_custom_mode(&state, 1280, 720, 0);
wlr_output_init(wlr_output, &backend->backend, &output_impl,
wl_display_get_event_loop(backend->local_display), &state);
backend->event_loop, &state);
wlr_output_state_finish(&state);
wlr_output->adaptive_sync_status = WLR_OUTPUT_ADAPTIVE_SYNC_ENABLED;
@ -871,9 +871,8 @@ struct wlr_output *wlr_wl_output_create(struct wlr_backend *wlr_backend) {
&xdg_toplevel_listener, output);
wl_surface_commit(output->surface);
struct wl_event_loop *event_loop = wl_display_get_event_loop(backend->local_display);
while (!output->configured) {
int ret = wl_event_loop_dispatch(event_loop, -1);
int ret = wl_event_loop_dispatch(backend->event_loop, -1);
if (ret < 0) {
wlr_log(WLR_ERROR, "wl_event_loop_dispatch() failed");
goto error;