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	surface: add wlr_surface_state.viewport
This field contains the viewport source and destination parameters. It's intended to be updated by a third-party protocol, for instance viewporter.
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					 2 changed files with 95 additions and 9 deletions
				
			
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					@ -14,6 +14,7 @@
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#include <stdint.h>
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					#include <stdint.h>
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#include <time.h>
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					#include <time.h>
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#include <wayland-server-core.h>
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					#include <wayland-server-core.h>
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					#include <wlr/types/wlr_box.h>
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#include <wlr/types/wlr_output.h>
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					#include <wlr/types/wlr_output.h>
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enum wlr_surface_state_field {
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					enum wlr_surface_state_field {
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					@ -25,6 +26,7 @@ enum wlr_surface_state_field {
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	WLR_SURFACE_STATE_TRANSFORM = 1 << 5,
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						WLR_SURFACE_STATE_TRANSFORM = 1 << 5,
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	WLR_SURFACE_STATE_SCALE = 1 << 6,
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						WLR_SURFACE_STATE_SCALE = 1 << 6,
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	WLR_SURFACE_STATE_FRAME_CALLBACK_LIST = 1 << 7,
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						WLR_SURFACE_STATE_FRAME_CALLBACK_LIST = 1 << 7,
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						WLR_SURFACE_STATE_VIEWPORT = 1 << 8,
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};
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					};
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struct wlr_surface_state {
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					struct wlr_surface_state {
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					@ -41,6 +43,21 @@ struct wlr_surface_state {
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	int width, height; // in surface-local coordinates
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						int width, height; // in surface-local coordinates
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	int buffer_width, buffer_height;
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						int buffer_width, buffer_height;
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						/**
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						 * The viewport is applied after the surface transform and scale.
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						 *
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						 * If has_src is true, the surface content is cropped to the provided
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						 * rectangle. If has_dst is true, the surface content is scaled to the
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						 * provided rectangle.
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						 */
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						struct {
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							bool has_src, has_dst;
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							// In coordinates after scale/transform are applied, but before the
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							// destination rectangle is applied
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							struct wlr_fbox src;
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							int dst_width, dst_height; // in surface-local coordinates
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						} viewport;
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	struct wl_listener buffer_destroy;
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						struct wl_listener buffer_destroy;
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};
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					};
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					@ -220,7 +237,6 @@ void wlr_surface_send_leave(struct wlr_surface *surface,
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void wlr_surface_send_frame_done(struct wlr_surface *surface,
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					void wlr_surface_send_frame_done(struct wlr_surface *surface,
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		const struct timespec *when);
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							const struct timespec *when);
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struct wlr_box;
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/**
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					/**
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 * Get the bounding box that contains the surface and all subsurfaces in
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					 * Get the bounding box that contains the surface and all subsurfaces in
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 * surface coordinates.
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					 * surface coordinates.
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					@ -139,6 +139,30 @@ static void surface_set_input_region(struct wl_client *client,
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	}
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						}
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}
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					}
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					/**
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					 * Computes the surface viewport source size, ie. the size after applying the
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					 * surface's scale, transform and cropping (via the viewport's source
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					 * rectangle) but before applying the viewport scaling (via the viewport's
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					 * destination rectangle).
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					 */
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					static void surface_state_viewport_src_size(struct wlr_surface_state *state,
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							int *out_width, int *out_height) {
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						if (state->viewport.has_src) {
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							*out_width = state->viewport.src.width;
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							*out_height = state->viewport.src.height;
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						} else {
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							int width = state->buffer_width / state->scale;
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							int height = state->buffer_height / state->scale;
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							if ((state->transform & WL_OUTPUT_TRANSFORM_90) != 0) {
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								int tmp = width;
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								width = height;
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								height = tmp;
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							}
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							*out_width = width;
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							*out_height = height;
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						}
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					}
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static void surface_state_finalize(struct wlr_surface *surface,
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					static void surface_state_finalize(struct wlr_surface *surface,
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		struct wlr_surface_state *state) {
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							struct wlr_surface_state *state) {
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	if ((state->committed & WLR_SURFACE_STATE_BUFFER)) {
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						if ((state->committed & WLR_SURFACE_STATE_BUFFER)) {
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					@ -150,15 +174,17 @@ static void surface_state_finalize(struct wlr_surface *surface,
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		}
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							}
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	}
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						}
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	int width = state->buffer_width / state->scale;
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						if (state->buffer_resource != NULL) {
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	int height = state->buffer_height / state->scale;
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							if (state->viewport.has_dst) {
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	if ((state->transform & WL_OUTPUT_TRANSFORM_90) != 0) {
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								state->width = state->viewport.dst_width;
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		int tmp = width;
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								state->height = state->viewport.dst_height;
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		width = height;
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							} else {
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		height = tmp;
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								surface_state_viewport_src_size(state,
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									&state->width, &state->height);
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							}
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						} else {
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							state->width = state->height = 0;
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	}
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						}
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	state->width = width;
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	state->height = height;
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	pixman_region32_intersect_rect(&state->surface_damage,
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						pixman_region32_intersect_rect(&state->surface_damage,
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		&state->surface_damage, 0, 0, state->width, state->height);
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							&state->surface_damage, 0, 0, state->width, state->height);
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					@ -183,6 +209,22 @@ static void surface_update_damage(pixman_region32_t *buffer_damage,
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		pixman_region32_init(&surface_damage);
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							pixman_region32_init(&surface_damage);
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		pixman_region32_copy(&surface_damage, &pending->surface_damage);
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							pixman_region32_copy(&surface_damage, &pending->surface_damage);
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							if (pending->viewport.has_dst) {
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								int src_width, src_height;
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								surface_state_viewport_src_size(pending, &src_width, &src_height);
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								float scale_x = (float)pending->viewport.dst_width / src_width;
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								float scale_y = (float)pending->viewport.dst_height / src_height;
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								wlr_region_scale_xy(&surface_damage, &surface_damage,
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									1.0 / scale_x, 1.0 / scale_y);
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							}
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							if (pending->viewport.has_src) {
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								// This is lossy: do a best-effort conversion
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								pixman_region32_translate(&surface_damage,
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									floor(pending->viewport.src.x),
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									floor(pending->viewport.src.y));
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							}
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		wlr_region_transform(&surface_damage, &surface_damage,
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							wlr_region_transform(&surface_damage, &surface_damage,
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			wlr_output_transform_invert(pending->transform),
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								wlr_output_transform_invert(pending->transform),
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			pending->width, pending->height);
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								pending->width, pending->height);
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					@ -230,6 +272,9 @@ static void surface_state_copy(struct wlr_surface_state *state,
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	if (next->committed & WLR_SURFACE_STATE_INPUT_REGION) {
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						if (next->committed & WLR_SURFACE_STATE_INPUT_REGION) {
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		pixman_region32_copy(&state->input, &next->input);
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							pixman_region32_copy(&state->input, &next->input);
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	}
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						}
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						if (next->committed & WLR_SURFACE_STATE_VIEWPORT) {
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							memcpy(&state->viewport, &next->viewport, sizeof(state->viewport));
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						}
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	state->committed |= next->committed;
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						state->committed |= next->committed;
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}
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					}
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					@ -1125,6 +1170,13 @@ void wlr_surface_get_extends(struct wlr_surface *surface, struct wlr_box *box) {
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	box->height = acc.max_y - acc.min_y;
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						box->height = acc.max_y - acc.min_y;
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}
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					}
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					static void crop_region(pixman_region32_t *dst, pixman_region32_t *src,
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							const struct wlr_box *box) {
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						pixman_region32_intersect_rect(dst, src,
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							box->x, box->y, box->width, box->height);
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						pixman_region32_translate(dst, -box->x, -box->y);
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					}
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void wlr_surface_get_effective_damage(struct wlr_surface *surface,
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					void wlr_surface_get_effective_damage(struct wlr_surface *surface,
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		pixman_region32_t *damage) {
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							pixman_region32_t *damage) {
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	pixman_region32_clear(damage);
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						pixman_region32_clear(damage);
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					@ -1135,6 +1187,24 @@ void wlr_surface_get_effective_damage(struct wlr_surface *surface,
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		surface->current.buffer_height);
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							surface->current.buffer_height);
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	wlr_region_scale(damage, damage, 1.0 / (float)surface->current.scale);
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						wlr_region_scale(damage, damage, 1.0 / (float)surface->current.scale);
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						if (surface->current.viewport.has_src) {
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							struct wlr_box src_box = {
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								.x = floor(surface->current.viewport.src.x),
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								.y = floor(surface->current.viewport.src.y),
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								.width = ceil(surface->current.viewport.src.width),
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								.height = ceil(surface->current.viewport.src.height),
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							};
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							crop_region(damage, damage, &src_box);
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						}
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						if (surface->current.viewport.has_dst) {
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							int src_width, src_height;
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							surface_state_viewport_src_size(&surface->current,
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								&src_width, &src_height);
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							float scale_x = (float)surface->current.viewport.dst_width / src_width;
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							float scale_y = (float)surface->current.viewport.dst_height / src_height;
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							wlr_region_scale_xy(damage, damage, scale_x, scale_y);
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						}
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	// On resize, damage the previous bounds of the surface. The current bounds
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						// On resize, damage the previous bounds of the surface. The current bounds
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	// have already been damaged in surface_update_damage.
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						// have already been damaged in surface_update_damage.
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	if (surface->previous.width > surface->current.width ||
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						if (surface->previous.width > surface->current.width ||
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