surface: add wlr_surface_state.viewport

This field contains the viewport source and destination parameters. It's
intended to be updated by a third-party protocol, for instance
viewporter.
This commit is contained in:
Simon Ser 2020-03-31 15:18:49 +02:00 committed by Drew DeVault
parent 315bf08733
commit eb22ae97b0
2 changed files with 95 additions and 9 deletions

View file

@ -139,6 +139,30 @@ static void surface_set_input_region(struct wl_client *client,
}
}
/**
* Computes the surface viewport source size, ie. the size after applying the
* surface's scale, transform and cropping (via the viewport's source
* rectangle) but before applying the viewport scaling (via the viewport's
* destination rectangle).
*/
static void surface_state_viewport_src_size(struct wlr_surface_state *state,
int *out_width, int *out_height) {
if (state->viewport.has_src) {
*out_width = state->viewport.src.width;
*out_height = state->viewport.src.height;
} else {
int width = state->buffer_width / state->scale;
int height = state->buffer_height / state->scale;
if ((state->transform & WL_OUTPUT_TRANSFORM_90) != 0) {
int tmp = width;
width = height;
height = tmp;
}
*out_width = width;
*out_height = height;
}
}
static void surface_state_finalize(struct wlr_surface *surface,
struct wlr_surface_state *state) {
if ((state->committed & WLR_SURFACE_STATE_BUFFER)) {
@ -150,15 +174,17 @@ static void surface_state_finalize(struct wlr_surface *surface,
}
}
int width = state->buffer_width / state->scale;
int height = state->buffer_height / state->scale;
if ((state->transform & WL_OUTPUT_TRANSFORM_90) != 0) {
int tmp = width;
width = height;
height = tmp;
if (state->buffer_resource != NULL) {
if (state->viewport.has_dst) {
state->width = state->viewport.dst_width;
state->height = state->viewport.dst_height;
} else {
surface_state_viewport_src_size(state,
&state->width, &state->height);
}
} else {
state->width = state->height = 0;
}
state->width = width;
state->height = height;
pixman_region32_intersect_rect(&state->surface_damage,
&state->surface_damage, 0, 0, state->width, state->height);
@ -183,6 +209,22 @@ static void surface_update_damage(pixman_region32_t *buffer_damage,
pixman_region32_init(&surface_damage);
pixman_region32_copy(&surface_damage, &pending->surface_damage);
if (pending->viewport.has_dst) {
int src_width, src_height;
surface_state_viewport_src_size(pending, &src_width, &src_height);
float scale_x = (float)pending->viewport.dst_width / src_width;
float scale_y = (float)pending->viewport.dst_height / src_height;
wlr_region_scale_xy(&surface_damage, &surface_damage,
1.0 / scale_x, 1.0 / scale_y);
}
if (pending->viewport.has_src) {
// This is lossy: do a best-effort conversion
pixman_region32_translate(&surface_damage,
floor(pending->viewport.src.x),
floor(pending->viewport.src.y));
}
wlr_region_transform(&surface_damage, &surface_damage,
wlr_output_transform_invert(pending->transform),
pending->width, pending->height);
@ -230,6 +272,9 @@ static void surface_state_copy(struct wlr_surface_state *state,
if (next->committed & WLR_SURFACE_STATE_INPUT_REGION) {
pixman_region32_copy(&state->input, &next->input);
}
if (next->committed & WLR_SURFACE_STATE_VIEWPORT) {
memcpy(&state->viewport, &next->viewport, sizeof(state->viewport));
}
state->committed |= next->committed;
}
@ -1125,6 +1170,13 @@ void wlr_surface_get_extends(struct wlr_surface *surface, struct wlr_box *box) {
box->height = acc.max_y - acc.min_y;
}
static void crop_region(pixman_region32_t *dst, pixman_region32_t *src,
const struct wlr_box *box) {
pixman_region32_intersect_rect(dst, src,
box->x, box->y, box->width, box->height);
pixman_region32_translate(dst, -box->x, -box->y);
}
void wlr_surface_get_effective_damage(struct wlr_surface *surface,
pixman_region32_t *damage) {
pixman_region32_clear(damage);
@ -1135,6 +1187,24 @@ void wlr_surface_get_effective_damage(struct wlr_surface *surface,
surface->current.buffer_height);
wlr_region_scale(damage, damage, 1.0 / (float)surface->current.scale);
if (surface->current.viewport.has_src) {
struct wlr_box src_box = {
.x = floor(surface->current.viewport.src.x),
.y = floor(surface->current.viewport.src.y),
.width = ceil(surface->current.viewport.src.width),
.height = ceil(surface->current.viewport.src.height),
};
crop_region(damage, damage, &src_box);
}
if (surface->current.viewport.has_dst) {
int src_width, src_height;
surface_state_viewport_src_size(&surface->current,
&src_width, &src_height);
float scale_x = (float)surface->current.viewport.dst_width / src_width;
float scale_y = (float)surface->current.viewport.dst_height / src_height;
wlr_region_scale_xy(damage, damage, scale_x, scale_y);
}
// On resize, damage the previous bounds of the surface. The current bounds
// have already been damaged in surface_update_damage.
if (surface->previous.width > surface->current.width ||