Add renderer pointer inside drm_surface

This commit is contained in:
Scott Anderson 2017-10-01 15:55:25 +13:00
parent 4101b89700
commit eaef028976
3 changed files with 33 additions and 42 deletions

View file

@ -35,13 +35,14 @@ void wlr_drm_renderer_finish(struct wlr_drm_renderer *renderer) {
gbm_device_destroy(renderer->gbm);
}
bool wlr_drm_surface_init(struct wlr_drm_renderer *renderer,
struct wlr_drm_surface *surf, uint32_t width, uint32_t height,
bool wlr_drm_surface_init(struct wlr_drm_surface *surf,
struct wlr_drm_renderer *renderer, uint32_t width, uint32_t height,
uint32_t format, uint32_t flags) {
if (surf->width == width && surf->height == height) {
return true;
}
surf->renderer = renderer;
surf->width = width;
surf->height = height;
@ -67,13 +68,12 @@ error_zero:
return false;
}
void wlr_drm_surface_finish(struct wlr_drm_renderer *renderer,
struct wlr_drm_surface *surf) {
if (!renderer || !surf || !surf->gbm) {
void wlr_drm_surface_finish(struct wlr_drm_surface *surf) {
if (!surf || !surf->renderer) {
return;
}
eglMakeCurrent(renderer->egl.display, EGL_NO_SURFACE, EGL_NO_SURFACE,
eglMakeCurrent(surf->renderer->egl.display, EGL_NO_SURFACE, EGL_NO_SURFACE,
EGL_NO_CONTEXT);
if (surf->front) {
@ -84,7 +84,7 @@ void wlr_drm_surface_finish(struct wlr_drm_renderer *renderer,
}
if (surf->egl) {
eglDestroySurface(renderer->egl.display, surf->egl);
eglDestroySurface(surf->renderer->egl.display, surf->egl);
}
if (surf->gbm) {
gbm_surface_destroy(surf->gbm);
@ -93,34 +93,31 @@ void wlr_drm_surface_finish(struct wlr_drm_renderer *renderer,
memset(surf, 0, sizeof(*surf));
}
void wlr_drm_surface_make_current(struct wlr_drm_renderer *renderer,
struct wlr_drm_surface *surf) {
eglMakeCurrent(renderer->egl.display, surf->egl, surf->egl,
renderer->egl.context);
void wlr_drm_surface_make_current(struct wlr_drm_surface *surf) {
eglMakeCurrent(surf->renderer->egl.display, surf->egl, surf->egl,
surf->renderer->egl.context);
}
struct gbm_bo *wlr_drm_surface_swap_buffers(struct wlr_drm_renderer *renderer,
struct wlr_drm_surface *surf) {
struct gbm_bo *wlr_drm_surface_swap_buffers(struct wlr_drm_surface *surf) {
if (surf->front) {
gbm_surface_release_buffer(surf->gbm, surf->front);
}
eglSwapBuffers(renderer->egl.display, surf->egl);
eglSwapBuffers(surf->renderer->egl.display, surf->egl);
surf->front = surf->back;
surf->back = gbm_surface_lock_front_buffer(surf->gbm);
return surf->back;
}
struct gbm_bo *wlr_drm_surface_get_front(struct wlr_drm_renderer *renderer,
struct wlr_drm_surface *surf) {
struct gbm_bo *wlr_drm_surface_get_front(struct wlr_drm_surface *surf) {
if (surf->front) {
return surf->front;
}
wlr_drm_surface_make_current(renderer, surf);
wlr_drm_surface_make_current(surf);
glViewport(0, 0, surf->width, surf->height);
glClearColor(0.0, 0.0, 0.0, 1.0);
glClear(GL_COLOR_BUFFER_BIT);
return wlr_drm_surface_swap_buffers(renderer, surf);
return wlr_drm_surface_swap_buffers(surf);
}