wlr_scene: Fix texture reuse

Add private interface to ignore a buffer that's locking a client_buffer
for damage tracking. This should eventually be replaced by wlr_raster.
This commit is contained in:
Alexander Orzechowski 2022-11-08 11:55:05 -05:00 committed by Simon Ser
parent eec95e3d5e
commit ea40ba4f6a
3 changed files with 32 additions and 1 deletions

View file

@ -151,6 +151,8 @@ struct wlr_client_buffer {
// private state
struct wl_listener source_destroy;
size_t n_ignore_locks;
};
/**