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wlr_scene: Fix texture reuse
Add private interface to ignore a buffer that's locking a client_buffer for damage tracking. This should eventually be replaced by wlr_raster.
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3 changed files with 32 additions and 1 deletions
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@ -151,6 +151,8 @@ struct wlr_client_buffer {
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// private state
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struct wl_listener source_destroy;
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size_t n_ignore_locks;
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};
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/**
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