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scene: split output code in a separate file
wlr_scene.c is getting large. Let's split it in half.
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4 changed files with 1151 additions and 1135 deletions
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@ -14,6 +14,7 @@ wlr_files += files(
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'scene/subsurface_tree.c',
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'scene/surface.c',
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'scene/wlr_scene.c',
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'scene/output.c',
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'scene/output_layout.c',
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'scene/xdg_shell.c',
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'scene/layer_shell_v1.c',
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