Merge branch 'frame-scheduler-helper' into 'master'

Draft: render: add frame scheduler helper

See merge request wlroots/wlroots!3783
This commit is contained in:
Simon Ser 2022-11-14 17:37:40 +00:00
commit e7737537ef
13 changed files with 479 additions and 7 deletions

View file

@ -42,6 +42,7 @@ wlr_files += files(
'wlr_export_dmabuf_v1.c',
'wlr_foreign_toplevel_management_v1.c',
'wlr_fullscreen_shell_v1.c',
'wlr_frame_scheduler.c',
'wlr_gamma_control_v1.c',
'wlr_idle_inhibit_v1.c',
'wlr_idle.c',

View file

@ -1218,6 +1218,7 @@ struct wlr_scene_output *wlr_scene_output_create(struct wlr_scene *scene,
wlr_addon_init(&scene_output->addon, &output->addons, scene, &output_addon_impl);
wlr_damage_ring_init(&scene_output->damage_ring);
wlr_frame_scheduler_init(&scene_output->frame_scheduler, output);
wl_list_init(&scene_output->damage_highlight_regions);
int prev_output_index = -1;
@ -1279,6 +1280,7 @@ void wlr_scene_output_destroy(struct wlr_scene_output *scene_output) {
wlr_addon_finish(&scene_output->addon);
wlr_damage_ring_finish(&scene_output->damage_ring);
wlr_frame_scheduler_finish(&scene_output->frame_scheduler);
wl_list_remove(&scene_output->link);
wl_list_remove(&scene_output->output_commit.link);
wl_list_remove(&scene_output->output_mode.link);
@ -1621,6 +1623,8 @@ bool wlr_scene_output_commit(struct wlr_scene_output *scene_output) {
wlr_output_render_software_cursors(output, &damage);
wlr_frame_scheduler_mark_render_submitted(&scene_output->frame_scheduler,
renderer);
wlr_renderer_end(renderer);
pixman_region32_fini(&damage);

189
types/wlr_frame_scheduler.c Normal file
View file

@ -0,0 +1,189 @@
#define _POSIX_C_SOURCE 199309L
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_frame_scheduler.h>
#include <wlr/types/wlr_output.h>
#include <wlr/util/log.h>
#include "util/time.h"
static int handle_timer(void *data) {
struct wlr_frame_scheduler *scheduler = data;
if (clock_gettime(CLOCK_MONOTONIC, &scheduler->queued.frame_emitted) != 0) {
wlr_log_errno(WLR_ERROR, "clock_gettime() failed");
return 0;
}
wl_signal_emit_mutable(&scheduler->events.frame, NULL);
return 0;
}
static void schedule_frame(struct wlr_frame_scheduler *scheduler, int64_t delay_ns) {
if (delay_ns <= 0) {
handle_timer(scheduler);
return;
}
int delay_ms = delay_ns / 1000000;
wl_event_source_timer_update(scheduler->timer, delay_ms);
}
static void handle_output_present(struct wl_listener *listener, void *data) {
struct wlr_frame_scheduler *scheduler =
wl_container_of(listener, scheduler, output_present);
const struct wlr_output_event_present *event = data;
if (scheduler->queued.render_complete == NULL ||
event->commit_seq != scheduler->queued.commit_seq) {
goto out;
}
struct timespec render_complete;
if (!wlr_render_timestamp_get_time(scheduler->queued.render_complete,
&render_complete)) {
goto out;
}
struct timespec cpu_duration;
timespec_sub(&cpu_duration, &scheduler->queued.frame_submitted,
&scheduler->queued.frame_emitted);
int64_t cpu_duration_ns = timespec_to_nsec(&cpu_duration);
if (cpu_duration_ns <= 0) {
wlr_log(WLR_ERROR, "CPU duration is negative (%f ms)",
(float)cpu_duration_ns / 1000 / 1000);
goto out;
}
struct timespec gpu_duration;
timespec_sub(&gpu_duration, &render_complete,
&scheduler->queued.render_submitted);
int64_t gpu_duration_ns = timespec_to_nsec(&gpu_duration);
if (gpu_duration_ns <= 0) {
wlr_log(WLR_ERROR, "GPU duration is negative (%f ms)",
(float)gpu_duration_ns / 1000 / 1000);
goto out;
}
wlr_log(WLR_INFO, "Render duration: CPU %f ns, GPU %f ms",
(float)cpu_duration_ns / 1000000,
(float)gpu_duration_ns / 1000000);
scheduler->histogram[scheduler->histogram_cur] = (struct wlr_frame_scheduler_bucket){
.cpu_duration_ns = cpu_duration_ns,
.gpu_duration_ns = gpu_duration_ns,
};
scheduler->histogram_cur++;
scheduler->histogram_cur %= WLR_FRAME_SCHEDULER_HISTOGRAM_LEN;
out:
wlr_render_timestamp_destroy(scheduler->queued.render_complete);
memset(&scheduler->queued, 0, sizeof(scheduler->queued));
if (event->when == NULL || event->refresh <= 0) {
schedule_frame(scheduler, 2 * 1000 * 1000);
return;
}
size_t n_samples = 0;
int64_t max_cpu_duration_ns = 0, max_gpu_duration_ns = 0;
for (size_t i = 0; i < WLR_FRAME_SCHEDULER_HISTOGRAM_LEN; i++) {
const struct wlr_frame_scheduler_bucket bucket = scheduler->histogram[i];
if (bucket.cpu_duration_ns <= 0 || bucket.gpu_duration_ns <= 0) {
continue;
}
n_samples++;
if (bucket.cpu_duration_ns > max_cpu_duration_ns) {
max_cpu_duration_ns = bucket.cpu_duration_ns;
}
if (bucket.gpu_duration_ns > max_gpu_duration_ns) {
max_gpu_duration_ns = bucket.gpu_duration_ns;
}
}
if (n_samples < WLR_FRAME_SCHEDULER_HISTOGRAM_LEN) {
schedule_frame(scheduler, 2 * 1000 * 1000);
return;
}
int64_t max_duration_ns = max_cpu_duration_ns + max_gpu_duration_ns + 2000000;
struct timespec max_duration;
timespec_from_nsec(&max_duration, max_duration_ns);
if (max_duration_ns > event->refresh) {
wlr_log(WLR_ERROR, "Max render duration (%f ms) exceeds "
"refresh period (%f ms)", (float)max_duration_ns / 1000 / 1000,
(float)event->refresh / 1000 / 1000);
schedule_frame(scheduler, 2 * 1000 * 1000);
return;
}
wlr_log(WLR_INFO, "Max duration: %f ms", (float)max_duration_ns / 1000000);
struct timespec predicted_refresh_duration;
timespec_from_nsec(&predicted_refresh_duration, event->refresh);
struct timespec predicted_next_refresh;
timespec_add(&predicted_next_refresh, event->when, &predicted_refresh_duration);
struct timespec next_frame;
timespec_sub(&next_frame, &predicted_next_refresh, &max_duration);
struct timespec now;
if (clock_gettime(scheduler->presentation_clock, &now) != 0) {
wlr_log_errno(WLR_ERROR, "clock_gettime() failed");
schedule_frame(scheduler, 2 * 1000 * 1000);
return;
}
struct timespec delay;
timespec_sub(&delay, &next_frame, &now);
int64_t delay_ns = timespec_to_nsec(&delay);
schedule_frame(scheduler, delay_ns);
}
bool wlr_frame_scheduler_init(struct wlr_frame_scheduler *scheduler,
struct wlr_output *output) {
memset(scheduler, 0, sizeof(*scheduler));
scheduler->output = output;
scheduler->presentation_clock = wlr_backend_get_presentation_clock(output->backend);
struct wl_event_loop *loop = wl_display_get_event_loop(output->display);
scheduler->timer = wl_event_loop_add_timer(loop, handle_timer, scheduler);
if (!scheduler->timer) {
wlr_log(WLR_ERROR, "wl_event_loop_add_timer() failed");
return false;
}
wl_signal_init(&scheduler->events.frame);
scheduler->output_present.notify = handle_output_present;
wl_signal_add(&output->events.present, &scheduler->output_present);
schedule_frame(scheduler, 2 * 1000 * 1000);
return true;
}
void wlr_frame_scheduler_finish(struct wlr_frame_scheduler *scheduler) {
wl_list_remove(&scheduler->output_present.link);
wlr_render_timestamp_destroy(scheduler->queued.render_complete);
wl_event_source_remove(scheduler->timer);
}
void wlr_frame_scheduler_mark_render_submitted(
struct wlr_frame_scheduler *scheduler, struct wlr_renderer *renderer) {
wlr_render_timestamp_destroy(scheduler->queued.render_complete);
scheduler->queued.render_complete = NULL;
if (clock_gettime(CLOCK_MONOTONIC, &scheduler->queued.frame_submitted) != 0) {
wlr_log_errno(WLR_ERROR, "clock_gettime() failed");
return;
}
if (!wlr_renderer_get_time(renderer, &scheduler->queued.render_submitted)) {
return;
}
scheduler->queued.render_complete = wlr_renderer_create_timestamp(renderer);
scheduler->queued.commit_seq = scheduler->output->commit_seq;
}