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render: remove wl_drm support from wlr_renderer
Everything needs to go through the unified wlr_buffer interface now. If necessary, there are two ways support for EGL_WL_bind_wayland_display could be restored by compositors: - Either by using GBM to convert back EGL Wayland buffers to DMA-BUFs, then wrap the DMA-BUF into a wlr_buffer. - Or by wrapping the EGL Wayland buffer into a special wlr_buffer that doesn't implement any wlr_buffer_impl hook, and special-case that buffer type in the renderer.
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4e07d4cbf9
commit
e5b5592a95
5 changed files with 2 additions and 48 deletions
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@ -159,22 +159,6 @@ const uint32_t *wlr_renderer_get_shm_texture_formats(struct wlr_renderer *r,
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return r->impl->get_shm_texture_formats(r, len);
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}
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bool wlr_renderer_resource_is_wl_drm_buffer(struct wlr_renderer *r,
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struct wl_resource *resource) {
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if (!r->impl->resource_is_wl_drm_buffer) {
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return false;
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}
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return r->impl->resource_is_wl_drm_buffer(r, resource);
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}
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void wlr_renderer_wl_drm_buffer_get_size(struct wlr_renderer *r,
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struct wl_resource *buffer, int *width, int *height) {
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if (!r->impl->wl_drm_buffer_get_size) {
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return;
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}
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return r->impl->wl_drm_buffer_get_size(r, buffer, width, height);
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}
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const struct wlr_drm_format_set *wlr_renderer_get_dmabuf_texture_formats(
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struct wlr_renderer *r) {
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if (!r->impl->get_dmabuf_texture_formats) {
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@ -45,14 +45,6 @@ struct wlr_texture *wlr_texture_from_pixels(struct wlr_renderer *renderer,
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return texture;
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}
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struct wlr_texture *wlr_texture_from_wl_drm(struct wlr_renderer *renderer,
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struct wl_resource *data) {
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if (!renderer->impl->texture_from_wl_drm) {
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return NULL;
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}
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return renderer->impl->texture_from_wl_drm(renderer, data);
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}
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struct wlr_texture *wlr_texture_from_dmabuf(struct wlr_renderer *renderer,
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struct wlr_dmabuf_attributes *attribs) {
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struct wlr_dmabuf_buffer *buffer = dmabuf_buffer_create(attribs);
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