implement surface sizing

This commit is contained in:
Tony Crisci 2017-08-14 13:54:57 -04:00
parent b49650b555
commit e46ec57b43
3 changed files with 18 additions and 2 deletions

View file

@ -45,8 +45,8 @@ void handle_output_frame(struct output_state *output, struct timespec *ts) {
struct wlr_surface *surface = wl_resource_get_user_data(_res);
wlr_surface_flush_damage(surface);
if (surface->texture->valid) {
wlr_texture_get_matrix(surface->texture, &matrix,
&wlr_output->transform_matrix, 200, 200);
wlr_surface_get_matrix(surface, &matrix,
&wlr_output->transform_matrix, 200, 200);
wlr_render_with_matrix(sample->renderer, surface->texture, &matrix);
struct wlr_frame_callback *cb, *cnext;