Merge pull request #556 from raazvvann/heghe/idle-protocol

Idle protocol
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Tony Crisci 2018-01-14 15:55:04 -05:00 committed by GitHub
commit e46d2dd0f8
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10 changed files with 520 additions and 0 deletions

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@ -13,6 +13,7 @@
#include <wlr/types/wlr_primary_selection.h>
#include <wlr/types/wlr_screenshooter.h>
#include <wlr/types/wlr_list.h>
#include <wlr/types/wlr_idle.h>
#include "rootston/view.h"
#include "rootston/config.h"
@ -44,6 +45,7 @@ struct roots_desktop {
struct wlr_screenshooter *screenshooter;
struct wlr_server_decoration_manager *server_decoration_manager;
struct wlr_primary_selection_device_manager *primary_selection_device_manager;
struct wlr_idle *idle;
struct wl_listener output_add;
struct wl_listener output_remove;

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@ -0,0 +1,51 @@
#ifndef WLR_TYPES_WLR_IDLE_H
#define WLR_TYPES_WLR_IDLE_H
#include <wayland-server.h>
#include <wlr/types/wlr_seat.h>
/**
* Idle protocol is used to create timers which will notify the client when the
* compositor does not receive any input for a given time(in milliseconds). Also
* the client will be notify when the timer receve an activity notify and already
* was in idle state. Besides this, the client is able to simulate user activity
* which will reset the timers and at any time can destroy the timer.
*/
struct wlr_idle {
struct wl_global *wl_global;
struct wl_list idle_timers; // wlr_idle_timeout::link
struct wl_event_loop *event_loop;
struct wl_listener display_destroy;
struct wl_signal activity_notify;
void *data;
};
struct wlr_idle_timeout {
struct wl_resource *resource;
struct wl_list link;
struct wlr_seat *seat;
struct wl_event_source *idle_source;
bool idle_state;
uint32_t timeout; // milliseconds
struct wl_listener input_listener;
struct wl_listener seat_destroy;
void *data;
};
struct wlr_idle *wlr_idle_create(struct wl_display *display);
void wlr_idle_destroy(struct wlr_idle *idle);
/**
* Send notification to restart all timers for the given seat. Called by
* compositor when there is an user activity event on that seat.
*/
void wlr_idle_notify_activity(struct wlr_idle *idle, struct wlr_seat *seat);
#endif