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	render/vulkan: free pipeline layouts on destroy
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					@ -1114,6 +1114,7 @@ static void vulkan_destroy(struct wlr_renderer *wlr_renderer) {
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		vkDestroyDescriptorSetLayout(dev->dev, pipeline_layout->ds, NULL);
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							vkDestroyDescriptorSetLayout(dev->dev, pipeline_layout->ds, NULL);
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		vkDestroySampler(dev->dev, pipeline_layout->sampler, NULL);
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							vkDestroySampler(dev->dev, pipeline_layout->sampler, NULL);
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		vkDestroySamplerYcbcrConversion(dev->dev, pipeline_layout->ycbcr.conversion, NULL);
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							vkDestroySamplerYcbcrConversion(dev->dev, pipeline_layout->ycbcr.conversion, NULL);
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							free(pipeline_layout);
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	}
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						}
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	if (renderer->output_ds_lut3d_dummy_pool) {
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						if (renderer->output_ds_lut3d_dummy_pool) {
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