Rename wlr_surface -> wlr_texture; attach -> upload

This commit is contained in:
nyorain 2017-08-08 18:02:14 +02:00
parent afd058b754
commit e167f41fde
20 changed files with 233 additions and 233 deletions

View file

@ -16,9 +16,9 @@ struct wlr_renderer {
struct wlr_renderer_impl {
void (*begin)(struct wlr_renderer_state *state, struct wlr_output *output);
void (*end)(struct wlr_renderer_state *state);
struct wlr_surface *(*surface_init)(struct wlr_renderer_state *state);
struct wlr_texture *(*texture_init)(struct wlr_renderer_state *state);
bool (*render_with_matrix)(struct wlr_renderer_state *state,
struct wlr_surface *surface, const float (*matrix)[16]);
struct wlr_texture *texture, const float (*matrix)[16]);
void (*render_quad)(struct wlr_renderer_state *state,
const float (*color)[4], const float (*matrix)[16]);
void (*render_ellipse)(struct wlr_renderer_state *state,
@ -31,20 +31,20 @@ struct wlr_renderer_impl {
struct wlr_renderer *wlr_renderer_init(struct wlr_renderer_state *state,
struct wlr_renderer_impl *impl);
struct wlr_surface_impl {
bool (*attach_pixels)(struct wlr_surface_state *state,
struct wlr_texture_impl {
bool (*upload_pixels)(struct wlr_texture_state *state,
enum wl_shm_format format, int stride, int width, int height,
const unsigned char *pixels);
bool (*attach_shm)(struct wlr_surface_state *state, uint32_t format,
bool (*upload_shm)(struct wlr_texture_state *state, uint32_t format,
struct wl_shm_buffer *shm);
// TODO: egl
void (*get_matrix)(struct wlr_surface_state *state,
void (*get_matrix)(struct wlr_texture_state *state,
float (*matrix)[16], const float (*projection)[16], int x, int y);
void (*bind)(struct wlr_surface_state *state);
void (*destroy)(struct wlr_surface_state *state);
void (*bind)(struct wlr_texture_state *state);
void (*destroy)(struct wlr_texture_state *state);
};
struct wlr_surface *wlr_surface_init();
void wlr_surface_bind(struct wlr_surface *surface);
struct wlr_texture *wlr_texture_init();
void wlr_texture_bind(struct wlr_texture *texture);
#endif

View file

@ -10,7 +10,7 @@ void wlr_matrix_rotate(float (*output)[16], float radians);
void wlr_matrix_mul(const float (*x)[16], const float (*y)[16], float (*product)[16]);
enum wl_output_transform;
void wlr_matrix_surface(float mat[static 16], int32_t width, int32_t height,
void wlr_matrix_texture(float mat[static 16], int32_t width, int32_t height,
enum wl_output_transform transform);
#endif