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	output-layer: add feedback event
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					 2 changed files with 18 additions and 0 deletions
				
			
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			@ -9,6 +9,7 @@
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#ifndef WLR_TYPES_WLR_OUTPUT_LAYER_H
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#define WLR_TYPES_WLR_OUTPUT_LAYER_H
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#include <wlr/render/drm_format_set.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/util/addon.h>
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			@ -36,6 +37,10 @@ struct wlr_output_layer {
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	struct wl_list link; // wlr_output.layers
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	struct wlr_addon_set addons;
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	struct {
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		struct wl_signal feedback; // struct wlr_output_layer_feedback_event
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	} events;
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	void *data;
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};
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			@ -56,6 +61,18 @@ struct wlr_output_layer_state {
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	bool accepted;
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};
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/**
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 * Feedback for an output layer.
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 *
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 * After an output commit, if the backend is not able to display a layer, it
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 * can send feedback events. These events can be used to re-allocate the
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 * layer's buffers so that they have a higher chance to get displayed.
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 */
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struct wlr_output_layer_feedback_event {
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	dev_t target_device;
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	const struct wlr_drm_format_set *formats;
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};
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/**
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 * Create a new output layer.
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 */
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			@ -9,6 +9,7 @@ struct wlr_output_layer *wlr_output_layer_create(struct wlr_output *output) {
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	wl_list_insert(&output->layers, &layer->link);
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	wlr_addon_set_init(&layer->addons);
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	wl_signal_init(&layer->events.feedback);
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	return layer;
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}
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