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types: add wlr_damage_ring
wlr_damage_ring is effectively wlr_output_damage untied from wlr_output.
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include/wlr/types/wlr_damage_ring.h
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81
include/wlr/types/wlr_damage_ring.h
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/*
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* This an unstable interface of wlroots. No guarantees are made regarding the
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* future consistency of this API.
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*/
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#ifndef WLR_USE_UNSTABLE
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#error "Add -DWLR_USE_UNSTABLE to enable unstable wlroots features"
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#endif
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#ifndef WLR_TYPES_WLR_DAMAGE_RING_H
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#define WLR_TYPES_WLR_DAMAGE_RING_H
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#include <stdbool.h>
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/* For triple buffering, a history of two frames is required. */
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#define WLR_DAMAGE_RING_PREVIOUS_LEN 2
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struct wlr_box;
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struct wlr_damage_ring {
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int32_t width, height;
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// Difference between the current buffer and the previous one
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pixman_region32_t current;
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// private state
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pixman_region32_t previous[WLR_DAMAGE_RING_PREVIOUS_LEN];
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size_t previous_idx;
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};
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void wlr_damage_ring_init(struct wlr_damage_ring *ring);
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void wlr_damage_ring_finish(struct wlr_damage_ring *ring);
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/**
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* Set ring bounds and damage the ring fully.
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*
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* Next time damage will be added, it will be cropped to the ring bounds.
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* If at least one of the dimensions is 0, bounds are removed.
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*
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* By default, a damage ring doesn't have bounds.
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*/
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void wlr_damage_ring_set_bounds(struct wlr_damage_ring *ring,
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int32_t width, int32_t height);
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/**
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* Add a region to the current damage.
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*
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* Returns true if the region intersects the ring bounds, false otherwise.
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*/
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bool wlr_damage_ring_add(struct wlr_damage_ring *ring,
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pixman_region32_t *damage);
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/**
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* Add a box to the current damage.
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*
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* Returns true if the box intersects the ring bounds, false otherwise.
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*/
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bool wlr_damage_ring_add_box(struct wlr_damage_ring *ring,
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const struct wlr_box *box);
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/**
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* Damage the ring fully.
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*/
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void wlr_damage_ring_add_whole(struct wlr_damage_ring *ring);
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/**
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* Rotate the damage ring. This needs to be called after using the accumulated
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* damage, e.g. after rendering to an output's back buffer.
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*/
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void wlr_damage_ring_rotate(struct wlr_damage_ring *ring);
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/**
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* Get accumulated damage, which is the difference between the current buffer
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* and the buffer with age of buffer_age; in context of rendering, this is
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* the region that needs to be redrawn.
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*/
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void wlr_damage_ring_get_buffer_damage(struct wlr_damage_ring *ring,
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int buffer_age, pixman_region32_t *damage);
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#endif
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