Merge branch 'fractional-scene-wip' into 'master'

scene: use position independent scaling

Closes #3793, #3705, #3792, and #3139

See merge request wlroots/wlroots!5071
This commit is contained in:
Loukas Agorgianitis 2026-02-03 20:45:06 +02:00
commit de62248864
10 changed files with 449 additions and 223 deletions

View file

@ -5,7 +5,7 @@
struct wlr_scene *scene_node_get_root(struct wlr_scene_node *node);
void scene_node_get_size(struct wlr_scene_node *node, int *width, int *height);
void scene_node_get_size(struct wlr_scene_node *node, double *width, double *height);
void scene_surface_set_clip(struct wlr_scene_surface *surface, struct wlr_box *clip);

View file

@ -50,7 +50,7 @@ typedef bool (*wlr_scene_buffer_point_accepts_input_func_t)(
struct wlr_scene_buffer *buffer, double *sx, double *sy);
typedef void (*wlr_scene_buffer_iterator_func_t)(
struct wlr_scene_buffer *buffer, int sx, int sy, void *user_data);
struct wlr_scene_buffer *buffer, double sx, double sy, void *user_data);
enum wlr_scene_node_type {
WLR_SCENE_NODE_TREE,
@ -66,18 +66,19 @@ struct wlr_scene_node {
struct wl_list link; // wlr_scene_tree.children
bool enabled;
int x, y; // relative to parent
double x, y; // relative to parent
struct {
struct wl_signal destroy;
} events;
bool scaling_group;
void *data;
struct wlr_addon_set addons;
struct {
pixman_region32_t visible;
pixman_region64f_t visible;
} WLR_PRIVATE;
};
@ -143,7 +144,7 @@ struct wlr_scene_surface {
/** A scene-graph node displaying a solid-colored rectangle */
struct wlr_scene_rect {
struct wlr_scene_node node;
int width, height;
double width, height;
float color[4];
};
@ -190,9 +191,9 @@ struct wlr_scene_buffer {
float opacity;
enum wlr_scale_filter_mode filter_mode;
struct wlr_fbox src_box;
int dst_width, dst_height;
double dst_width, dst_height;
enum wl_output_transform transform;
pixman_region32_t opaque_region;
pixman_region64f_t opaque_region;
enum wlr_color_transfer_function transfer_function;
enum wlr_color_named_primaries primaries;
enum wlr_color_encoding color_encoding;
@ -230,7 +231,7 @@ struct wlr_scene_output {
struct wlr_damage_ring damage_ring;
int x, y;
double x, y;
struct {
struct wl_signal destroy;
@ -301,7 +302,7 @@ void wlr_scene_node_set_enabled(struct wlr_scene_node *node, bool enabled);
/**
* Set the position of the node relative to its parent.
*/
void wlr_scene_node_set_position(struct wlr_scene_node *node, int x, int y);
void wlr_scene_node_set_position(struct wlr_scene_node *node, double x, double y);
/**
* Move the node right above the specified sibling.
* Asserts that node and sibling are distinct and share the same parent.
@ -332,7 +333,7 @@ void wlr_scene_node_reparent(struct wlr_scene_node *node,
*
* True is returned if the node and all of its ancestors are enabled.
*/
bool wlr_scene_node_coords(struct wlr_scene_node *node, int *lx, int *ly);
bool wlr_scene_node_coords(struct wlr_scene_node *node, double *lx, double *ly);
/**
* Call `iterator` on each buffer in the scene-graph, with the buffer's
* position in layout coordinates. The function is called from root to leaves
@ -453,12 +454,12 @@ void wlr_scene_surface_send_frame_done(struct wlr_scene_surface *scene_surface,
* The color argument must be a premultiplied color value.
*/
struct wlr_scene_rect *wlr_scene_rect_create(struct wlr_scene_tree *parent,
int width, int height, const float color[static 4]);
double width, double height, const float color[static 4]);
/**
* Change the width and height of an existing rectangle node.
*/
void wlr_scene_rect_set_size(struct wlr_scene_rect *rect, int width, int height);
void wlr_scene_rect_set_size(struct wlr_scene_rect *rect, double width, double height);
/**
* Change the color of an existing rectangle node.
@ -519,7 +520,7 @@ void wlr_scene_buffer_set_buffer_with_options(struct wlr_scene_buffer *scene_buf
* determine if buffers which reside under this one need to be rendered or not.
*/
void wlr_scene_buffer_set_opaque_region(struct wlr_scene_buffer *scene_buffer,
const pixman_region32_t *region);
const pixman_region64f_t *region);
/**
* Set the source rectangle describing the region of the buffer which will be
@ -538,7 +539,7 @@ void wlr_scene_buffer_set_source_box(struct wlr_scene_buffer *scene_buffer,
* destination size is zero.
*/
void wlr_scene_buffer_set_dest_size(struct wlr_scene_buffer *scene_buffer,
int width, int height);
double width, double height);
/**
* Set a transform which will be applied to the buffer.
@ -591,7 +592,7 @@ void wlr_scene_output_destroy(struct wlr_scene_output *scene_output);
* Set the output's position in the scene-graph.
*/
void wlr_scene_output_set_position(struct wlr_scene_output *scene_output,
int lx, int ly);
double lx, double ly);
struct wlr_scene_output_state_options {
struct wlr_scene_timer *timer;

View file

@ -61,6 +61,14 @@ void wlr_box_closest_point(const struct wlr_box *box, double x, double y,
bool wlr_box_intersection(struct wlr_box *dest, const struct wlr_box *box_a,
const struct wlr_box *box_b);
/**
* Gives the intersecting box between two struct wlr_fbox.
*
* Returns an empty box if the provided boxes don't intersect.
*/
bool wlr_fbox_intersection(struct wlr_fbox *dest, const struct wlr_fbox *box_a,
const struct wlr_fbox *box_b);
/**
* Verifies if a point is contained within the bounds of a given struct wlr_box.
*
@ -79,6 +87,14 @@ bool wlr_box_contains_point(const struct wlr_box *box, double x, double y);
*/
bool wlr_box_contains_box(const struct wlr_box *bigger, const struct wlr_box *smaller);
/**
* Verifies that a box is fully contained within another box.
*
* Returns true if the "smaller" box is fully contained within the "bigger" box.
* If either of the boxes are empty, false is returned.
*/
bool wlr_fbox_contains_box(const struct wlr_fbox *bigger, const struct wlr_fbox *smaller);
/**
* Checks whether a box is empty or not.
*

View file

@ -44,6 +44,31 @@ void wlr_region_scale(pixman_region32_t *dst, const pixman_region32_t *src,
void wlr_region_scale_xy(pixman_region32_t *dst, const pixman_region32_t *src,
float scale_x, float scale_y);
/**
* Scale a fractional region by the specified factor.
*
* The resulting coordinates are rounded to nearest integer.
*
* Also see wlr_region_scalef_xy().
*/
void wlr_region_scalef(pixman_region32_t *dst, const pixman_region64f_t *src,
float scale);
/**
* Scale a region by the specified factors.
*
* The X and Y coordinates are scaled separately by scale_x and scale_y.
*
* The resulting coordinates are rounded to nearest integer.
*/
void wlr_region_scalef_xy(pixman_region32_t *dst, const pixman_region64f_t *src,
float scale_x, float scale_y);
/**
* Copy an integer region into a fractional region.
*/
void wlr_region64f_copy_from_region32(pixman_region64f_t *dst, const pixman_region32_t *src);
/**
* Applies a transform to a region inside a box of size `width` x `height`.
*/

View file

@ -116,7 +116,7 @@ xkbcommon = dependency('xkbcommon',
],
)
pixman = dependency('pixman-1',
version: '>=0.43.0',
version: '>=0.46.2',
fallback: 'pixman',
default_options: ['werror=false'],
)

View file

@ -34,7 +34,7 @@ struct scene_node_source_frame_event {
static size_t last_output_num = 0;
static void _get_scene_node_extents(struct wlr_scene_node *node, struct wlr_box *box, int lx, int ly) {
static void _get_scene_node_extents(struct wlr_scene_node *node, struct wlr_fbox *box, double lx, double ly) {
switch (node->type) {
case WLR_SCENE_NODE_TREE:;
struct wlr_scene_tree *scene_tree = wlr_scene_tree_from_node(node);
@ -45,7 +45,7 @@ static void _get_scene_node_extents(struct wlr_scene_node *node, struct wlr_box
break;
case WLR_SCENE_NODE_RECT:
case WLR_SCENE_NODE_BUFFER:;
struct wlr_box node_box = { .x = lx, .y = ly };
struct wlr_fbox node_box = { .x = lx, .y = ly };
scene_node_get_size(node, &node_box.width, &node_box.height);
if (node_box.x < box->x) {
@ -64,9 +64,9 @@ static void _get_scene_node_extents(struct wlr_scene_node *node, struct wlr_box
}
}
static void get_scene_node_extents(struct wlr_scene_node *node, struct wlr_box *box) {
*box = (struct wlr_box){ .x = INT_MAX, .y = INT_MAX };
int lx = 0, ly = 0;
static void get_scene_node_extents(struct wlr_scene_node *node, struct wlr_fbox *box) {
*box = (struct wlr_fbox){ .x = INT_MAX, .y = INT_MAX };
double lx = 0, ly = 0;
wlr_scene_node_coords(node, &lx, &ly);
_get_scene_node_extents(node, box, lx, ly);
}
@ -74,7 +74,7 @@ static void get_scene_node_extents(struct wlr_scene_node *node, struct wlr_box *
static void source_render(struct scene_node_source *source) {
struct wlr_scene_output *scene_output = source->scene_output;
struct wlr_box extents;
struct wlr_fbox extents;
get_scene_node_extents(source->node, &extents);
if (extents.width == 0 || extents.height == 0) {

View file

@ -11,6 +11,7 @@
#include <wlr/types/wlr_presentation_time.h>
#include <wlr/types/wlr_single_pixel_buffer_v1.h>
#include <wlr/util/transform.h>
#include <wlr/util/region.h>
#include "types/wlr_scene.h"
static double get_surface_preferred_buffer_scale(struct wlr_surface *surface) {
@ -163,7 +164,7 @@ static void handle_scene_buffer_frame_done(
void wlr_scene_surface_send_frame_done(struct wlr_scene_surface *scene_surface,
const struct timespec *when) {
if (!pixman_region32_empty(&scene_surface->buffer->node.visible)) {
if (!pixman_region64f_empty(&scene_surface->buffer->node.visible)) {
wlr_surface_send_frame_done(scene_surface->surface, when);
}
}
@ -279,7 +280,11 @@ static void surface_reconfigure(struct wlr_scene_surface *scene_surface) {
}
}
wlr_scene_buffer_set_opaque_region(scene_buffer, &opaque);
pixman_region64f_t opaquef;
pixman_region64f_init(&opaquef);
wlr_region64f_copy_from_region32(&opaquef, &opaque);
wlr_scene_buffer_set_opaque_region(scene_buffer, &opaquef);
wlr_scene_buffer_set_source_box(scene_buffer, &src_box);
wlr_scene_buffer_set_dest_size(scene_buffer, width, height);
wlr_scene_buffer_set_transform(scene_buffer, state->transform);
@ -336,6 +341,7 @@ static void surface_reconfigure(struct wlr_scene_surface *scene_surface) {
wlr_scene_buffer_set_buffer(scene_buffer, NULL);
}
pixman_region64f_fini(&opaquef);
pixman_region32_fini(&opaque);
}
@ -352,7 +358,7 @@ static void handle_scene_surface_surface_commit(
// schedule the frame however if the node is enabled and there is an
// output intersecting, otherwise the frame done events would never reach
// the surface anyway.
int lx, ly;
double lx, ly;
bool enabled = wlr_scene_node_coords(&scene_buffer->node, &lx, &ly);
if (!wl_list_empty(&surface->surface->current.frame_callback_list) &&

View file

@ -76,7 +76,7 @@ static void scene_node_init(struct wlr_scene_node *node,
wl_list_init(&node->link);
wl_signal_init(&node->events.destroy);
pixman_region32_init(&node->visible);
pixman_region64f_init(&node->visible);
if (parent != NULL) {
wl_list_insert(parent->children.prev, &node->link);
@ -126,7 +126,7 @@ void wlr_scene_node_destroy(struct wlr_scene_node *node) {
scene_buffer_set_buffer(scene_buffer, NULL);
scene_buffer_set_texture(scene_buffer, NULL);
pixman_region32_fini(&scene_buffer->opaque_region);
pixman_region64f_fini(&scene_buffer->opaque_region);
wlr_drm_syncobj_timeline_unref(scene_buffer->wait_timeline);
assert(wl_list_empty(&scene_buffer->events.output_leave.listener_list));
@ -161,7 +161,7 @@ void wlr_scene_node_destroy(struct wlr_scene_node *node) {
assert(wl_list_empty(&node->events.destroy.listener_list));
wl_list_remove(&node->link);
pixman_region32_fini(&node->visible);
pixman_region64f_fini(&node->visible);
free(node);
}
@ -215,10 +215,10 @@ struct wlr_scene_tree *wlr_scene_tree_create(struct wlr_scene_tree *parent) {
}
typedef bool (*scene_node_box_iterator_func_t)(struct wlr_scene_node *node,
int sx, int sy, void *data);
double sx, double sy, void *data);
static bool _scene_nodes_in_box(struct wlr_scene_node *node, struct wlr_box *box,
scene_node_box_iterator_func_t iterator, void *user_data, int lx, int ly) {
static bool _scene_nodes_in_box(struct wlr_scene_node *node, struct wlr_fbox *box,
scene_node_box_iterator_func_t iterator, void *user_data, double lx, double ly) {
if (!node->enabled) {
return false;
}
@ -235,10 +235,10 @@ static bool _scene_nodes_in_box(struct wlr_scene_node *node, struct wlr_box *box
break;
case WLR_SCENE_NODE_RECT:
case WLR_SCENE_NODE_BUFFER:;
struct wlr_box node_box = { .x = lx, .y = ly };
struct wlr_fbox node_box = { .x = lx, .y = ly };
scene_node_get_size(node, &node_box.width, &node_box.height);
if (wlr_box_intersection(&node_box, &node_box, box) &&
if (wlr_fbox_intersection(&node_box, &node_box, box) &&
iterator(node, lx, ly, user_data)) {
return true;
}
@ -248,17 +248,17 @@ static bool _scene_nodes_in_box(struct wlr_scene_node *node, struct wlr_box *box
return false;
}
static bool scene_nodes_in_box(struct wlr_scene_node *node, struct wlr_box *box,
static bool scene_nodes_in_box(struct wlr_scene_node *node, struct wlr_fbox *box,
scene_node_box_iterator_func_t iterator, void *user_data) {
int x, y;
double x, y;
wlr_scene_node_coords(node, &x, &y);
return _scene_nodes_in_box(node, box, iterator, user_data, x, y);
}
static void scene_node_opaque_region(struct wlr_scene_node *node, int x, int y,
pixman_region32_t *opaque) {
int width, height;
static void scene_node_opaque_region(struct wlr_scene_node *node, double x, double y,
pixman_region64f_t *opaque) {
double width, height;
scene_node_get_size(node, &width, &height);
if (node->type == WLR_SCENE_NODE_RECT) {
@ -278,21 +278,21 @@ static void scene_node_opaque_region(struct wlr_scene_node *node, int x, int y,
}
if (!scene_buffer->buffer_is_opaque) {
pixman_region32_copy(opaque, &scene_buffer->opaque_region);
pixman_region32_intersect_rect(opaque, opaque, 0, 0, width, height);
pixman_region32_translate(opaque, x, y);
pixman_region64f_copy(opaque, &scene_buffer->opaque_region);
pixman_region64f_intersect_rectf(opaque, opaque, 0, 0, width, height);
pixman_region64f_translatef(opaque, x, y);
return;
}
}
pixman_region32_fini(opaque);
pixman_region32_init_rect(opaque, x, y, width, height);
pixman_region64f_fini(opaque);
pixman_region64f_init_rectf(opaque, x, y, width, height);
}
struct scene_update_data {
pixman_region32_t *visible;
const pixman_region32_t *update_region;
struct wlr_box update_box;
pixman_region64f_t *visible;
const pixman_region64f_t *update_region;
struct wlr_fbox update_box;
struct wl_list *outputs;
bool calculate_visibility;
bool restack_xwayland_surfaces;
@ -302,11 +302,11 @@ struct scene_update_data {
#endif
};
static uint32_t region_area(const pixman_region32_t *region) {
uint32_t area = 0;
static double region_area(const pixman_region64f_t *region) {
double area = 0;
int nrects;
pixman_box32_t *rects = pixman_region32_rectangles(region, &nrects);
pixman_box64f_t *rects = pixman_region64f_rectangles(region, &nrects);
for (int i = 0; i < nrects; ++i) {
area += (rects[i].x2 - rects[i].x1) * (rects[i].y2 - rects[i].y1);
}
@ -314,8 +314,8 @@ static uint32_t region_area(const pixman_region32_t *region) {
return area;
}
static void scale_region(pixman_region32_t *region, float scale, bool round_up) {
wlr_region_scale(region, region, scale);
static void scale_region(pixman_region32_t *region, pixman_region64f_t *src, float scale, bool round_up) {
wlr_region_scalef(region, src, scale);
if (round_up && floor(scale) != scale) {
wlr_region_expand(region, region, 1);
@ -325,7 +325,7 @@ static void scale_region(pixman_region32_t *region, float scale, bool round_up)
struct render_data {
enum wl_output_transform transform;
float scale;
struct wlr_box logical;
struct wlr_fbox logical;
int trans_width, trans_height;
struct wlr_scene_output *output;
@ -334,10 +334,10 @@ struct render_data {
pixman_region32_t damage;
};
static void logical_to_buffer_coords(pixman_region32_t *region, const struct render_data *data,
bool round_up) {
static void logical_to_buffer_coords(pixman_region32_t *region, pixman_region64f_t *src,
const struct render_data *data, bool round_up) {
enum wl_output_transform transform = wlr_output_transform_invert(data->transform);
scale_region(region, data->scale, round_up);
scale_region(region, src, data->scale, round_up);
wlr_region_transform(region, region, transform, data->trans_width, data->trans_height);
}
@ -349,20 +349,22 @@ static void output_to_buffer_coords(pixman_region32_t *damage, struct wlr_output
wlr_output_transform_invert(output->transform), width, height);
}
static int scale_length(int length, int offset, float scale) {
static int scale_length(double length, double offset, float scale) {
return round((offset + length) * scale) - round(offset * scale);
}
static void scale_box(struct wlr_box *box, float scale) {
box->width = scale_length(box->width, box->x, scale);
box->height = scale_length(box->height, box->y, scale);
box->x = round(box->x * scale);
box->y = round(box->y * scale);
}
static void transform_output_box(struct wlr_box *box, const struct render_data *data) {
static void transform_output_box(struct wlr_box *box, struct wlr_fbox *src,
const struct render_data *data, bool scale_stretch) {
enum wl_output_transform transform = wlr_output_transform_invert(data->transform);
scale_box(box, data->scale);
if (scale_stretch) {
box->width = scale_length(src->width, src->x, data->scale);
box->height = scale_length(src->height, src->y, data->scale);
} else {
box->width = round(src->width * data->scale);
box->height = round(src->height * data->scale);
}
box->x = round(src->x * data->scale);
box->y = round(src->y * data->scale);
wlr_box_transform(box, box, transform, data->trans_width, data->trans_height);
}
@ -394,25 +396,77 @@ static void scene_output_damage_whole(struct wlr_scene_output *scene_output) {
pixman_region32_fini(&damage);
}
static void scene_damage_outputs(struct wlr_scene *scene, const pixman_region32_t *damage) {
if (pixman_region32_empty(damage)) {
static void scene_damage_outputs(struct wlr_scene *scene, const pixman_region64f_t *damage) {
if (pixman_region64f_empty(damage)) {
return;
}
struct wlr_scene_output *scene_output;
wl_list_for_each(scene_output, &scene->outputs, link) {
pixman_region64f_t logical_output_damage;
pixman_region64f_init(&logical_output_damage);
pixman_region64f_copy(&logical_output_damage, damage);
pixman_region64f_translatef(&logical_output_damage,
-scene_output->x, -scene_output->y);
pixman_region32_t output_damage;
pixman_region32_init(&output_damage);
pixman_region32_copy(&output_damage, damage);
pixman_region32_translate(&output_damage,
-scene_output->x, -scene_output->y);
scale_region(&output_damage, scene_output->output->scale, true);
scale_region(&output_damage, &logical_output_damage, scene_output->output->scale, true);
pixman_region64f_fini(&logical_output_damage);
output_to_buffer_coords(&output_damage, scene_output->output);
scene_output_damage(scene_output, &output_damage);
pixman_region32_fini(&output_damage);
}
}
static void visible_region_active_outputs(struct wl_list *outputs, struct wlr_scene_output *ignore, pixman_region64f_t *visible,
uint64_t *active_outputs, size_t *count, struct wlr_scene_output **primary_output) {
double largest_overlap = 0;
if (!pixman_region64f_empty(visible)) {
double visible_area = region_area(visible);
struct wlr_scene_output *scene_output;
wl_list_for_each(scene_output, outputs, link) {
if (scene_output == ignore) {
continue;
}
if (!scene_output->output->enabled) {
continue;
}
struct wlr_fbox output_box = {
.x = scene_output->x,
.y = scene_output->y,
};
int output_width, output_height;
wlr_output_effective_resolution(scene_output->output,
&output_width, &output_height);
output_box.width = output_width;
output_box.height = output_height;
pixman_region64f_t intersection;
pixman_region64f_init(&intersection);
pixman_region64f_intersect_rectf(&intersection, visible,
output_box.x, output_box.y, output_box.width, output_box.height);
uint32_t overlap = region_area(&intersection);
pixman_region64f_fini(&intersection);
// If the overlap accounts for less than 10% of the visible node area,
// ignore this output
if (overlap >= 0.1 * visible_area) {
if (overlap >= largest_overlap) {
largest_overlap = overlap;
*primary_output = scene_output;
}
(*active_outputs) |= 1ull << scene_output->index;
(*count)++;
}
}
}
}
static void update_node_update_outputs(struct wlr_scene_node *node,
struct wl_list *outputs, struct wlr_scene_output *ignore,
struct wlr_scene_output *force) {
@ -421,61 +475,22 @@ static void update_node_update_outputs(struct wlr_scene_node *node,
}
struct wlr_scene_buffer *scene_buffer = wlr_scene_buffer_from_node(node);
uint32_t largest_overlap = 0;
struct wlr_scene_output *old_primary_output = scene_buffer->primary_output;
scene_buffer->primary_output = NULL;
// let's update the outputs in two steps:
// - the primary outputs
// - the enter/leave signals
// This ensures that the enter/leave signals can rely on the primary output
// to have a reasonable value. Otherwise, they may get a value that's in
// the middle of a calculation.
size_t count = 0;
uint64_t active_outputs = 0;
struct wlr_scene_output *primary_output = NULL;
visible_region_active_outputs(outputs, ignore, &node->visible,
&active_outputs, &count, &primary_output);
if (!pixman_region32_empty(&node->visible)) {
uint32_t visible_area = region_area(&node->visible);
// let's update the outputs in two steps:
// - the primary outputs
// - the enter/leave signals
// This ensures that the enter/leave signals can rely on the primary output
// to have a reasonable value. Otherwise, they may get a value that's in
// the middle of a calculation.
struct wlr_scene_output *scene_output;
wl_list_for_each(scene_output, outputs, link) {
if (scene_output == ignore) {
continue;
}
if (!scene_output->output->enabled) {
continue;
}
struct wlr_box output_box = {
.x = scene_output->x,
.y = scene_output->y,
};
wlr_output_effective_resolution(scene_output->output,
&output_box.width, &output_box.height);
pixman_region32_t intersection;
pixman_region32_init(&intersection);
pixman_region32_intersect_rect(&intersection, &node->visible,
output_box.x, output_box.y, output_box.width, output_box.height);
uint32_t overlap = region_area(&intersection);
pixman_region32_fini(&intersection);
// If the overlap accounts for less than 10% of the visible node area,
// ignore this output
if (overlap >= 0.1 * visible_area) {
if (overlap >= largest_overlap) {
largest_overlap = overlap;
scene_buffer->primary_output = scene_output;
}
active_outputs |= 1ull << scene_output->index;
count++;
}
}
}
scene_buffer->primary_output = primary_output;
if (old_primary_output != scene_buffer->primary_output) {
scene_buffer->prev_feedback_options =
(struct wlr_linux_dmabuf_feedback_v1_init_options){0};
@ -550,7 +565,7 @@ static struct wlr_xwayland_surface *scene_node_try_get_managed_xwayland_surface(
}
static void restack_xwayland_surface(struct wlr_scene_node *node,
struct wlr_box *box, struct scene_update_data *data) {
struct wlr_fbox *box, struct scene_update_data *data) {
struct wlr_xwayland_surface *xwayland_surface =
scene_node_try_get_managed_xwayland_surface(node);
if (!xwayland_surface) {
@ -559,7 +574,7 @@ static void restack_xwayland_surface(struct wlr_scene_node *node,
// ensure this node is entirely inside the update region. If not, we can't
// restack this node since we're not considering the whole thing.
if (wlr_box_contains_box(&data->update_box, box)) {
if (wlr_fbox_contains_box(&data->update_box, box)) {
if (data->restack_above) {
wlr_xwayland_surface_restack(xwayland_surface, data->restack_above, XCB_STACK_MODE_BELOW);
} else {
@ -572,23 +587,23 @@ static void restack_xwayland_surface(struct wlr_scene_node *node,
#endif
static bool scene_node_update_iterator(struct wlr_scene_node *node,
int lx, int ly, void *_data) {
double lx, double ly, void *_data) {
struct scene_update_data *data = _data;
struct wlr_box box = { .x = lx, .y = ly };
struct wlr_fbox box = { .x = lx, .y = ly };
scene_node_get_size(node, &box.width, &box.height);
pixman_region32_subtract(&node->visible, &node->visible, data->update_region);
pixman_region32_union(&node->visible, &node->visible, data->visible);
pixman_region32_intersect_rect(&node->visible, &node->visible,
pixman_region64f_subtract(&node->visible, &node->visible, data->update_region);
pixman_region64f_union(&node->visible, &node->visible, data->visible);
pixman_region64f_intersect_rectf(&node->visible, &node->visible,
lx, ly, box.width, box.height);
if (data->calculate_visibility) {
pixman_region32_t opaque;
pixman_region32_init(&opaque);
pixman_region64f_t opaque;
pixman_region64f_init(&opaque);
scene_node_opaque_region(node, lx, ly, &opaque);
pixman_region32_subtract(data->visible, data->visible, &opaque);
pixman_region32_fini(&opaque);
pixman_region64f_subtract(data->visible, data->visible, &opaque);
pixman_region64f_fini(&opaque);
}
update_node_update_outputs(node, data->outputs, NULL, NULL);
@ -602,7 +617,7 @@ static bool scene_node_update_iterator(struct wlr_scene_node *node,
}
static void scene_node_visibility(struct wlr_scene_node *node,
pixman_region32_t *visible) {
pixman_region64f_t *visible) {
if (!node->enabled) {
return;
}
@ -616,11 +631,11 @@ static void scene_node_visibility(struct wlr_scene_node *node,
return;
}
pixman_region32_union(visible, visible, &node->visible);
pixman_region64f_union(visible, visible, &node->visible);
}
static void scene_node_bounds(struct wlr_scene_node *node,
int x, int y, pixman_region32_t *visible) {
double x, double y, pixman_region64f_t *visible) {
if (!node->enabled) {
return;
}
@ -634,18 +649,18 @@ static void scene_node_bounds(struct wlr_scene_node *node,
return;
}
int width, height;
double width, height;
scene_node_get_size(node, &width, &height);
pixman_region32_union_rect(visible, visible, x, y, width, height);
pixman_region64f_union_rectf(visible, visible, x, y, width, height);
}
static void scene_update_region(struct wlr_scene *scene,
const pixman_region32_t *update_region) {
pixman_region32_t visible;
pixman_region32_init(&visible);
pixman_region32_copy(&visible, update_region);
const pixman_region64f_t *update_region) {
pixman_region64f_t visible;
pixman_region64f_init(&visible);
pixman_region64f_copy(&visible, update_region);
struct pixman_box32 *region_box = pixman_region32_extents(update_region);
struct pixman_box64f *region_box = pixman_region64f_extents(update_region);
struct scene_update_data data = {
.visible = &visible,
.update_region = update_region,
@ -663,7 +678,7 @@ static void scene_update_region(struct wlr_scene *scene,
// update node visibility and output enter/leave events
scene_nodes_in_box(&scene->tree.node, &data.update_box, scene_node_update_iterator, &data);
pixman_region32_fini(&visible);
pixman_region64f_fini(&visible);
}
static void scene_node_cleanup_when_disabled(struct wlr_scene_node *node,
@ -681,7 +696,7 @@ static void scene_node_cleanup_when_disabled(struct wlr_scene_node *node,
return;
}
pixman_region32_clear(&node->visible);
pixman_region64f_clear(&node->visible);
update_node_update_outputs(node, outputs, NULL, NULL);
#if WLR_HAS_XWAYLAND
@ -712,10 +727,10 @@ static void scene_node_cleanup_when_disabled(struct wlr_scene_node *node,
* being reparented to a disabled super tree.
*/
static void scene_node_update(struct wlr_scene_node *node,
pixman_region32_t *damage) {
pixman_region64f_t *damage) {
struct wlr_scene *scene = scene_node_get_root(node);
int x, y;
double x, y;
if (!wlr_scene_node_coords(node, &x, &y)) {
// We assume explicit damage on a disabled tree means the node was just
// disabled.
@ -724,34 +739,34 @@ static void scene_node_update(struct wlr_scene_node *node,
scene_update_region(scene, damage);
scene_damage_outputs(scene, damage);
pixman_region32_fini(damage);
pixman_region64f_fini(damage);
}
return;
}
pixman_region32_t visible;
pixman_region64f_t visible;
if (!damage) {
pixman_region32_init(&visible);
pixman_region64f_init(&visible);
scene_node_visibility(node, &visible);
damage = &visible;
}
pixman_region32_t update_region;
pixman_region32_init(&update_region);
pixman_region32_copy(&update_region, damage);
pixman_region64f_t update_region;
pixman_region64f_init(&update_region);
pixman_region64f_copy(&update_region, damage);
scene_node_bounds(node, x, y, &update_region);
scene_update_region(scene, &update_region);
pixman_region32_fini(&update_region);
pixman_region64f_fini(&update_region);
scene_node_visibility(node, damage);
scene_damage_outputs(scene, damage);
pixman_region32_fini(damage);
pixman_region64f_fini(damage);
}
struct wlr_scene_rect *wlr_scene_rect_create(struct wlr_scene_tree *parent,
int width, int height, const float color[static 4]) {
double width, double height, const float color[static 4]) {
assert(parent);
assert(width >= 0 && height >= 0);
@ -770,7 +785,7 @@ struct wlr_scene_rect *wlr_scene_rect_create(struct wlr_scene_tree *parent,
return scene_rect;
}
void wlr_scene_rect_set_size(struct wlr_scene_rect *rect, int width, int height) {
void wlr_scene_rect_set_size(struct wlr_scene_rect *rect, double width, double height) {
if (rect->width == width && rect->height == height) {
return;
}
@ -874,7 +889,7 @@ struct wlr_scene_buffer *wlr_scene_buffer_create(struct wlr_scene_tree *parent,
wl_signal_init(&scene_buffer->events.output_sample);
wl_signal_init(&scene_buffer->events.frame_done);
pixman_region32_init(&scene_buffer->opaque_region);
pixman_region64f_init(&scene_buffer->opaque_region);
wl_list_init(&scene_buffer->buffer_release.link);
wl_list_init(&scene_buffer->renderer_destroy.link);
scene_buffer->opacity = 1;
@ -948,7 +963,7 @@ void wlr_scene_buffer_set_buffer_with_options(struct wlr_scene_buffer *scene_buf
return;
}
int lx, ly;
double lx, ly;
if (!wlr_scene_node_coords(&scene_buffer->node, &lx, &ly)) {
return;
}
@ -1018,10 +1033,13 @@ void wlr_scene_buffer_set_buffer_with_options(struct wlr_scene_buffer *scene_buf
wlr_region_expand(&output_damage, &output_damage,
dist_x >= dist_y ? dist_x : dist_y);
pixman_region64f_t logical_cull_region;
pixman_region64f_init(&logical_cull_region);
pixman_region64f_copy(&logical_cull_region, &scene_buffer->node.visible);
pixman_region32_t cull_region;
pixman_region32_init(&cull_region);
pixman_region32_copy(&cull_region, &scene_buffer->node.visible);
scale_region(&cull_region, output_scale, true);
scale_region(&cull_region, &logical_cull_region, output_scale, true);
pixman_region64f_fini(&logical_cull_region);
pixman_region32_translate(&cull_region, -lx * output_scale, -ly * output_scale);
pixman_region32_intersect(&output_damage, &output_damage, &cull_region);
pixman_region32_fini(&cull_region);
@ -1052,23 +1070,23 @@ void wlr_scene_buffer_set_buffer(struct wlr_scene_buffer *scene_buffer,
}
void wlr_scene_buffer_set_opaque_region(struct wlr_scene_buffer *scene_buffer,
const pixman_region32_t *region) {
if (pixman_region32_equal(&scene_buffer->opaque_region, region)) {
const pixman_region64f_t *region) {
if (pixman_region64f_equal(&scene_buffer->opaque_region, region)) {
return;
}
pixman_region32_copy(&scene_buffer->opaque_region, region);
pixman_region64f_copy(&scene_buffer->opaque_region, region);
int x, y;
double x, y;
if (!wlr_scene_node_coords(&scene_buffer->node, &x, &y)) {
return;
}
pixman_region32_t update_region;
pixman_region32_init(&update_region);
pixman_region64f_t update_region;
pixman_region64f_init(&update_region);
scene_node_bounds(&scene_buffer->node, x, y, &update_region);
scene_update_region(scene_node_get_root(&scene_buffer->node), &update_region);
pixman_region32_fini(&update_region);
pixman_region64f_fini(&update_region);
}
void wlr_scene_buffer_set_source_box(struct wlr_scene_buffer *scene_buffer,
@ -1088,7 +1106,7 @@ void wlr_scene_buffer_set_source_box(struct wlr_scene_buffer *scene_buffer,
}
void wlr_scene_buffer_set_dest_size(struct wlr_scene_buffer *scene_buffer,
int width, int height) {
double width, double height) {
if (scene_buffer->dst_width == width && scene_buffer->dst_height == height) {
return;
}
@ -1111,7 +1129,7 @@ void wlr_scene_buffer_set_transform(struct wlr_scene_buffer *scene_buffer,
void wlr_scene_buffer_send_frame_done(struct wlr_scene_buffer *scene_buffer,
struct wlr_scene_frame_done_event *event) {
if (!pixman_region32_empty(&scene_buffer->node.visible)) {
if (!pixman_region64f_empty(&scene_buffer->node.visible)) {
wl_signal_emit_mutable(&scene_buffer->events.frame_done, event);
}
}
@ -1199,7 +1217,7 @@ static struct wlr_texture *scene_buffer_get_texture(
return texture;
}
void scene_node_get_size(struct wlr_scene_node *node, int *width, int *height) {
void scene_node_get_size(struct wlr_scene_node *node, double *width, double *height) {
*width = 0;
*height = 0;
@ -1217,9 +1235,10 @@ void scene_node_get_size(struct wlr_scene_node *node, int *width, int *height) {
*width = scene_buffer->dst_width;
*height = scene_buffer->dst_height;
} else {
*width = scene_buffer->buffer_width;
*height = scene_buffer->buffer_height;
wlr_output_transform_coords(scene_buffer->transform, width, height);
int w = scene_buffer->buffer_width, h = scene_buffer->buffer_height;
wlr_output_transform_coords(scene_buffer->transform, &w, &h);
*width = w;
*height = h;
}
break;
}
@ -1230,9 +1249,9 @@ void wlr_scene_node_set_enabled(struct wlr_scene_node *node, bool enabled) {
return;
}
int x, y;
pixman_region32_t visible;
pixman_region32_init(&visible);
double x, y;
pixman_region64f_t visible;
pixman_region64f_init(&visible);
if (wlr_scene_node_coords(node, &x, &y)) {
scene_node_visibility(node, &visible);
}
@ -1242,7 +1261,7 @@ void wlr_scene_node_set_enabled(struct wlr_scene_node *node, bool enabled) {
scene_node_update(node, &visible);
}
void wlr_scene_node_set_position(struct wlr_scene_node *node, int x, int y) {
void wlr_scene_node_set_position(struct wlr_scene_node *node, double x, double y) {
if (node->x == x && node->y == y) {
return;
}
@ -1312,9 +1331,9 @@ void wlr_scene_node_reparent(struct wlr_scene_node *node,
assert(&ancestor->node != node);
}
int x, y;
pixman_region32_t visible;
pixman_region32_init(&visible);
double x, y;
pixman_region64f_t visible;
pixman_region64f_init(&visible);
if (wlr_scene_node_coords(node, &x, &y)) {
scene_node_visibility(node, &visible);
}
@ -1326,10 +1345,10 @@ void wlr_scene_node_reparent(struct wlr_scene_node *node,
}
bool wlr_scene_node_coords(struct wlr_scene_node *node,
int *lx_ptr, int *ly_ptr) {
double *lx_ptr, double *ly_ptr) {
assert(node);
int lx = 0, ly = 0;
double lx = 0, ly = 0;
bool enabled = true;
while (true) {
lx += node->x;
@ -1348,7 +1367,7 @@ bool wlr_scene_node_coords(struct wlr_scene_node *node,
}
static void scene_node_for_each_scene_buffer(struct wlr_scene_node *node,
int lx, int ly, wlr_scene_buffer_iterator_func_t user_iterator,
double lx, double ly, wlr_scene_buffer_iterator_func_t user_iterator,
void *user_data) {
if (!node->enabled) {
return;
@ -1381,7 +1400,7 @@ struct node_at_data {
};
static bool scene_node_at_iterator(struct wlr_scene_node *node,
int lx, int ly, void *data) {
double lx, double ly, void *data) {
struct node_at_data *at_data = data;
double rx = at_data->lx - lx;
@ -1404,9 +1423,9 @@ static bool scene_node_at_iterator(struct wlr_scene_node *node,
struct wlr_scene_node *wlr_scene_node_at(struct wlr_scene_node *node,
double lx, double ly, double *nx, double *ny) {
struct wlr_box box = {
.x = floor(lx),
.y = floor(ly),
struct wlr_fbox box = {
.x = lx,
.y = ly,
.width = 1,
.height = 1
};
@ -1431,8 +1450,9 @@ struct wlr_scene_node *wlr_scene_node_at(struct wlr_scene_node *node,
struct render_list_entry {
struct wlr_scene_node *node;
bool scale_stretch;
bool highlight_transparent_region;
int x, y;
double x, y;
};
static float get_luminance_multiplier(const struct wlr_color_luminances *src_lum,
@ -1443,31 +1463,41 @@ static float get_luminance_multiplier(const struct wlr_color_luminances *src_lum
static void scene_entry_render(struct render_list_entry *entry, const struct render_data *data) {
struct wlr_scene_node *node = entry->node;
pixman_region64f_t logical_render_region;
pixman_region64f_init(&logical_render_region);
pixman_region64f_copy(&logical_render_region, &node->visible);
pixman_region64f_translatef(&logical_render_region, -data->logical.x, -data->logical.y);
pixman_region32_t render_region;
pixman_region32_init(&render_region);
pixman_region32_copy(&render_region, &node->visible);
pixman_region32_translate(&render_region, -data->logical.x, -data->logical.y);
logical_to_buffer_coords(&render_region, data, true);
logical_to_buffer_coords(&render_region, &logical_render_region, data, true);
pixman_region64f_fini(&logical_render_region);
pixman_region32_intersect(&render_region, &render_region, &data->damage);
if (pixman_region32_empty(&render_region)) {
pixman_region32_fini(&render_region);
return;
}
int x = entry->x - data->logical.x;
int y = entry->y - data->logical.y;
double x = entry->x - data->logical.x;
double y = entry->y - data->logical.y;
struct wlr_box dst_box = {
struct wlr_fbox node_box = {
.x = x,
.y = y,
};
scene_node_get_size(node, &dst_box.width, &dst_box.height);
transform_output_box(&dst_box, data);
scene_node_get_size(node, &node_box.width, &node_box.height);
struct wlr_box dst_box = {0};
transform_output_box(&dst_box, &node_box, data, entry->scale_stretch);
pixman_region64f_t logical_opaque;
pixman_region64f_init(&logical_opaque);
scene_node_opaque_region(node, x, y, &logical_opaque);
pixman_region32_t opaque;
pixman_region32_init(&opaque);
scene_node_opaque_region(node, x, y, &opaque);
logical_to_buffer_coords(&opaque, data, false);
logical_to_buffer_coords(&opaque, &logical_opaque, data, false);
pixman_region64f_fini(&logical_opaque);
pixman_region32_subtract(&opaque, &render_region, &opaque);
switch (node->type) {
@ -1862,7 +1892,7 @@ struct wlr_scene_output *wlr_scene_get_scene_output(struct wlr_scene *scene,
}
void wlr_scene_output_set_position(struct wlr_scene_output *scene_output,
int lx, int ly) {
double lx, double ly) {
if (scene_output->x == lx && scene_output->y == ly) {
return;
}
@ -1890,8 +1920,9 @@ static bool scene_node_invisible(struct wlr_scene_node *node) {
}
struct render_list_constructor_data {
struct wlr_box box;
struct wlr_fbox box;
struct wl_array *render_list;
struct wlr_scene_output *scene_output;
bool calculate_visibility;
bool highlight_transparent_region;
bool fractional_scale;
@ -1906,8 +1937,23 @@ static bool scene_buffer_is_black_opaque(struct wlr_scene_buffer *scene_buffer)
scene_buffer->opacity == 1.0;
}
static struct wlr_scene_node *scene_node_scaling_group(struct wlr_scene_node *node) {
struct wlr_scene_node *scaling_group = node;
while (true) {
if (node->scaling_group) {
scaling_group = node;
break;
}
if (node->parent == NULL) {
break;
}
node = &node->parent->node;
}
return scaling_group;
}
static bool construct_render_list_iterator(struct wlr_scene_node *node,
int lx, int ly, void *_data) {
double lx, double ly, void *_data) {
struct render_list_constructor_data *data = _data;
if (scene_node_invisible(node)) {
@ -1938,17 +1984,40 @@ static bool construct_render_list_iterator(struct wlr_scene_node *node,
}
}
pixman_region32_t intersection;
pixman_region32_init(&intersection);
pixman_region32_intersect_rect(&intersection, &node->visible,
pixman_region64f_t intersection;
pixman_region64f_init(&intersection);
pixman_region64f_intersect_rectf(&intersection, &node->visible,
data->box.x, data->box.y,
data->box.width, data->box.height);
if (pixman_region32_empty(&intersection)) {
pixman_region32_fini(&intersection);
if (pixman_region64f_empty(&intersection)) {
pixman_region64f_fini(&intersection);
return false;
}
pixman_region32_fini(&intersection);
pixman_region64f_fini(&intersection);
bool scale_stretch = false;
if (data->scene_output != NULL) {
struct wlr_scene_node *scaling_group = scene_node_scaling_group(node);
double x, y;
wlr_scene_node_coords(scaling_group, &x, &y);
pixman_region64f_t visible;
pixman_region64f_init(&visible);
scene_node_bounds(scaling_group, x, y, &visible);
uint64_t active_outputs;
size_t count;
struct wlr_scene_output *primary_output = NULL;
visible_region_active_outputs(&data->scene_output->scene->outputs, NULL, &visible,
&active_outputs, &count, &primary_output);
pixman_region64f_fini(&visible);
scale_stretch = primary_output != NULL &&
data->scene_output != primary_output &&
data->scene_output->output->scale != primary_output->output->scale;
}
struct render_list_entry *entry = wl_array_add(data->render_list, sizeof(*entry));
if (!entry) {
@ -1959,6 +2028,7 @@ static bool construct_render_list_iterator(struct wlr_scene_node *node,
.node = node,
.x = lx,
.y = ly,
.scale_stretch = scale_stretch,
.highlight_transparent_region = data->highlight_transparent_region,
};
@ -2116,11 +2186,12 @@ static enum scene_direct_scanout_result scene_entry_try_direct_scanout(
}
// Translate the position from scene coordinates to output coordinates
pending.buffer_dst_box.x = entry->x - scene_output->x;
pending.buffer_dst_box.y = entry->y - scene_output->y;
scene_node_get_size(node, &pending.buffer_dst_box.width, &pending.buffer_dst_box.height);
transform_output_box(&pending.buffer_dst_box, data);
struct wlr_fbox node_box = {
.x = entry->x - scene_output->x,
.y = entry->y - scene_output->y
};
scene_node_get_size(node, &node_box.width, &node_box.height);
transform_output_box(&pending.buffer_dst_box, &node_box, data, false);
struct wlr_buffer *wlr_buffer = buffer->buffer;
struct wlr_client_buffer *client_buffer = wlr_client_buffer_get(wlr_buffer);
@ -2278,6 +2349,16 @@ cleanup_transforms:
return result;
}
static bool scene_outputs_have_multiple_scale_factors(struct wlr_scene *scene, float scale) {
struct wlr_scene_output *scene_output;
wl_list_for_each(scene_output, &scene->outputs, link) {
if (scene_output->output->enabled && scene_output->output->scale != scale) {
return true;
}
}
return false;
}
bool wlr_scene_output_build_state(struct wlr_scene_output *scene_output,
struct wlr_output_state *state, const struct wlr_scene_output_state_options *options) {
struct wlr_scene_output_state_options default_options = {0};
@ -2346,9 +2427,13 @@ bool wlr_scene_output_build_state(struct wlr_scene_output *scene_output,
render_data.logical.width = render_data.trans_width / render_data.scale;
render_data.logical.height = render_data.trans_height / render_data.scale;
bool multiple_output_scales =
scene_outputs_have_multiple_scale_factors(scene_output->scene, render_data.scale);
struct render_list_constructor_data list_con = {
.box = render_data.logical,
.render_list = &scene_output->render_list,
.scene_output = multiple_output_scales ? scene_output : NULL,
.calculate_visibility = scene_output->scene->calculate_visibility,
.highlight_transparent_region = scene_output->scene->highlight_transparent_region,
.fractional_scale = floor(render_data.scale) != render_data.scale,
@ -2519,13 +2604,17 @@ bool wlr_scene_output_build_state(struct wlr_scene_output *scene_output,
// that may have been omitted from the render list via the black
// rect optimization. In order to ensure we don't cull background
// rendering in that black rect region, consider the node's visibility.
pixman_region64f_t logical_opaque;
pixman_region64f_init(&logical_opaque);
scene_node_opaque_region(entry->node, entry->x, entry->y, &logical_opaque);
pixman_region64f_intersect(&logical_opaque, &logical_opaque, &entry->node->visible);
pixman_region64f_translatef(&logical_opaque, -scene_output->x, -scene_output->y);
pixman_region32_t opaque;
pixman_region32_init(&opaque);
scene_node_opaque_region(entry->node, entry->x, entry->y, &opaque);
pixman_region32_intersect(&opaque, &opaque, &entry->node->visible);
logical_to_buffer_coords(&opaque, &logical_opaque, &render_data, false);
pixman_region64f_fini(&logical_opaque);
pixman_region32_translate(&opaque, -scene_output->x, -scene_output->y);
logical_to_buffer_coords(&opaque, &render_data, false);
pixman_region32_subtract(&background, &background, &opaque);
pixman_region32_fini(&opaque);
}
@ -2655,8 +2744,8 @@ void wlr_scene_output_send_frame_done(struct wlr_scene_output *scene_output,
scene_output, now);
}
static void scene_output_for_each_scene_buffer(const struct wlr_box *output_box,
struct wlr_scene_node *node, int lx, int ly,
static void scene_output_for_each_scene_buffer(const struct wlr_fbox *output_box,
struct wlr_scene_node *node, double lx, double ly,
wlr_scene_buffer_iterator_func_t user_iterator, void *user_data) {
if (!node->enabled) {
return;
@ -2666,11 +2755,11 @@ static void scene_output_for_each_scene_buffer(const struct wlr_box *output_box,
ly += node->y;
if (node->type == WLR_SCENE_NODE_BUFFER) {
struct wlr_box node_box = { .x = lx, .y = ly };
struct wlr_fbox node_box = { .x = lx, .y = ly };
scene_node_get_size(node, &node_box.width, &node_box.height);
struct wlr_box intersection;
if (wlr_box_intersection(&intersection, output_box, &node_box)) {
struct wlr_fbox intersection;
if (wlr_fbox_intersection(&intersection, output_box, &node_box)) {
struct wlr_scene_buffer *scene_buffer =
wlr_scene_buffer_from_node(node);
user_iterator(scene_buffer, lx, ly, user_data);
@ -2687,9 +2776,11 @@ static void scene_output_for_each_scene_buffer(const struct wlr_box *output_box,
void wlr_scene_output_for_each_buffer(struct wlr_scene_output *scene_output,
wlr_scene_buffer_iterator_func_t iterator, void *user_data) {
struct wlr_box box = { .x = scene_output->x, .y = scene_output->y };
wlr_output_effective_resolution(scene_output->output,
&box.width, &box.height);
struct wlr_fbox box = { .x = scene_output->x, .y = scene_output->y };
int width, height;
wlr_output_effective_resolution(scene_output->output, &width, &height);
box.width = width;
box.height = height;
scene_output_for_each_scene_buffer(&box, &scene_output->scene->tree.node, 0, 0,
iterator, user_data);
}

View file

@ -74,6 +74,34 @@ bool wlr_box_intersection(struct wlr_box *dest, const struct wlr_box *box_a,
return true;
}
bool wlr_fbox_intersection(struct wlr_fbox *dest, const struct wlr_fbox *box_a,
const struct wlr_fbox *box_b) {
bool a_empty = wlr_fbox_empty(box_a);
bool b_empty = wlr_fbox_empty(box_b);
if (a_empty || b_empty) {
*dest = (struct wlr_fbox){0};
return false;
}
double x1 = fmax(box_a->x, box_b->x);
double y1 = fmax(box_a->y, box_b->y);
double x2 = fmin(box_a->x + box_a->width, box_b->x + box_b->width);
double y2 = fmin(box_a->y + box_a->height, box_b->y + box_b->height);
dest->x = x1;
dest->y = y1;
dest->width = x2 - x1;
dest->height = y2 - y1;
if (wlr_fbox_empty(dest)) {
*dest = (struct wlr_fbox){0};
return false;
}
return true;
}
bool wlr_box_contains_point(const struct wlr_box *box, double x, double y) {
if (wlr_box_empty(box)) {
return false;
@ -94,6 +122,17 @@ bool wlr_box_contains_box(const struct wlr_box *bigger, const struct wlr_box *sm
smaller->y + smaller->height <= bigger->y + bigger->height;
}
bool wlr_fbox_contains_box(const struct wlr_fbox *bigger, const struct wlr_fbox *smaller) {
if (wlr_fbox_empty(bigger) || wlr_fbox_empty(smaller)) {
return false;
}
return smaller->x >= bigger->x &&
smaller->x + smaller->width <= bigger->x + bigger->width &&
smaller->y >= bigger->y &&
smaller->y + smaller->height <= bigger->y + bigger->height;
}
void wlr_box_transform(struct wlr_box *dest, const struct wlr_box *box,
enum wl_output_transform transform, int width, int height) {
struct wlr_box src = {0};

View file

@ -36,6 +36,54 @@ void wlr_region_scale_xy(pixman_region32_t *dst, const pixman_region32_t *src,
free(dst_rects);
}
void wlr_region_scalef(pixman_region32_t *dst, const pixman_region64f_t *src,
float scale) {
wlr_region_scalef_xy(dst, src, scale, scale);
}
void wlr_region_scalef_xy(pixman_region32_t *dst, const pixman_region64f_t *src,
float scale_x, float scale_y) {
int nrects;
const pixman_box64f_t *src_rects = pixman_region64f_rectangles(src, &nrects);
pixman_box32_t *dst_rects = malloc(nrects * sizeof(pixman_box32_t));
if (dst_rects == NULL) {
return;
}
for (int i = 0; i < nrects; ++i) {
dst_rects[i].x1 = round(src_rects[i].x1 * scale_x);
dst_rects[i].x2 = round(src_rects[i].x2 * scale_x);
dst_rects[i].y1 = round(src_rects[i].y1 * scale_y);
dst_rects[i].y2 = round(src_rects[i].y2 * scale_y);
}
pixman_region32_fini(dst);
pixman_region32_init_rects(dst, dst_rects, nrects);
free(dst_rects);
}
void wlr_region64f_copy_from_region32(pixman_region64f_t *dst, const pixman_region32_t *src) {
int nrects;
const pixman_box32_t *src_rects = pixman_region32_rectangles(src, &nrects);
pixman_box64f_t *dst_rects = malloc(nrects * sizeof(pixman_box64f_t));
if (dst_rects == NULL) {
return;
}
for (int i = 0; i < nrects; ++i) {
dst_rects[i].x1 = src_rects[i].x1;
dst_rects[i].x2 = src_rects[i].x2;
dst_rects[i].y1 = src_rects[i].y1;
dst_rects[i].y2 = src_rects[i].y2;
}
pixman_region64f_fini(dst);
pixman_region64f_init_rects(dst, dst_rects, nrects);
free(dst_rects);
}
void wlr_region_transform(pixman_region32_t *dst, const pixman_region32_t *src,
enum wl_output_transform transform, int width, int height) {
if (transform == WL_OUTPUT_TRANSFORM_NORMAL) {