render: use DRM formats in wlr_renderer_get_shm_texture_formats

This commit is contained in:
Simon Ser 2021-02-16 19:20:00 +01:00
parent 549435aee5
commit ddfee63055
6 changed files with 17 additions and 17 deletions

View file

@ -389,9 +389,9 @@ static void gles2_render_ellipse_with_matrix(struct wlr_renderer *wlr_renderer,
pop_gles2_debug(renderer);
}
static const enum wl_shm_format *gles2_get_shm_texture_formats(
static const uint32_t *gles2_get_shm_texture_formats(
struct wlr_renderer *wlr_renderer, size_t *len) {
return get_gles2_wl_formats(len);
return get_gles2_shm_formats(len);
}
static bool gles2_resource_is_wl_drm_buffer(struct wlr_renderer *wlr_renderer,