render: use DRM formats in wlr_renderer_get_shm_texture_formats

This commit is contained in:
Simon Ser 2021-02-16 19:20:00 +01:00
parent 549435aee5
commit ddfee63055
6 changed files with 17 additions and 17 deletions

View file

@ -113,7 +113,7 @@ struct wlr_gles2_texture {
const struct wlr_gles2_pixel_format *get_gles2_format_from_drm(uint32_t fmt);
const struct wlr_gles2_pixel_format *get_gles2_format_from_gl(
GLint gl_format, GLint gl_type, bool alpha);
const enum wl_shm_format *get_gles2_wl_formats(size_t *len);
const uint32_t *get_gles2_shm_formats(size_t *len);
struct wlr_gles2_renderer *gles2_get_renderer(
struct wlr_renderer *wlr_renderer);