render: use DRM formats in wlr_renderer_get_shm_texture_formats

This commit is contained in:
Simon Ser 2021-02-16 19:20:00 +01:00
parent 549435aee5
commit ddfee63055
6 changed files with 17 additions and 17 deletions

View file

@ -113,7 +113,7 @@ struct wlr_gles2_texture {
const struct wlr_gles2_pixel_format *get_gles2_format_from_drm(uint32_t fmt);
const struct wlr_gles2_pixel_format *get_gles2_format_from_gl(
GLint gl_format, GLint gl_type, bool alpha);
const enum wl_shm_format *get_gles2_wl_formats(size_t *len);
const uint32_t *get_gles2_shm_formats(size_t *len);
struct wlr_gles2_renderer *gles2_get_renderer(
struct wlr_renderer *wlr_renderer);

View file

@ -32,8 +32,8 @@ struct wlr_renderer_impl {
const float color[static 4], const float matrix[static 9]);
void (*render_ellipse_with_matrix)(struct wlr_renderer *renderer,
const float color[static 4], const float matrix[static 9]);
const enum wl_shm_format *(*get_shm_texture_formats)(
struct wlr_renderer *renderer, size_t *len);
const uint32_t *(*get_shm_texture_formats)(struct wlr_renderer *renderer,
size_t *len);
bool (*resource_is_wl_drm_buffer)(struct wlr_renderer *renderer,
struct wl_resource *resource);
void (*wl_drm_buffer_get_size)(struct wlr_renderer *renderer,

View file

@ -85,7 +85,7 @@ void wlr_render_ellipse_with_matrix(struct wlr_renderer *r,
* Get the shared-memory formats supporting import usage. Buffers allocated
* with a format from this list may be imported via wlr_texture_from_pixels.
*/
const enum wl_shm_format *wlr_renderer_get_shm_texture_formats(
const uint32_t *wlr_renderer_get_shm_texture_formats(
struct wlr_renderer *r, size_t *len);
/**
* Returns true if this wl_buffer is a wl_drm buffer.