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	output-damage: drop precommit listener
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					 2 changed files with 1 additions and 20 deletions
				
			
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					@ -55,7 +55,6 @@ struct wlr_output_damage {
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	struct wl_listener output_needs_frame;
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						struct wl_listener output_needs_frame;
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	struct wl_listener output_damage;
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						struct wl_listener output_damage;
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	struct wl_listener output_frame;
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						struct wl_listener output_frame;
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	struct wl_listener output_precommit;
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	struct wl_listener output_commit;
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						struct wl_listener output_commit;
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};
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					};
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					@ -44,21 +44,6 @@ static void output_handle_frame(struct wl_listener *listener, void *data) {
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	wl_signal_emit_mutable(&output_damage->events.frame, output_damage);
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						wl_signal_emit_mutable(&output_damage->events.frame, output_damage);
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}
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					}
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static void output_handle_precommit(struct wl_listener *listener, void *data) {
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	struct wlr_output_damage *output_damage =
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		wl_container_of(listener, output_damage, output_precommit);
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	const struct wlr_output_event_precommit *event = data;
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	const struct wlr_output_state *state = event->state;
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	struct wlr_output *output = output_damage->output;
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	if (state->committed & WLR_OUTPUT_STATE_BUFFER) {
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		// TODO: find a better way to access this info without a precommit
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		// handler
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		output_damage->pending_attach_render =
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			!output_is_direct_scanout(output, state->buffer);
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	}
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}
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static void output_handle_commit(struct wl_listener *listener, void *data) {
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					static void output_handle_commit(struct wl_listener *listener, void *data) {
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	struct wlr_output_damage *output_damage =
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						struct wlr_output_damage *output_damage =
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		wl_container_of(listener, output_damage, output_commit);
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							wl_container_of(listener, output_damage, output_commit);
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					@ -66,7 +51,7 @@ static void output_handle_commit(struct wl_listener *listener, void *data) {
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	if (event->committed & WLR_OUTPUT_STATE_BUFFER) {
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						if (event->committed & WLR_OUTPUT_STATE_BUFFER) {
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		pixman_region32_t *prev;
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							pixman_region32_t *prev;
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		if (output_damage->pending_attach_render) {
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							if (!output_is_direct_scanout(output_damage->output, event->buffer)) {
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			// render-buffers have been swapped, rotate the damage
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								// render-buffers have been swapped, rotate the damage
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			// same as decrementing, but works on unsigned integers
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								// same as decrementing, but works on unsigned integers
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					@ -117,8 +102,6 @@ struct wlr_output_damage *wlr_output_damage_create(struct wlr_output *output) {
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	output_damage->output_damage.notify = output_handle_damage;
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						output_damage->output_damage.notify = output_handle_damage;
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	wl_signal_add(&output->events.frame, &output_damage->output_frame);
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						wl_signal_add(&output->events.frame, &output_damage->output_frame);
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	output_damage->output_frame.notify = output_handle_frame;
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						output_damage->output_frame.notify = output_handle_frame;
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	wl_signal_add(&output->events.precommit, &output_damage->output_precommit);
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	output_damage->output_precommit.notify = output_handle_precommit;
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	wl_signal_add(&output->events.commit, &output_damage->output_commit);
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						wl_signal_add(&output->events.commit, &output_damage->output_commit);
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	output_damage->output_commit.notify = output_handle_commit;
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						output_damage->output_commit.notify = output_handle_commit;
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					@ -135,7 +118,6 @@ void wlr_output_damage_destroy(struct wlr_output_damage *output_damage) {
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	wl_list_remove(&output_damage->output_needs_frame.link);
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						wl_list_remove(&output_damage->output_needs_frame.link);
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	wl_list_remove(&output_damage->output_damage.link);
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						wl_list_remove(&output_damage->output_damage.link);
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	wl_list_remove(&output_damage->output_frame.link);
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						wl_list_remove(&output_damage->output_frame.link);
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	wl_list_remove(&output_damage->output_precommit.link);
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	wl_list_remove(&output_damage->output_commit.link);
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						wl_list_remove(&output_damage->output_commit.link);
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	pixman_region32_fini(&output_damage->current);
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						pixman_region32_fini(&output_damage->current);
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	for (size_t i = 0; i < WLR_OUTPUT_DAMAGE_PREVIOUS_LEN; ++i) {
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						for (size_t i = 0; i < WLR_OUTPUT_DAMAGE_PREVIOUS_LEN; ++i) {
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