treewide: sort headers

This commit is contained in:
Alexander Orzechowski 2023-11-23 16:58:47 -05:00
parent 26158d0718
commit dcd81c91f3
125 changed files with 252 additions and 300 deletions

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@ -1,7 +1,7 @@
#include <stdlib.h>
#include "wlr/types/wlr_compositor.h"
#include <wlr/types/wlr_scene.h>
#include <wlr/types/wlr_data_device.h>
#include <wlr/types/wlr_scene.h>
#include "wlr/types/wlr_compositor.h"
struct wlr_scene_drag_icon {
struct wlr_scene_tree *tree;

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@ -1,6 +1,6 @@
#include <stdlib.h>
#include <wlr/types/wlr_scene.h>
#include <wlr/types/wlr_layer_shell_v1.h>
#include <wlr/types/wlr_scene.h>
static void scene_layer_surface_handle_tree_destroy(
struct wl_listener *listener, void *data) {

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@ -1,9 +1,9 @@
#include <assert.h>
#include <stdlib.h>
#include <wlr/types/wlr_compositor.h>
#include <wlr/types/wlr_scene.h>
#include <wlr/types/wlr_fractional_scale_v1.h>
#include <wlr/types/wlr_presentation_time.h>
#include <wlr/types/wlr_scene.h>
#include <wlr/util/transform.h>
#include "types/wlr_scene.h"

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@ -7,8 +7,8 @@
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_compositor.h>
#include <wlr/types/wlr_damage_ring.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/types/wlr_linux_dmabuf_v1.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/types/wlr_presentation_time.h>
#include <wlr/types/wlr_scene.h>
#include <wlr/util/log.h>