treewide: sort headers

This commit is contained in:
Alexander Orzechowski 2023-11-23 16:58:47 -05:00
parent 26158d0718
commit dcd81c91f3
125 changed files with 252 additions and 300 deletions

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@ -1,9 +1,9 @@
#include <drm_fourcc.h>
#include <stdio.h>
#include <stdlib.h>
#include <xf86drm.h>
#include <vulkan/vulkan.h>
#include <wlr/util/log.h>
#include <xf86drm.h>
#include "render/pixel_format.h"
#include "render/vulkan.h"

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@ -1,31 +1,30 @@
#define _POSIX_C_SOURCE 200809L
#include <assert.h>
#include <drm_fourcc.h>
#include <fcntl.h>
#include <math.h>
#include <poll.h>
#include <stdlib.h>
#include <stdint.h>
#include <sys/types.h>
#include <stdlib.h>
#include <unistd.h>
#include <drm_fourcc.h>
#include <xf86drm.h>
#include <sys/types.h>
#include <vulkan/vulkan.h>
#include <wlr/backend/interface.h>
#include <wlr/render/interface.h>
#include <wlr/render/vulkan.h>
#include <wlr/types/wlr_drm.h>
#include <wlr/types/wlr_linux_dmabuf_v1.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/util/box.h>
#include <wlr/util/log.h>
#include <wlr/render/vulkan.h>
#include <wlr/backend/interface.h>
#include <wlr/types/wlr_linux_dmabuf_v1.h>
#include <xf86drm.h>
#include "render/dmabuf.h"
#include "render/pixel_format.h"
#include "render/vulkan.h"
#include "render/vulkan/shaders/common.vert.h"
#include "render/vulkan/shaders/texture.frag.h"
#include "render/vulkan/shaders/quad.frag.h"
#include "render/vulkan/shaders/output.frag.h"
#include "render/vulkan/shaders/quad.frag.h"
#include "render/vulkan/shaders/texture.frag.h"
#include "types/wlr_buffer.h"
#include "types/wlr_matrix.h"

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@ -5,12 +5,12 @@
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#include <sys/stat.h>
#include <unistd.h>
#include <wlr/render/wlr_texture.h>
#include <wlr/render/vulkan.h>
#include <wlr/util/log.h>
#include <xf86drm.h>
#include <sys/stat.h>
#include <wlr/render/vulkan.h>
#include <wlr/render/wlr_texture.h>
#include <wlr/util/log.h>
#include "render/pixel_format.h"
#include "render/vulkan.h"

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@ -4,16 +4,16 @@
#include <assert.h>
#include <fcntl.h>
#include <math.h>
#include <stdlib.h>
#include <stdint.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <stdlib.h>
#include <unistd.h>
#include <xf86drm.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <vulkan/vulkan.h>
#include <wlr/util/log.h>
#include <wlr/version.h>
#include <wlr/config.h>
#include <wlr/version.h>
#include <wlr/util/log.h>
#include "render/dmabuf.h"
#include "render/vulkan.h"