wlr_scene: Refactor wlr_scene_surface to be a helper on top of wlr_scene_buffer

This commit is contained in:
Alexander Orzechowski 2022-05-19 14:26:50 -04:00
parent 5f43e1732a
commit dc9bc5683a
7 changed files with 208 additions and 244 deletions

View file

@ -99,7 +99,7 @@ static void surface_handle_commit(struct wl_listener *listener, void *data) {
static void surface_handle_destroy(struct wl_listener *listener, void *data) {
struct surface *surface = wl_container_of(listener, surface, destroy);
wlr_scene_node_destroy(&surface->scene_surface->node);
wlr_scene_node_destroy(&surface->scene_surface->buffer->node);
wlr_scene_node_destroy(&surface->border->node);
wl_list_remove(&surface->destroy.link);
wl_list_remove(&surface->link);
@ -129,7 +129,7 @@ static void server_handle_new_surface(struct wl_listener *listener,
surface->scene_surface =
wlr_scene_surface_create(&server->scene->node, wlr_surface);
wlr_scene_node_set_position(&surface->scene_surface->node,
wlr_scene_node_set_position(&surface->scene_surface->buffer->node,
pos + border_width, pos + border_width);
}