mirror of
https://gitlab.freedesktop.org/wlroots/wlroots.git
synced 2026-04-17 06:46:39 -04:00
scene: cache wlr_color_transform objects
This commit is contained in:
parent
611e0649c5
commit
d98ff4553d
2 changed files with 148 additions and 53 deletions
|
|
@ -117,6 +117,8 @@ struct wlr_scene {
|
|||
bool direct_scanout;
|
||||
bool calculate_visibility;
|
||||
bool highlight_transparent_region;
|
||||
|
||||
struct wlr_scene_color_transform_cache *color_transform_cache;
|
||||
} WLR_PRIVATE;
|
||||
};
|
||||
|
||||
|
|
|
|||
|
|
@ -97,6 +97,10 @@ static void scene_buffer_set_buffer(struct wlr_scene_buffer *scene_buffer,
|
|||
static void scene_buffer_set_texture(struct wlr_scene_buffer *scene_buffer,
|
||||
struct wlr_texture *texture);
|
||||
|
||||
static struct wlr_scene_color_transform_cache *scene_color_transform_cache_create(void);
|
||||
static void scene_color_transform_cache_destroy(
|
||||
struct wlr_scene_color_transform_cache *cache);
|
||||
|
||||
void wlr_scene_node_destroy(struct wlr_scene_node *node) {
|
||||
if (node == NULL) {
|
||||
return;
|
||||
|
|
@ -135,6 +139,7 @@ void wlr_scene_node_destroy(struct wlr_scene_node *node) {
|
|||
wl_list_remove(&scene->linux_dmabuf_v1_destroy.link);
|
||||
wl_list_remove(&scene->gamma_control_manager_v1_destroy.link);
|
||||
wl_list_remove(&scene->gamma_control_manager_v1_set_gamma.link);
|
||||
scene_color_transform_cache_destroy(scene->color_transform_cache);
|
||||
} else {
|
||||
assert(node->parent);
|
||||
}
|
||||
|
|
@ -166,6 +171,12 @@ struct wlr_scene *wlr_scene_create(void) {
|
|||
return NULL;
|
||||
}
|
||||
|
||||
scene->color_transform_cache = scene_color_transform_cache_create();
|
||||
if (scene->color_transform_cache == NULL) {
|
||||
free(scene);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
scene_tree_init(&scene->tree, NULL);
|
||||
|
||||
wl_list_init(&scene->outputs);
|
||||
|
|
@ -1414,61 +1425,137 @@ static float get_luminance_multiplier(const struct wlr_color_luminances *src_lum
|
|||
return (dst_lum->reference / src_lum->reference) * (src_lum->max / dst_lum->max);
|
||||
}
|
||||
|
||||
static struct wlr_color_transform *scene_texture_to_blend_space(
|
||||
struct wlr_scene_buffer *source, enum wlr_color_named_primaries dest_primaries,
|
||||
const struct wlr_color_luminances *dest_luminance) {
|
||||
struct wlr_color_transform *color_matrix = NULL;
|
||||
struct wlr_color_transform *eotf = NULL;
|
||||
struct wlr_color_transform *combined = NULL;
|
||||
struct scene_color_transform_cache_key {
|
||||
enum wlr_color_transfer_function transfer_function;
|
||||
enum wlr_color_named_primaries source_primaries;
|
||||
enum wlr_color_named_primaries dest_primaries;
|
||||
float luminance_multiplier;
|
||||
};
|
||||
|
||||
enum wlr_color_transfer_function source_tf = WLR_COLOR_TRANSFER_FUNCTION_GAMMA22;
|
||||
if (source->transfer_function != 0) {
|
||||
source_tf = source->transfer_function;
|
||||
struct scene_color_transform_cache_entry {
|
||||
bool has_value;
|
||||
struct scene_color_transform_cache_key key;
|
||||
struct wlr_color_transform *color_transform;
|
||||
};
|
||||
|
||||
#define COLOR_TRANSFORM_CACHE_ENTRIES 8
|
||||
|
||||
struct wlr_scene_color_transform_cache {
|
||||
int insert_at;
|
||||
struct scene_color_transform_cache_entry entries[COLOR_TRANSFORM_CACHE_ENTRIES];
|
||||
};
|
||||
|
||||
static struct wlr_scene_color_transform_cache *scene_color_transform_cache_create(void) {
|
||||
struct wlr_scene_color_transform_cache *result;
|
||||
result = calloc(1, sizeof(*result));
|
||||
return result;
|
||||
}
|
||||
|
||||
static void scene_color_transform_cache_destroy(
|
||||
struct wlr_scene_color_transform_cache *cache) {
|
||||
for (int i = 0; i < COLOR_TRANSFORM_CACHE_ENTRIES; ++i) {
|
||||
if (cache->entries[i].has_value) {
|
||||
wlr_color_transform_unref(cache->entries[i].color_transform);
|
||||
}
|
||||
}
|
||||
eotf = wlr_color_transform_init_eotf_to_linear(source_tf);
|
||||
if (eotf == NULL) {
|
||||
goto cleanup_transforms;
|
||||
free(cache);
|
||||
}
|
||||
|
||||
static struct wlr_color_transform *scene_color_transform_cache_get(
|
||||
struct wlr_scene_color_transform_cache *cache,
|
||||
struct scene_color_transform_cache_key *key) {
|
||||
struct wlr_color_transform *result = NULL;
|
||||
|
||||
for (int i = 0; i < COLOR_TRANSFORM_CACHE_ENTRIES; ++i) {
|
||||
struct scene_color_transform_cache_entry *entry = &cache->entries[i];
|
||||
if (entry->has_value
|
||||
&& entry->key.transfer_function == key->transfer_function
|
||||
&& entry->key.source_primaries == key->source_primaries
|
||||
&& entry->key.dest_primaries == key->dest_primaries
|
||||
&& entry->key.luminance_multiplier == key->luminance_multiplier) {
|
||||
result = wlr_color_transform_ref(entry->color_transform);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (result == NULL) {
|
||||
struct scene_color_transform_cache_entry *entry = &cache->entries[cache->insert_at];
|
||||
wlr_color_transform_unref(entry->color_transform);
|
||||
entry->has_value = false;
|
||||
|
||||
struct wlr_color_transform *color_matrix = NULL;
|
||||
struct wlr_color_transform *eotf = NULL;
|
||||
|
||||
eotf = wlr_color_transform_init_eotf_to_linear(key->transfer_function);
|
||||
if (eotf == NULL) {
|
||||
goto cleanup_transforms;
|
||||
}
|
||||
|
||||
float matrix[9];
|
||||
if (key->source_primaries != key->dest_primaries) {
|
||||
struct wlr_color_primaries primaries;
|
||||
wlr_color_primaries_from_named(&primaries, key->source_primaries);
|
||||
struct wlr_color_primaries primaries_blend;
|
||||
wlr_color_primaries_from_named(&primaries_blend, key->dest_primaries);
|
||||
wlr_color_primaries_transform_absolute_colorimetric(&primaries, &primaries_blend, matrix);
|
||||
} else {
|
||||
wlr_matrix_identity(matrix);
|
||||
}
|
||||
|
||||
for (int i = 0; i < 9; ++i) {
|
||||
matrix[i] *= key->luminance_multiplier;
|
||||
}
|
||||
color_matrix = wlr_color_transform_init_matrix(matrix);
|
||||
if (color_matrix == NULL) {
|
||||
goto cleanup_transforms;
|
||||
}
|
||||
|
||||
struct wlr_color_transform *transforms[] = {
|
||||
eotf,
|
||||
color_matrix,
|
||||
};
|
||||
const size_t transforms_len = sizeof(transforms) / sizeof(transforms[0]);
|
||||
if (!color_transform_compose(&result, transforms, transforms_len)) {
|
||||
goto cleanup_transforms;
|
||||
}
|
||||
|
||||
entry->color_transform = result != NULL ? wlr_color_transform_ref(result) : NULL;
|
||||
entry->key = *key;
|
||||
entry->has_value = true;
|
||||
cache->insert_at = (cache->insert_at + 1) % COLOR_TRANSFORM_CACHE_ENTRIES;
|
||||
|
||||
cleanup_transforms:
|
||||
wlr_color_transform_unref(eotf);
|
||||
wlr_color_transform_unref(color_matrix);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
static struct wlr_color_transform *scene_texture_to_blend_space(
|
||||
struct wlr_scene_buffer *source, struct wlr_scene_output *scene_output,
|
||||
enum wlr_color_named_primaries dest_primaries,
|
||||
const struct wlr_color_luminances *dest_luminance) {
|
||||
|
||||
struct scene_color_transform_cache_key key = {
|
||||
.transfer_function = WLR_COLOR_TRANSFER_FUNCTION_GAMMA22,
|
||||
.source_primaries = WLR_COLOR_NAMED_PRIMARIES_SRGB,
|
||||
.dest_primaries = dest_primaries,
|
||||
};
|
||||
|
||||
if (source->transfer_function != 0) {
|
||||
key.transfer_function = source->transfer_function;
|
||||
}
|
||||
if (source->primaries != 0) {
|
||||
key.source_primaries = source->primaries;
|
||||
}
|
||||
|
||||
struct wlr_color_luminances source_lum;
|
||||
wlr_color_transfer_function_get_default_luminance(source_tf, &source_lum);
|
||||
float luminance_multiplier = get_luminance_multiplier(&source_lum, dest_luminance);
|
||||
wlr_color_transfer_function_get_default_luminance(key.transfer_function, &source_lum);
|
||||
key.luminance_multiplier = get_luminance_multiplier(&source_lum, dest_luminance);
|
||||
|
||||
float matrix[9];
|
||||
|
||||
enum wlr_color_named_primaries source_primaries = WLR_COLOR_NAMED_PRIMARIES_SRGB;
|
||||
if (source->primaries != 0) {
|
||||
source_primaries = source->primaries;
|
||||
}
|
||||
if (source_primaries != dest_primaries) {
|
||||
struct wlr_color_primaries primaries;
|
||||
wlr_color_primaries_from_named(&primaries, source_primaries);
|
||||
struct wlr_color_primaries primaries_blend;
|
||||
wlr_color_primaries_from_named(&primaries_blend, dest_primaries);
|
||||
wlr_color_primaries_transform_absolute_colorimetric(&primaries, &primaries_blend, matrix);
|
||||
} else {
|
||||
wlr_matrix_identity(matrix);
|
||||
}
|
||||
|
||||
for (int i = 0; i < 9; ++i) {
|
||||
matrix[i] *= luminance_multiplier;
|
||||
}
|
||||
color_matrix = wlr_color_transform_init_matrix(matrix);
|
||||
if (color_matrix == NULL) {
|
||||
goto cleanup_transforms;
|
||||
}
|
||||
|
||||
struct wlr_color_transform *transforms[] = {
|
||||
eotf,
|
||||
color_matrix,
|
||||
};
|
||||
const size_t transforms_len = sizeof(transforms) / sizeof(transforms[0]);
|
||||
color_transform_compose(&combined, transforms, transforms_len);
|
||||
|
||||
cleanup_transforms:
|
||||
wlr_color_transform_unref(eotf);
|
||||
wlr_color_transform_unref(color_matrix);
|
||||
return combined;
|
||||
struct wlr_scene *scene = scene_output->scene;
|
||||
return scene_color_transform_cache_get(scene->color_transform_cache, &key);
|
||||
}
|
||||
|
||||
static struct wlr_render_color scene_color_transform_premultiplied(
|
||||
|
|
@ -1574,8 +1661,8 @@ static void scene_entry_render(struct render_list_entry *entry, const struct ren
|
|||
struct wlr_color_luminances srgb_lum;
|
||||
wlr_color_transfer_function_get_default_luminance(WLR_COLOR_TRANSFER_FUNCTION_SRGB, &srgb_lum);
|
||||
|
||||
source_to_blend = scene_texture_to_blend_space(
|
||||
scene_buffer, WLR_COLOR_NAMED_PRIMARIES_SRGB, &srgb_lum);
|
||||
source_to_blend = scene_texture_to_blend_space(scene_buffer, data->output,
|
||||
WLR_COLOR_NAMED_PRIMARIES_SRGB, &srgb_lum);
|
||||
}
|
||||
|
||||
wlr_render_pass_add_texture(data->render_pass, &(struct wlr_render_texture_options) {
|
||||
|
|
@ -2561,8 +2648,14 @@ bool wlr_scene_output_build_state(struct wlr_scene_output *scene_output,
|
|||
}
|
||||
}
|
||||
|
||||
render_data.default_color_transform = wlr_color_transform_init_eotf_to_linear(
|
||||
WLR_COLOR_TRANSFER_FUNCTION_GAMMA22);
|
||||
render_data.default_color_transform = scene_color_transform_cache_get(
|
||||
scene_output->scene->color_transform_cache,
|
||||
&(struct scene_color_transform_cache_key) {
|
||||
.transfer_function = WLR_COLOR_TRANSFER_FUNCTION_GAMMA22,
|
||||
.source_primaries = WLR_COLOR_NAMED_PRIMARIES_SRGB,
|
||||
.dest_primaries = WLR_COLOR_NAMED_PRIMARIES_SRGB,
|
||||
.luminance_multiplier = 1.0,
|
||||
});
|
||||
}
|
||||
|
||||
scene_output->in_point++;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue