backend/libinput: rework switch interface

The wlr_libinput_input_device now owns its wlr_switch, instead of creating
a new wlr_libinput_input_device for it.
This commit is contained in:
Simon Zeni 2022-02-23 13:41:34 -05:00 committed by Kirill Primak
parent d60cdad3ea
commit d750c5ac67
4 changed files with 44 additions and 45 deletions

View file

@ -1,43 +1,40 @@
#include <assert.h>
#include <libinput.h>
#include <stdlib.h>
#include <wlr/backend/session.h>
#include <wlr/interfaces/wlr_switch.h>
#include <wlr/types/wlr_input_device.h>
#include <wlr/util/log.h>
#include "backend/libinput.h"
#include "util/signal.h"
const struct wlr_switch_impl libinput_switch_impl;
static void switch_destroy(struct wlr_switch *wlr_switch) {
/* wlr_switch belongs to the wlr_libinput_input_device */
}
struct wlr_switch *create_libinput_switch(
struct libinput_device *libinput_dev) {
assert(libinput_dev);
struct wlr_switch *wlr_switch = calloc(1, sizeof(struct wlr_switch));
if (!wlr_switch) {
wlr_log(WLR_ERROR, "Unable to allocate wlr_switch");
return NULL;
}
const char *name = libinput_device_get_name(libinput_dev);
const struct wlr_switch_impl libinput_switch_impl = {
.destroy = switch_destroy,
};
void init_device_switch(struct wlr_libinput_input_device *dev) {
const char *name = libinput_device_get_name(dev->handle);
struct wlr_switch *wlr_switch = &dev->switch_device;
wlr_switch_init(wlr_switch, &libinput_switch_impl, name);
wlr_log(WLR_DEBUG, "Created switch for device %s", name);
wlr_switch->base.vendor = libinput_device_get_id_vendor(libinput_dev);
wlr_switch->base.product = libinput_device_get_id_product(libinput_dev);
return wlr_switch;
wlr_switch->base.vendor = libinput_device_get_id_vendor(dev->handle);
wlr_switch->base.product = libinput_device_get_id_product(dev->handle);
}
struct wlr_libinput_input_device *device_from_switch(
struct wlr_switch *wlr_switch) {
assert(wlr_switch->impl == &libinput_switch_impl);
struct wlr_libinput_input_device *dev =
wl_container_of(wlr_switch, dev, switch_device);
return dev;
}
void handle_switch_toggle(struct libinput_event *event,
struct libinput_device *libinput_dev) {
struct wlr_input_device *wlr_dev =
get_appropriate_device(WLR_INPUT_DEVICE_SWITCH, libinput_dev);
if (!wlr_dev) {
wlr_log(WLR_DEBUG, "Got a switch event for a device with no switch?");
return;
}
struct wlr_switch *wlr_switch) {
struct libinput_event_switch *sevent =
libinput_event_get_switch_event (event);
struct wlr_event_switch_toggle wlr_event = { 0 };
wlr_event.device = wlr_dev;
wlr_event.device = &wlr_switch->base;
switch (libinput_event_switch_get_switch(sevent)) {
case LIBINPUT_SWITCH_LID:
wlr_event.switch_type = WLR_SWITCH_TYPE_LID;
@ -56,5 +53,5 @@ void handle_switch_toggle(struct libinput_event *event,
}
wlr_event.time_msec =
usec_to_msec(libinput_event_switch_get_time_usec(sevent));
wlr_signal_emit_safe(&wlr_dev->switch_device->events.toggle, &wlr_event);
wlr_signal_emit_safe(&wlr_switch->events.toggle, &wlr_event);
}