wlr_scene: Remove usage of wlr_client_buffer

This commit is contained in:
Alexander Orzechowski 2024-09-14 17:40:05 -04:00
parent ea69cb66e6
commit d74b6fb41f

View file

@ -6,6 +6,7 @@
#include <wlr/types/wlr_fractional_scale_v1.h>
#include <wlr/types/wlr_linux_drm_syncobj_v1.h>
#include <wlr/types/wlr_presentation_time.h>
#include <wlr/types/wlr_raster.h>
#include <wlr/util/transform.h>
#include "types/wlr_scene.h"
@ -76,28 +77,6 @@ static void scene_surface_handle_surface_destroy(
wlr_scene_node_destroy(&surface->buffer->node);
}
// This is used for wlr_scene where it unconditionally locks buffers preventing
// reuse of the existing texture for shm clients. With the usage pattern of
// wlr_scene surface handling, we can mark its locked buffer as safe
// for mutation.
static void client_buffer_mark_next_can_damage(struct wlr_client_buffer *buffer) {
buffer->n_ignore_locks++;
}
static void scene_buffer_unmark_client_buffer(struct wlr_scene_buffer *scene_buffer) {
if (!scene_buffer->buffer) {
return;
}
struct wlr_client_buffer *buffer = wlr_client_buffer_get(scene_buffer->buffer);
if (!buffer) {
return;
}
assert(buffer->n_ignore_locks > 0);
buffer->n_ignore_locks--;
}
static int min(int a, int b) {
return a < b ? a : b;
}
@ -160,29 +139,13 @@ static void surface_reconfigure(struct wlr_scene_surface *scene_surface) {
wlr_scene_buffer_set_transform(scene_buffer, state->transform);
wlr_scene_buffer_set_opacity(scene_buffer, opacity);
scene_buffer_unmark_client_buffer(scene_buffer);
if (surface->buffer) {
client_buffer_mark_next_can_damage(surface->buffer);
struct wlr_raster *raster = wlr_raster_from_surface(surface);
if (raster) {
wlr_scene_buffer_set_raster_with_damage(scene_buffer,
raster, &surface->buffer_damage);
struct wlr_linux_drm_syncobj_surface_v1_state *syncobj_surface_state =
wlr_linux_drm_syncobj_v1_get_surface_state(surface);
struct wlr_drm_syncobj_timeline *wait_timeline = NULL;
uint64_t wait_point = 0;
if (syncobj_surface_state != NULL) {
wait_timeline = syncobj_surface_state->acquire_timeline;
wait_point = syncobj_surface_state->acquire_point;
}
struct wlr_scene_buffer_set_buffer_options options = {
.damage = &surface->buffer_damage,
.wait_timeline = wait_timeline,
.wait_point = wait_point,
};
wlr_scene_buffer_set_buffer_with_options(scene_buffer,
&surface->buffer->base, &options);
if (syncobj_surface_state != NULL &&
(surface->current.committed & WLR_SURFACE_STATE_BUFFER)) {
wlr_linux_drm_syncobj_v1_state_signal_release_with_buffer(syncobj_surface_state,
@ -192,6 +155,7 @@ static void surface_reconfigure(struct wlr_scene_surface *scene_surface) {
wlr_scene_buffer_set_buffer(scene_buffer, NULL);
}
wlr_raster_unlock(raster);
pixman_region32_fini(&opaque);
}
@ -231,8 +195,6 @@ static bool scene_buffer_point_accepts_input(struct wlr_scene_buffer *scene_buff
static void surface_addon_destroy(struct wlr_addon *addon) {
struct wlr_scene_surface *surface = wl_container_of(addon, surface, addon);
scene_buffer_unmark_client_buffer(surface->buffer);
wlr_addon_finish(&surface->addon);
wl_list_remove(&surface->outputs_update.link);