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Merge pull request #198 from emersion/rootston-move-resize-rotate
rootston: force move, resize and rotate
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commit
d74a6d254f
7 changed files with 167 additions and 41 deletions
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@ -18,7 +18,7 @@ static inline int64_t timespec_to_msec(const struct timespec *a) {
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static void render_surface(struct wlr_surface *surface,
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struct roots_desktop *desktop, struct wlr_output *wlr_output,
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struct timespec *when, double lx, double ly) {
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struct timespec *when, double lx, double ly, float rotation) {
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wlr_surface_flush_damage(surface);
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if (surface->texture->valid) {
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int width = surface->current->buffer_width;
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@ -27,10 +27,20 @@ static void render_surface(struct wlr_surface *surface,
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wlr_output_layout_output_coords(desktop->layout, wlr_output, &ox, &oy);
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if (wlr_output_layout_intersects(desktop->layout, wlr_output,
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lx, ly, lx + width, ly + height)) {
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lx, ly, lx + width, ly + height)) {
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float matrix[16];
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float translate_origin[16];
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wlr_matrix_translate(&translate_origin,
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ox + width/2, oy + height/2, 0);
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float rotate[16];
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wlr_matrix_rotate(&rotate, rotation);
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float translate_center[16];
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wlr_matrix_translate(&translate_center, -width/2, -height/2, 0);
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float transform[16];
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wlr_matrix_translate(&transform, ox, oy, 0);
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wlr_matrix_mul(&translate_origin, &rotate, &transform);
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wlr_matrix_mul(&transform, &translate_center, &transform);
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wlr_surface_get_matrix(surface, &matrix,
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&wlr_output->transform_matrix, &transform);
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wlr_render_with_matrix(desktop->server->renderer,
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@ -46,9 +56,25 @@ static void render_surface(struct wlr_surface *surface,
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struct wlr_subsurface *subsurface;
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wl_list_for_each(subsurface, &surface->subsurface_list, parent_link) {
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double sx = subsurface->surface->current->subsurface_position.x,
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sy = subsurface->surface->current->subsurface_position.y;
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double sw = subsurface->surface->current->buffer_width,
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sh = subsurface->surface->current->buffer_height;
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if (rotation != 0.0) {
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// Coordinates relative to the center of the subsurface
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double ox = sx - (double)width/2 + sw/2,
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oy = sy - (double)height/2 + sh/2;
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// Rotated coordinates
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double rx = cos(-rotation)*ox - sin(-rotation)*oy,
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ry = cos(-rotation)*oy + sin(-rotation)*ox;
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sx = rx + (double)width/2 - sw/2;
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sy = ry + (double)height/2 - sh/2;
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}
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render_surface(subsurface->surface, desktop, wlr_output, when,
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lx + subsurface->surface->current->subsurface_position.x,
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ly + subsurface->surface->current->subsurface_position.y);
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lx + sx,
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ly + sy,
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rotation);
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}
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}
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}
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@ -56,7 +82,7 @@ static void render_surface(struct wlr_surface *surface,
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static void render_view(struct roots_view *view, struct roots_desktop *desktop,
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struct wlr_output *wlr_output, struct timespec *when) {
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render_surface(view->wlr_surface, desktop, wlr_output, when,
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view->x, view->y);
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view->x, view->y, view->rotation);
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}
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static void output_frame_notify(struct wl_listener *listener, void *data) {
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