Allocate wlr_touch devices

This commit is contained in:
Drew DeVault 2017-06-14 11:40:03 -04:00
parent 7dfc2c28f1
commit d6905f86cb
11 changed files with 104 additions and 14 deletions

View file

@ -16,7 +16,7 @@ struct wlr_backend_state {
struct libinput *libinput;
struct wl_event_source *input_event;
list_t *keyboards;
list_t *devices;
};
struct wlr_input_device_state {
@ -46,4 +46,17 @@ void handle_pointer_button(struct libinput_event *event,
void handle_pointer_axis(struct libinput_event *event,
struct libinput_device *device);
struct wlr_touch *wlr_libinput_touch_create(
struct libinput_device *device);
void handle_touch_down(struct libinput_event *event,
struct libinput_device *device);
void handle_touch_up(struct libinput_event *event,
struct libinput_device *device);
void handle_touch_motion(struct libinput_event *event,
struct libinput_device *device);
void handle_touch_cancel(struct libinput_event *event,
struct libinput_device *device);
void handle_touch_frame(struct libinput_event *event,
struct libinput_device *device);
#endif