render/vulkan: use _SRGB image view when possible

This is the last of a set of commits which ensures that both textures
and render buffers can be accessed through _UNORM and _SRGB image
views. While _UNORM image views are not yet used for 8-bpc image
formats, they will be needed in the future to support color transforms
for both textures and render buffers.
This commit is contained in:
Manuel Stoeckl 2023-10-21 22:06:43 -04:00 committed by Simon Ser
parent 566c413d8f
commit d6859da3b4
3 changed files with 19 additions and 14 deletions

View file

@ -394,6 +394,7 @@ struct wlr_vk_texture {
bool owned; // if dmabuf_imported: whether we have ownership of the image
bool transitioned; // if dma_imported: whether we transitioned it away from preinit
bool has_alpha; // whether the image is has alpha channel
bool using_mutable_srgb; // is this accessed through _SRGB format view
struct wl_list foreign_link; // wlr_vk_renderer.foreign_textures
struct wl_list destroy_link; // wlr_vk_command_buffer.destroy_textures
struct wl_list link; // wlr_vk_renderer.textures
@ -411,7 +412,7 @@ struct wlr_vk_texture *vulkan_get_texture(struct wlr_texture *wlr_texture);
VkImage vulkan_import_dmabuf(struct wlr_vk_renderer *renderer,
const struct wlr_dmabuf_attributes *attribs,
VkDeviceMemory mems[static WLR_DMABUF_MAX_PLANES], uint32_t *n_mems,
bool for_render);
bool for_render, bool *using_mutable_srgb);
struct wlr_texture *vulkan_texture_from_buffer(
struct wlr_renderer *wlr_renderer, struct wlr_buffer *buffer);
void vulkan_texture_destroy(struct wlr_vk_texture *texture);