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	Handle tablet motion in example compositor
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					 3 changed files with 39 additions and 2 deletions
				
			
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			@ -7,6 +7,8 @@
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#include <unistd.h>
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#include <sys/mman.h>
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#include <wayland-server.h>
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// TODO: BSD et al
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#include <linux/input-event-codes.h>
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#include <wlr/backend.h>
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#include <wlr/backend/session.h>
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#include <wlr/render.h>
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			@ -59,6 +61,10 @@ struct sample_state {
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	struct wl_listener cursor_button;
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	struct wl_listener cursor_axis;
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	struct wl_listener tool_axis;
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	struct wl_listener tool_tip;
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	struct wl_listener tool_button;
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	struct wl_listener new_xdg_surface_v6;
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	struct wlr_xdg_surface_v6 *focused_surface;
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			@ -431,6 +437,31 @@ static void handle_cursor_button(struct wl_listener *listener, void *data) {
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		event->button, event->state);
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}
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static void handle_tool_axis(struct wl_listener *listener, void *data) {
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	struct sample_state *sample =
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		wl_container_of(listener, sample, tool_axis);
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	struct wlr_event_tablet_tool_axis *event = data;
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	if ((event->updated_axes & WLR_TABLET_TOOL_AXIS_X) &&
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			(event->updated_axes & WLR_TABLET_TOOL_AXIS_Y)) {
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		wlr_cursor_warp_absolute(sample->cursor, event->device,
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			event->x_mm / event->width_mm, event->y_mm / event->height_mm);
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		update_pointer_position(sample, event->time_sec);
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	}
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}
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static void handle_tool_tip(struct wl_listener *listener, void *data) {
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	struct sample_state *sample =
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		wl_container_of(listener, sample, tool_tip);
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	struct wlr_event_tablet_tool_tip *event = data;
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	struct wlr_xdg_surface_v6 *surface =
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		example_xdg_surface_at(sample, sample->cursor->x, sample->cursor->y);
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	example_set_focused_surface(sample, surface);
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	wlr_seat_pointer_send_button(sample->wl_seat, event->time_sec,
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		BTN_MOUSE, event->state);
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}
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static void handle_input_add(struct compositor_state *state,
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		struct wlr_input_device *device) {
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	struct sample_state *sample = state->data;
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			@ -528,6 +559,12 @@ int main(int argc, char *argv[]) {
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	wl_signal_add(&state.cursor->events.axis, &state.cursor_axis);
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	state.cursor_axis.notify = handle_cursor_axis;
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	wl_signal_add(&state.cursor->events.tablet_tool_axis, &state.tool_axis);
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	state.tool_axis.notify = handle_tool_axis;
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	wl_signal_add(&state.cursor->events.tablet_tool_tip, &state.tool_tip);
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	state.tool_tip.notify = handle_tool_tip;
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	compositor_init(&compositor);
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	state.renderer = wlr_gles2_renderer_create(compositor.backend);
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			@ -107,6 +107,6 @@ void wlr_seat_pointer_send_motion(struct wlr_seat *wlr_seat, uint32_t time,
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 * button event are surface-local.
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 */
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void wlr_seat_pointer_send_button(struct wlr_seat *wlr_seat, uint32_t time,
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		uint32_t button, enum wlr_button_state state);
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		uint32_t button, uint32_t state);
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#endif
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			@ -338,7 +338,7 @@ void wlr_seat_pointer_send_motion(struct wlr_seat *wlr_seat, uint32_t time,
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}
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void wlr_seat_pointer_send_button(struct wlr_seat *wlr_seat, uint32_t time,
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		uint32_t button, enum wlr_button_state state) {
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		uint32_t button, uint32_t state) {
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	if (!wlr_seat->pointer_state.focused_handle) {
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		// nobody to send the event to
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		return;
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