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Call glReadPixels right before swapping buffers
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6 changed files with 11 additions and 18 deletions
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@ -19,7 +19,6 @@ struct wlr_output_impl {
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void (*set_gamma)(struct wlr_output *output,
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uint16_t size, uint16_t *r, uint16_t *g, uint16_t *b);
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uint16_t (*get_gamma_size)(struct wlr_output *output);
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void (*read_pixels)(struct wlr_output *_output, void *out_data);
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};
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void wlr_output_init(struct wlr_output *output, const struct wlr_output_impl *impl);
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