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wl_shell: map transient surfaces closer to parent
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parent
22a16a59ca
commit
d4c065e59b
3 changed files with 29 additions and 8 deletions
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@ -73,6 +73,14 @@ static void handle_destroy(struct wl_listener *listener, void *data) {
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free(roots_surface);
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}
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static int shell_surface_compare_equals(const void *item, const void *cmp_to) {
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const struct roots_view *view = item;
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if (view->type == ROOTS_WL_SHELL_VIEW && view->wl_shell_surface == cmp_to) {
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return 0;
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}
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return -1;
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}
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void handle_wl_shell_surface(struct wl_listener *listener, void *data) {
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struct roots_desktop *desktop =
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wl_container_of(listener, desktop, wl_shell_surface);
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@ -107,7 +115,20 @@ void handle_wl_shell_surface(struct wl_listener *listener, void *data) {
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struct roots_view *view = calloc(1, sizeof(struct roots_view));
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view->type = ROOTS_WL_SHELL_VIEW;
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view->x = view->y = 200;
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if (surface->state == WLR_WL_SHELL_SURFACE_STATE_TRANSIENT) {
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// we need to map it relative to the parent
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int i =
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list_seq_find(desktop->views,
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shell_surface_compare_equals, surface->parent);
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if (i != -1) {
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struct roots_view *parent = desktop->views->items[i];
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view->x = parent->x + surface->transient_state->x;
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view->y = parent->y + surface->transient_state->y;
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}
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} else {
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view->x = view->y = 200;
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}
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view->wl_shell_surface = surface;
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view->roots_wl_shell_surface = roots_surface;
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view->wlr_surface = surface->surface;
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