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render/color: add wlr_color_transform_init()
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3 changed files with 13 additions and 6 deletions
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@ -38,6 +38,9 @@ struct wlr_color_transform_lut3d {
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size_t dim_len;
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};
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void wlr_color_transform_init(struct wlr_color_transform *tr,
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enum wlr_color_transform_type type);
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/**
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* Gets a wlr_color_transform_lut3d from a generic wlr_color_transform.
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* Asserts that the base type is COLOR_TRANSFORM_LUT_3D
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