renderer: Drop buffer binding

This commit is contained in:
Alexander Orzechowski 2023-08-19 21:39:57 -04:00
parent 3ed1268f64
commit d3a339a03e
13 changed files with 0 additions and 307 deletions

View file

@ -49,8 +49,6 @@ void wlr_renderer_destroy(struct wlr_renderer *r) {
return;
}
assert(!r->rendering);
wl_signal_emit_mutable(&r->events.destroy, r);
if (r->impl && r->impl->destroy) {
@ -60,41 +58,6 @@ void wlr_renderer_destroy(struct wlr_renderer *r) {
}
}
bool renderer_bind_buffer(struct wlr_renderer *r, struct wlr_buffer *buffer) {
assert(!r->rendering);
if (!r->impl->bind_buffer) {
return false;
}
return r->impl->bind_buffer(r, buffer);
}
bool wlr_renderer_begin_with_buffer(struct wlr_renderer *r,
struct wlr_buffer *buffer) {
assert(!r->rendering);
if (!renderer_bind_buffer(r, buffer)) {
return false;
}
if (!r->impl->begin(r, buffer->width, buffer->height)) {
renderer_bind_buffer(r, NULL);
return false;
}
r->rendering = true;
return true;
}
void wlr_renderer_end(struct wlr_renderer *r) {
assert(r->rendering);
if (r->impl->end) {
r->impl->end(r);
}
r->rendering = false;
renderer_bind_buffer(r, NULL);
}
const uint32_t *wlr_renderer_get_shm_texture_formats(struct wlr_renderer *r,
size_t *len) {
return r->impl->get_shm_texture_formats(r, len);