renderer: Drop buffer binding

This commit is contained in:
Alexander Orzechowski 2023-08-19 21:39:57 -04:00
parent 3ed1268f64
commit d3a339a03e
13 changed files with 0 additions and 307 deletions

View file

@ -39,8 +39,6 @@ struct wlr_renderer {
// private state
const struct wlr_renderer_impl *impl;
bool rendering;
};
/**
@ -51,18 +49,6 @@ struct wlr_renderer {
*/
struct wlr_renderer *wlr_renderer_autocreate(struct wlr_backend *backend);
/**
* Start a render pass on the provided struct wlr_buffer.
*
* Compositors must call wlr_renderer_end() when they are done.
*/
bool wlr_renderer_begin_with_buffer(struct wlr_renderer *r,
struct wlr_buffer *buffer);
/**
* End a render pass.
*/
void wlr_renderer_end(struct wlr_renderer *r);
/**
* Get the shared-memory formats supporting import usage. Buffers allocated
* with a format from this list may be imported via wlr_texture_from_pixels().