renderer: Drop buffer binding

This commit is contained in:
Alexander Orzechowski 2023-08-19 21:39:57 -04:00
parent 3ed1268f64
commit d3a339a03e
13 changed files with 0 additions and 307 deletions

View file

@ -33,10 +33,6 @@ struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl);
struct wlr_egl *wlr_gles2_renderer_get_egl(struct wlr_renderer *renderer);
bool wlr_gles2_renderer_check_ext(struct wlr_renderer *renderer,
const char *ext);
/**
* Returns the OpenGL FBO of current buffer.
*/
GLuint wlr_gles2_renderer_get_current_fbo(struct wlr_renderer *wlr_renderer);
struct wlr_gles2_texture_attribs {
GLenum target; /* either GL_TEXTURE_2D or GL_TEXTURE_EXTERNAL_OES */