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scene: use fractional sizes
Signed-off-by: Loukas Agorgianitis <loukas@agorgianitis.com>
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3 changed files with 51 additions and 46 deletions
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@ -5,7 +5,7 @@
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struct wlr_scene *scene_node_get_root(struct wlr_scene_node *node);
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void scene_node_get_size(struct wlr_scene_node *node, int *width, int *height);
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void scene_node_get_size(struct wlr_scene_node *node, double *width, double *height);
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void scene_surface_set_clip(struct wlr_scene_surface *surface, struct wlr_box *clip);
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