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matrix: unify API, don't use array pointers
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parent
b6a3f240c7
commit
d26b67cb06
18 changed files with 172 additions and 167 deletions
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@ -23,7 +23,7 @@ void wlr_renderer_end(struct wlr_renderer *r) {
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r->impl->end(r);
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}
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void wlr_renderer_clear(struct wlr_renderer *r, const float (*color)[4]) {
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void wlr_renderer_clear(struct wlr_renderer *r, const float color[static 4]) {
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r->impl->clear(r, color);
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}
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@ -36,17 +36,18 @@ struct wlr_texture *wlr_render_texture_create(struct wlr_renderer *r) {
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}
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bool wlr_render_with_matrix(struct wlr_renderer *r,
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struct wlr_texture *texture, const float (*matrix)[16], float alpha) {
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struct wlr_texture *texture, const float matrix[static 16],
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float alpha) {
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return r->impl->render_with_matrix(r, texture, matrix, alpha);
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}
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void wlr_render_colored_quad(struct wlr_renderer *r,
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const float (*color)[4], const float (*matrix)[16]) {
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const float color[static 4], const float matrix[static 16]) {
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r->impl->render_quad(r, color, matrix);
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}
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void wlr_render_colored_ellipse(struct wlr_renderer *r,
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const float (*color)[4], const float (*matrix)[16]) {
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const float color[static 4], const float matrix[static 16]) {
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r->impl->render_ellipse(r, color, matrix);
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}
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