mirror of
https://gitlab.freedesktop.org/wlroots/wlroots.git
synced 2025-12-20 08:56:27 -05:00
matrix: unify API, don't use array pointers
This commit is contained in:
parent
b6a3f240c7
commit
d26b67cb06
18 changed files with 172 additions and 167 deletions
|
|
@ -13,7 +13,7 @@ struct wlr_renderer;
|
|||
|
||||
void wlr_renderer_begin(struct wlr_renderer *r, struct wlr_output *output);
|
||||
void wlr_renderer_end(struct wlr_renderer *r);
|
||||
void wlr_renderer_clear(struct wlr_renderer *r, const float (*color)[4]);
|
||||
void wlr_renderer_clear(struct wlr_renderer *r, const float color[static 4]);
|
||||
/**
|
||||
* Defines a scissor box. Only pixels that lie within the scissor box can be
|
||||
* modified by drawing functions. Providing a NULL `box` disables the scissor
|
||||
|
|
@ -38,18 +38,18 @@ struct wlr_texture *wlr_render_texture_create(struct wlr_renderer *r);
|
|||
* This will render the texture at <123, 321> with an alpha channel of 0.5.
|
||||
*/
|
||||
bool wlr_render_with_matrix(struct wlr_renderer *r,
|
||||
struct wlr_texture *texture, const float (*matrix)[16], float alpha);
|
||||
struct wlr_texture *texture, const float matrix[static 16], float alpha);
|
||||
|
||||
/**
|
||||
* Renders a solid quad in the specified color.
|
||||
*/
|
||||
void wlr_render_colored_quad(struct wlr_renderer *r,
|
||||
const float (*color)[4], const float (*matrix)[16]);
|
||||
const float color[static 4], const float matrix[static 16]);
|
||||
/**
|
||||
* Renders a solid ellipse in the specified color.
|
||||
*/
|
||||
void wlr_render_colored_ellipse(struct wlr_renderer *r,
|
||||
const float (*color)[4], const float (*matrix)[16]);
|
||||
const float color[static 4], const float matrix[static 16]);
|
||||
/**
|
||||
* Returns a list of pixel formats supported by this renderer.
|
||||
*/
|
||||
|
|
@ -139,8 +139,8 @@ bool wlr_texture_update_shm(struct wlr_texture *surf, uint32_t format,
|
|||
* width) and [0, height], and the x and y coordinates provided are used as
|
||||
* such.
|
||||
*/
|
||||
void wlr_texture_get_matrix(struct wlr_texture *texture,
|
||||
float (*matrix)[16], const float (*projection)[16], int x, int y);
|
||||
void wlr_texture_get_matrix(struct wlr_texture *texture, float mat[static 16],
|
||||
const float projection[static 16], int x, int y);
|
||||
/**
|
||||
* Destroys this wlr_texture.
|
||||
*/
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue