matrix: unify API, don't use array pointers

This commit is contained in:
emersion 2018-03-15 11:10:56 +01:00
parent b6a3f240c7
commit d26b67cb06
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GPG key ID: 0FDE7BE0E88F5E48
18 changed files with 172 additions and 167 deletions

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@ -47,7 +47,7 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts
wlr_output_make_current(wlr_output, NULL);
wlr_renderer_begin(sample->renderer, wlr_output);
wlr_renderer_clear(sample->renderer, &(float[]){0.25f, 0.25f, 0.25f, 1});
wlr_renderer_clear(sample->renderer, (float[]){0.25f, 0.25f, 0.25f, 1});
float matrix[16];
float distance = 0.8f * (1 - sample->distance);
@ -65,9 +65,8 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts
.x = left, .y = top,
.width = pad_width, .height = pad_height,
};
wlr_matrix_project_box(&matrix, &box, 0, 0,
&wlr_output->transform_matrix);
wlr_render_colored_quad(sample->renderer, &sample->pad_color, &matrix);
wlr_matrix_project_box(matrix, &box, 0, 0, wlr_output->transform_matrix);
wlr_render_colored_quad(sample->renderer, sample->pad_color, matrix);
if (sample->proximity) {
struct wlr_box box = {
@ -76,16 +75,16 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts
.width = 16 * (sample->pressure + 1),
.height = 16 * (sample->pressure + 1),
};
wlr_matrix_project_box(&matrix, &box, 0, sample->ring,
&wlr_output->transform_matrix);
wlr_render_colored_quad(sample->renderer, &tool_color, &matrix);
wlr_matrix_project_box(matrix, &box, 0, sample->ring,
wlr_output->transform_matrix);
wlr_render_colored_quad(sample->renderer, tool_color, matrix);
box.x += sample->x_tilt;
box.y += sample->y_tilt;
box.width /= 2;
box.height /= 2;
wlr_matrix_project_box(&matrix, &box, 0, 0,
&wlr_output->transform_matrix);
wlr_render_colored_quad(sample->renderer, &tool_color, &matrix);
wlr_matrix_project_box(matrix, &box, 0, 0,
wlr_output->transform_matrix);
wlr_render_colored_quad(sample->renderer, tool_color, matrix);
}
wlr_renderer_end(sample->renderer);