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Add layer_surface.close
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parent
b73c4f48c1
commit
d1c0e6fe2c
5 changed files with 43 additions and 4 deletions
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@ -25,6 +25,7 @@ static uint32_t output = 0;
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static uint32_t layer = ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND;
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static uint32_t anchor = 0;
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static int32_t width = 256, height = 256;
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static bool run_display = true;
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static struct {
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struct timespec last_frame;
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@ -84,8 +85,18 @@ static void layer_surface_configure(void *data,
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zwlr_layer_surface_v1_ack_configure(surface, serial);
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}
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static void layer_surface_closed(void *data,
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struct zwlr_layer_surface_v1 *surface) {
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eglDestroySurface(egl.display, egl_surface);
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wl_egl_window_destroy(egl_window);
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zwlr_layer_surface_v1_destroy(surface);
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wl_surface_destroy(wl_surface);
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run_display = false;
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}
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struct zwlr_layer_surface_v1_listener layer_surface_listener = {
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.configure = layer_surface_configure,
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.closed = layer_surface_closed,
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};
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static void handle_global(void *data, struct wl_registry *registry,
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@ -235,7 +246,7 @@ int main(int argc, char **argv) {
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wl_display_roundtrip(display);
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draw();
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while (wl_display_dispatch(display) != -1) {
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while (wl_display_dispatch(display) != -1 && run_display) {
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// This space intentionally left blank
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}
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return 0;
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