mirror of
https://gitlab.freedesktop.org/wlroots/wlroots.git
synced 2026-04-13 08:22:16 -04:00
render/vulkan: use vkCmdCopyImage where convenient
This commit is contained in:
parent
43554c1966
commit
d0b185d174
1 changed files with 73 additions and 5 deletions
|
|
@ -612,6 +612,78 @@ static void render_pass_add_texture(struct wlr_render_pass *wlr_pass,
|
|||
wlr_render_texture_options_get_dst_box(options, &dst_box);
|
||||
float alpha = wlr_render_texture_options_get_alpha(options);
|
||||
|
||||
pixman_region32_t clip;
|
||||
get_clip_region(pass, options->clip, &clip);
|
||||
|
||||
int clip_rects_len;
|
||||
const pixman_box32_t *clip_rects = pixman_region32_rectangles(&clip, &clip_rects_len);
|
||||
|
||||
// Try to use vkCmdCopyImage if we can avoid using a shader.
|
||||
// Note that vkCmdBlitImage would allow us to blit between two formats iff they are both unsigned,
|
||||
// both signed, or both float - for simplicity we only copy between images of the same format.
|
||||
// Blits can also scale arbitrarily, but that makes clip regions hard to track,
|
||||
// and it's unlikely we want to scale anyway.
|
||||
// With these restrictions, we can just use vkCmdCopyImage.
|
||||
uint32_t dst_format;
|
||||
if (pass->srgb_pathway) {
|
||||
struct wlr_dmabuf_attributes attribs;
|
||||
wlr_buffer_get_dmabuf(pass->render_buffer->wlr_buffer, &attribs);
|
||||
dst_format = attribs.format;
|
||||
} else {
|
||||
// our blend buffer format
|
||||
dst_format = DRM_FORMAT_ABGR16161616F;
|
||||
}
|
||||
if (!texture->has_alpha && alpha == 1.0 &&
|
||||
texture->format->drm == dst_format &&
|
||||
options->transform == WL_OUTPUT_TRANSFORM_NORMAL &&
|
||||
// vk takes regions as ints here
|
||||
trunc(src_box.x) == src_box.x && trunc(src_box.y) == src_box.y &&
|
||||
trunc(src_box.width) == src_box.width && trunc(src_box.height) == src_box.height &&
|
||||
src_box.width == dst_box.width && src_box.height == dst_box.height) {
|
||||
VkImageCopy *regions = calloc(clip_rects_len, sizeof(*regions));
|
||||
if (regions == NULL) {
|
||||
wlr_log_errno(WLR_ERROR, "Allocation failure");
|
||||
return;
|
||||
}
|
||||
|
||||
for (int i = 0; i < clip_rects_len; i++) {
|
||||
int32_t src_x = src_box.x + clip_rects[i].x1 - dst_box.x;
|
||||
int32_t src_y = src_box.y + clip_rects[i].y1 - dst_box.y;
|
||||
int32_t dst_x = clip_rects[i].x1;
|
||||
int32_t dst_y = clip_rects[i].y1;
|
||||
uint32_t width = clip_rects[i].x2 - clip_rects[i].x1;
|
||||
uint32_t height = clip_rects[i].y2 - clip_rects[i].y1;
|
||||
regions[i] = (VkImageCopy){
|
||||
.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
.srcSubresource.layerCount = 1,
|
||||
.srcOffset = { src_x, src_y, 0 },
|
||||
.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
.dstSubresource.layerCount = 1,
|
||||
.dstOffset = { dst_x, dst_y, 0 },
|
||||
.extent = { width, height, 1 },
|
||||
};
|
||||
struct wlr_box clip_box = {
|
||||
.x = clip_rects[i].x1,
|
||||
.y = clip_rects[i].y1,
|
||||
.width = clip_rects[i].x2 - clip_rects[i].x1,
|
||||
.height = clip_rects[i].y2 - clip_rects[i].y1,
|
||||
};
|
||||
struct wlr_box intersection;
|
||||
if (!wlr_box_intersection(&intersection, &dst_box, &clip_box)) {
|
||||
continue;
|
||||
}
|
||||
render_pass_mark_box_updated(pass, &intersection);
|
||||
}
|
||||
|
||||
VkImage dst = pass->srgb_pathway ?
|
||||
pass->render_buffer->image : pass->render_buffer->plain.blend_image;
|
||||
vkCmdCopyImage(cb, texture->image, VK_IMAGE_LAYOUT_GENERAL,
|
||||
dst, VK_IMAGE_LAYOUT_GENERAL,
|
||||
clip_rects_len, regions);
|
||||
free(regions);
|
||||
goto out;
|
||||
}
|
||||
|
||||
float proj[9], matrix[9];
|
||||
wlr_matrix_identity(proj);
|
||||
wlr_matrix_project_box(matrix, &dst_box, options->transform, 0, proj);
|
||||
|
|
@ -667,11 +739,6 @@ static void render_pass_add_texture(struct wlr_render_pass *wlr_pass,
|
|||
VK_SHADER_STAGE_FRAGMENT_BIT, sizeof(vert_pcr_data), sizeof(float),
|
||||
&alpha);
|
||||
|
||||
pixman_region32_t clip;
|
||||
get_clip_region(pass, options->clip, &clip);
|
||||
|
||||
int clip_rects_len;
|
||||
const pixman_box32_t *clip_rects = pixman_region32_rectangles(&clip, &clip_rects_len);
|
||||
for (int i = 0; i < clip_rects_len; i++) {
|
||||
VkRect2D rect;
|
||||
convert_pixman_box_to_vk_rect(&clip_rects[i], &rect);
|
||||
|
|
@ -691,6 +758,7 @@ static void render_pass_add_texture(struct wlr_render_pass *wlr_pass,
|
|||
render_pass_mark_box_updated(pass, &intersection);
|
||||
}
|
||||
|
||||
out:
|
||||
texture->last_used_cb = pass->command_buffer;
|
||||
|
||||
pixman_region32_fini(&clip);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue