meson: add -Wfloat-conversion

This commit is contained in:
Kirill Primak 2022-09-19 00:16:24 +03:00
parent 2ad25b1460
commit cf857ecf7b
31 changed files with 220 additions and 204 deletions

View file

@ -23,7 +23,7 @@
#include "backend/drm/cvt.h" #include "backend/drm/cvt.h"
/* top/bottom margin size (% of height) - default: 1.8 */ /* top/bottom margin size (% of height) - default: 1.8 */
#define CVT_MARGIN_PERCENTAGE 1.8 #define CVT_MARGIN_PERCENTAGE 1.8f
/* character cell horizontal granularity (pixels) - default 8 */ /* character cell horizontal granularity (pixels) - default 8 */
#define CVT_H_GRANULARITY 8 #define CVT_H_GRANULARITY 8
@ -39,7 +39,7 @@
/* Minimum time of vertical sync + back porch interval (µs) /* Minimum time of vertical sync + back porch interval (µs)
* default 550.0 */ * default 550.0 */
#define CVT_MIN_VSYNC_BP 550.0 #define CVT_MIN_VSYNC_BP 550
/* Nominal hsync width (% of line period) - default 8 */ /* Nominal hsync width (% of line period) - default 8 */
#define CVT_HSYNC_PERCENTAGE 8 #define CVT_HSYNC_PERCENTAGE 8
@ -57,18 +57,18 @@
/* Scaling factor weighting - default 20 */ /* Scaling factor weighting - default 20 */
#define CVT_J_FACTOR 20 #define CVT_J_FACTOR 20
#define CVT_M_PRIME CVT_M_FACTOR * CVT_K_FACTOR / 256 #define CVT_M_PRIME CVT_M_FACTOR * CVT_K_FACTOR / 256.0f
#define CVT_C_PRIME (CVT_C_FACTOR - CVT_J_FACTOR) * CVT_K_FACTOR / 256 + \ #define CVT_C_PRIME (CVT_C_FACTOR - CVT_J_FACTOR) * CVT_K_FACTOR / 256.0f + \
CVT_J_FACTOR CVT_J_FACTOR
/* Minimum vertical blanking interval time (µs) - default 460 */ /* Minimum vertical blanking interval time (µs) - default 460 */
#define CVT_RB_MIN_VBLANK 460.0 #define CVT_RB_MIN_VBLANK 460
/* Fixed number of clocks for horizontal sync */ /* Fixed number of clocks for horizontal sync */
#define CVT_RB_H_SYNC 32.0 #define CVT_RB_H_SYNC 32
/* Fixed number of clocks for horizontal blanking */ /* Fixed number of clocks for horizontal blanking */
#define CVT_RB_H_BLANK 160.0 #define CVT_RB_H_BLANK 160
/* Fixed number of lines for vertical front porch - default 3 */ /* Fixed number of lines for vertical front porch - default 3 */
#define CVT_RB_VFPORCH 3 #define CVT_RB_VFPORCH 3
@ -98,8 +98,8 @@ void generate_cvt_mode(drmModeModeInfo *mode, int hdisplay, int vdisplay,
float interlace; /* Please rename this */ float interlace; /* Please rename this */
/* CVT default is 60.0Hz */ /* CVT default is 60.0Hz */
if (!vrefresh) { if (vrefresh != 0.0f) {
vrefresh = 60.0; vrefresh = 60.0f;
} }
/* 1. Required field rate */ /* 1. Required field rate */
@ -115,7 +115,7 @@ void generate_cvt_mode(drmModeModeInfo *mode, int hdisplay, int vdisplay,
/* 3. Determine left and right borders */ /* 3. Determine left and right borders */
if (margins) { if (margins) {
/* right margin is actually exactly the same as left */ /* right margin is actually exactly the same as left */
hmargin = (((float) hdisplay_rnd) * CVT_MARGIN_PERCENTAGE / 100.0); hmargin = (int)(((float)hdisplay_rnd) * CVT_MARGIN_PERCENTAGE / 100.0f);
hmargin -= hmargin % CVT_H_GRANULARITY; hmargin -= hmargin % CVT_H_GRANULARITY;
} else { } else {
hmargin = 0; hmargin = 0;
@ -135,7 +135,7 @@ void generate_cvt_mode(drmModeModeInfo *mode, int hdisplay, int vdisplay,
/* nope. */ /* nope. */
if (margins) { if (margins) {
/* top and bottom margins are equal again. */ /* top and bottom margins are equal again. */
vmargin = (((float) vdisplay_rnd) * CVT_MARGIN_PERCENTAGE / 100.0); vmargin = (int)(((float)vdisplay_rnd) * CVT_MARGIN_PERCENTAGE / 100.0f);
} else { } else {
vmargin = 0; vmargin = 0;
} }
@ -186,18 +186,17 @@ void generate_cvt_mode(drmModeModeInfo *mode, int hdisplay, int vdisplay,
(void) vblank_porch; (void) vblank_porch;
/* 11. Find total number of lines in vertical field */ /* 11. Find total number of lines in vertical field */
mode->vtotal = vdisplay_rnd + 2 * vmargin + vsync_and_back_porch + interlace mode->vtotal = vdisplay_rnd + 2 * vmargin + vsync_and_back_porch + CVT_MIN_V_PORCH;
+ CVT_MIN_V_PORCH;
/* 12. Find ideal blanking duty cycle from formula */ /* 12. Find ideal blanking duty cycle from formula */
hblank_percentage = CVT_C_PRIME - CVT_M_PRIME * hperiod / 1000.0; hblank_percentage = CVT_C_PRIME - CVT_M_PRIME * hperiod / 1000.0f;
/* 13. Blanking time */ /* 13. Blanking time */
if (hblank_percentage < 20) { if (hblank_percentage < 20) {
hblank_percentage = 20; hblank_percentage = 20;
} }
hblank = mode->hdisplay * hblank_percentage / (100.0 - hblank_percentage); hblank = (int)(mode->hdisplay * hblank_percentage / (100.0f - hblank_percentage));
hblank -= hblank % (2 * CVT_H_GRANULARITY); hblank -= hblank % (2 * CVT_H_GRANULARITY);
/* 14. Find total number of pixels in a line. */ /* 14. Find total number of pixels in a line. */
@ -218,11 +217,11 @@ void generate_cvt_mode(drmModeModeInfo *mode, int hdisplay, int vdisplay,
int vbi_lines; int vbi_lines;
/* 8. Estimate Horizontal period. */ /* 8. Estimate Horizontal period. */
hperiod = ((float) (1000000.0 / vfield_rate - CVT_RB_MIN_VBLANK)) / hperiod = ((float)(1000000.0 / vfield_rate - CVT_RB_MIN_VBLANK)) /
(vdisplay_rnd + 2 * vmargin); (vdisplay_rnd + 2 * vmargin);
/* 9. Find number of lines in vertical blanking */ /* 9. Find number of lines in vertical blanking */
vbi_lines = ((float) CVT_RB_MIN_VBLANK) / hperiod + 1; vbi_lines = (int)((float)CVT_RB_MIN_VBLANK / hperiod) + 1;
/* 10. Check if vertical blanking is sufficient */ /* 10. Check if vertical blanking is sufficient */
if (vbi_lines < (CVT_RB_VFPORCH + vsync + CVT_MIN_V_BPORCH)) { if (vbi_lines < (CVT_RB_VFPORCH + vsync + CVT_MIN_V_BPORCH)) {
@ -230,7 +229,7 @@ void generate_cvt_mode(drmModeModeInfo *mode, int hdisplay, int vdisplay,
} }
/* 11. Find total number of lines in vertical field */ /* 11. Find total number of lines in vertical field */
mode->vtotal = vdisplay_rnd + 2 * vmargin + interlace + vbi_lines; mode->vtotal = vdisplay_rnd + 2 * vmargin + vbi_lines;
/* 12. Find total number of pixels in a line */ /* 12. Find total number of pixels in a line */
mode->htotal = mode->hdisplay + CVT_RB_H_BLANK; mode->htotal = mode->hdisplay + CVT_RB_H_BLANK;
@ -245,12 +244,12 @@ void generate_cvt_mode(drmModeModeInfo *mode, int hdisplay, int vdisplay,
} }
/* 15/13. Find pixel clock frequency (kHz for xf86) */ /* 15/13. Find pixel clock frequency (kHz for xf86) */
mode->clock = mode->htotal * 1000.0 / hperiod; mode->clock = (uint32_t)(mode->htotal * 1000.0f / hperiod);
mode->clock -= mode->clock % CVT_CLOCK_STEP; mode->clock -= mode->clock % CVT_CLOCK_STEP;
/* 17/15. Find actual Field rate */ /* 17/15. Find actual Field rate */
mode->vrefresh = (1000.0 * ((float) mode->clock)) / mode->vrefresh = (uint32_t)((1000.0f * mode->clock) /
((float) (mode->htotal * mode->vtotal)); (mode->htotal * mode->vtotal));
/* 18/16. Find actual vertical frame frequency */ /* 18/16. Find actual vertical frame frequency */
/* ignore - just set the mode flag for interlaced */ /* ignore - just set the mode flag for interlaced */

View file

@ -117,7 +117,7 @@ void handle_pointer_axis(struct libinput_event *event,
wlr_event.delta = wlr_event.delta =
libinput_event_pointer_get_axis_value(pevent, axes[i]); libinput_event_pointer_get_axis_value(pevent, axes[i]);
wlr_event.delta_discrete = wlr_event.delta_discrete =
libinput_event_pointer_get_axis_value_discrete(pevent, axes[i]); (int)libinput_event_pointer_get_axis_value_discrete(pevent, axes[i]);
wlr_event.delta_discrete *= WLR_POINTER_AXIS_DISCRETE_STEP; wlr_event.delta_discrete *= WLR_POINTER_AXIS_DISCRETE_STEP;
wl_signal_emit_mutable(&pointer->events.axis, &wlr_event); wl_signal_emit_mutable(&pointer->events.axis, &wlr_event);
} }
@ -155,7 +155,7 @@ void handle_pointer_axis_value120(struct libinput_event *event,
libinput_event_pointer_get_scroll_value(pevent, axes[i]); libinput_event_pointer_get_scroll_value(pevent, axes[i]);
if (source == WLR_AXIS_SOURCE_WHEEL) { if (source == WLR_AXIS_SOURCE_WHEEL) {
wlr_event.delta_discrete = wlr_event.delta_discrete =
libinput_event_pointer_get_scroll_value_v120(pevent, axes[i]); (int)libinput_event_pointer_get_scroll_value_v120(pevent, axes[i]);
} }
wl_signal_emit_mutable(&pointer->events.axis, &wlr_event); wl_signal_emit_mutable(&pointer->events.axis, &wlr_event);
} }

View file

@ -633,7 +633,7 @@ static int init_encoding(struct capture_context *ctx) {
return 1; return 1;
ctx->avctx->opaque = ctx; ctx->avctx->opaque = ctx;
ctx->avctx->bit_rate = (int)ctx->out_bitrate*1000000.0f; ctx->avctx->bit_rate = (int)(ctx->out_bitrate * 1000000.0f);
ctx->avctx->pix_fmt = ctx->software_format; ctx->avctx->pix_fmt = ctx->software_format;
ctx->avctx->time_base = (AVRational){ 1, 1000 }; ctx->avctx->time_base = (AVRational){ 1, 1000 };
ctx->avctx->compression_level = 7; ctx->avctx->compression_level = 7;

View file

@ -62,10 +62,10 @@ static void render_surface(struct wlr_surface *surface,
} }
struct wlr_box box = { struct wlr_box box = {
.x = sx * output->scale, .x = (int)(sx * output->scale),
.y = sy * output->scale, .y = (int)(sy * output->scale),
.width = surface->current.width * output->scale, .width = (int)(surface->current.width * output->scale),
.height = surface->current.height * output->scale, .height = (int)(surface->current.height * output->scale),
}; };
float matrix[9]; float matrix[9];
@ -95,7 +95,7 @@ static void output_handle_frame(struct wl_listener *listener, void *data) {
wlr_renderer_begin(renderer, width, height); wlr_renderer_begin(renderer, width, height);
float color[4] = {0.3, 0.3, 0.3, 1.0}; float color[4] = {0.3f, 0.3f, 0.3f, 1.0f};
wlr_renderer_clear(renderer, color); wlr_renderer_clear(renderer, color);
if (output->surface != NULL) { if (output->surface != NULL) {

View file

@ -26,9 +26,9 @@ static void render_frame(void) {
glViewport(0, 0, width, height); glViewport(0, 0, width, height);
if (keys) { if (keys) {
glClearColor(1.0, 1.0, 1.0, 1.0); glClearColor(1.0f, 1.0f, 1.0f, 1.0f);
} else { } else {
glClearColor(0.8, 0.4, 1.0, 1.0); glClearColor(0.8f, 0.4f, 1.0f, 1.0f);
} }
glClear(GL_COLOR_BUFFER_BIT); glClear(GL_COLOR_BUFFER_BIT);

View file

@ -39,13 +39,13 @@ struct wl_egl_window *popup_egl_window;
static uint32_t popup_width = 256, popup_height = 256; static uint32_t popup_width = 256, popup_height = 256;
struct wlr_egl_surface *popup_egl_surface; struct wlr_egl_surface *popup_egl_surface;
struct wl_callback *popup_frame_callback; struct wl_callback *popup_frame_callback;
float popup_alpha = 1.0, popup_red = 0.5f; float popup_alpha = 1.0f, popup_red = 0.5f;
static uint32_t layer = ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND; static uint32_t layer = ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND;
static uint32_t anchor = 0; static uint32_t anchor = 0;
static uint32_t width = 256, height = 256; static uint32_t width = 256, height = 256;
static int32_t margin_top = 0; static int32_t margin_top = 0;
static double alpha = 1.0; static float alpha = 1.0f;
static bool run_display = true; static bool run_display = true;
static bool animate = false; static bool animate = false;
static enum zwlr_layer_surface_v1_keyboard_interactivity keyboard_interactive = static enum zwlr_layer_surface_v1_keyboard_interactivity keyboard_interactive =
@ -148,15 +148,15 @@ static void draw(void) {
} }
static void draw_popup(void) { static void draw_popup(void) {
static float alpha_mod = -0.01; static float alpha_mod = -0.01f;
eglMakeCurrent(egl_display, popup_egl_surface, popup_egl_surface, egl_context); eglMakeCurrent(egl_display, popup_egl_surface, popup_egl_surface, egl_context);
glViewport(0, 0, popup_width, popup_height); glViewport(0, 0, popup_width, popup_height);
glClearColor(popup_red * popup_alpha, 0.5f * popup_alpha, glClearColor(popup_red * popup_alpha, 0.5f * popup_alpha,
0.5f * popup_alpha, popup_alpha); 0.5f * popup_alpha, popup_alpha);
popup_alpha += alpha_mod; popup_alpha += alpha_mod;
if (popup_alpha < 0.01 || popup_alpha >= 1.0f) { if (popup_alpha < 0.01f || popup_alpha >= 1.0f) {
alpha_mod *= -1.0; alpha_mod *= -1.0f;
} }
glClear(GL_COLOR_BUFFER_BIT); glClear(GL_COLOR_BUFFER_BIT);
@ -324,9 +324,9 @@ static void wl_pointer_button(void *data, struct wl_pointer *wl_pointer,
} else if (input_surface == popup_wl_surface) { } else if (input_surface == popup_wl_surface) {
if (state == WL_POINTER_BUTTON_STATE_PRESSED) { if (state == WL_POINTER_BUTTON_STATE_PRESSED) {
if (button == BTN_LEFT && popup_red <= 0.9f) { if (button == BTN_LEFT && popup_red <= 0.9f) {
popup_red += 0.1; popup_red += 0.1f;
} else if (button == BTN_RIGHT && popup_red >= 0.1f) { } else if (button == BTN_RIGHT && popup_red >= 0.1f) {
popup_red -= 0.1; popup_red -= 0.1f;
} }
} }
} else { } else {
@ -541,7 +541,7 @@ int main(int argc, char **argv) {
break; break;
} }
case 't': case 't':
alpha = atof(optarg); alpha = (float)atof(optarg);
break; break;
case 'm': { case 'm': {
char *endptr = optarg; char *endptr = optarg;

View file

@ -82,25 +82,25 @@ static void animate_cat(struct sample_state *sample,
sample->x_offs = l_output->x + 20; sample->x_offs = l_output->x + 20;
sample->y_offs = l_output->y + 20; sample->y_offs = l_output->y + 20;
} else if (ur_collision && ul_collision) { } else if (ur_collision && ul_collision) {
sample->y_vel = fabs(sample->y_vel); sample->y_vel = fabsf(sample->y_vel);
} else if (lr_collision && ll_collision) { } else if (lr_collision && ll_collision) {
sample->y_vel = -fabs(sample->y_vel); sample->y_vel = -fabsf(sample->y_vel);
} else if (ll_collision && ul_collision) { } else if (ll_collision && ul_collision) {
sample->x_vel = fabs(sample->x_vel); sample->x_vel = fabsf(sample->x_vel);
} else if (ur_collision && lr_collision) { } else if (ur_collision && lr_collision) {
sample->x_vel = -fabs(sample->x_vel); sample->x_vel = -fabsf(sample->x_vel);
} else { } else {
if (ur_collision || lr_collision) { if (ur_collision || lr_collision) {
sample->x_vel = -fabs(sample->x_vel); sample->x_vel = -fabsf(sample->x_vel);
} }
if (ul_collision || ll_collision) { if (ul_collision || ll_collision) {
sample->x_vel = fabs(sample->x_vel); sample->x_vel = fabsf(sample->x_vel);
} }
if (ul_collision || ur_collision) { if (ul_collision || ur_collision) {
sample->y_vel = fabs(sample->y_vel); sample->y_vel = fabsf(sample->y_vel);
} }
if (ll_collision || lr_collision) { if (ll_collision || lr_collision) {
sample->y_vel = -fabs(sample->y_vel); sample->y_vel = -fabsf(sample->y_vel);
} }
} }
@ -119,12 +119,12 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
wlr_output_attach_render(wlr_output, NULL); wlr_output_attach_render(wlr_output, NULL);
wlr_renderer_begin(sample->renderer, wlr_output->width, wlr_output->height); wlr_renderer_begin(sample->renderer, wlr_output->width, wlr_output->height);
wlr_renderer_clear(sample->renderer, (float[]){0.25f, 0.25f, 0.25f, 1}); wlr_renderer_clear(sample->renderer, (float[]){0.25f, 0.25f, 0.25f, 1.0f});
animate_cat(sample, output->output); animate_cat(sample, output->output);
struct wlr_box box = { struct wlr_box box = {
.x = sample->x_offs, .y = sample->y_offs, .x = (int)sample->x_offs, .y = (int)sample->y_offs,
.width = 128, .height = 128, .width = 128, .height = 128,
}; };
if (wlr_output_layout_intersects(sample->layout, output->output, &box)) { if (wlr_output_layout_intersects(sample->layout, output->output, &box)) {
@ -135,7 +135,8 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
&local_x, &local_y); &local_x, &local_y);
wlr_render_texture(sample->renderer, sample->cat_texture, wlr_render_texture(sample->renderer, sample->cat_texture,
wlr_output->transform_matrix, local_x, local_y, 1.0f); wlr_output->transform_matrix,
(int)local_x, (int)local_y, 1.0f);
} }
wlr_renderer_end(sample->renderer); wlr_renderer_end(sample->renderer);

View file

@ -87,9 +87,9 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
wlr_output_commit(wlr_output); wlr_output_commit(wlr_output);
//TODO rotate with a delta time //TODO rotate with a delta time
rotation += 0.05; rotation += 0.05f;
if (rotation > 2 * M_PI) { if (rotation > 2 * M_PI) {
rotation = 0.f; rotation = 0.0f;
} }
sample->last_frame = now; sample->last_frame = now;

View file

@ -91,17 +91,17 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
wlr_renderer_begin(sample->renderer, wlr_output->width, wlr_output->height); wlr_renderer_begin(sample->renderer, wlr_output->width, wlr_output->height);
wlr_renderer_clear(sample->renderer, (float[]){0.25f, 0.25f, 0.25f, 1}); wlr_renderer_clear(sample->renderer, (float[]){0.25f, 0.25f, 0.25f, 1});
float distance = 0.8f * (1 - sample->distance); float distance = 0.8f * (float)(1.0 - sample->distance);
float tool_color[4] = { distance, distance, distance, 1 }; float tool_color[4] = { distance, distance, distance, 1 };
for (size_t i = 0; sample->button && i < 4; ++i) { for (size_t i = 0; sample->button && i < 4; ++i) {
tool_color[i] = sample->tool_color[i]; tool_color[i] = sample->tool_color[i];
} }
float scale = 4; float scale = 4;
float pad_width = sample->width_mm * scale; int pad_width = (int)(sample->width_mm * scale);
float pad_height = sample->height_mm * scale; int pad_height = (int)(sample->height_mm * scale);
float left = width / 2.0f - pad_width / 2.0f; int left = (int)(width / 2.0f - pad_width / 2.0f);
float top = height / 2.0f - pad_height / 2.0f; int top = (int)(height / 2.0f - pad_height / 2.0f);
const struct wlr_box box = { const struct wlr_box box = {
.x = left, .y = top, .x = left, .y = top,
.width = pad_width, .height = pad_height, .width = pad_width, .height = pad_height,
@ -111,18 +111,18 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
if (sample->proximity) { if (sample->proximity) {
struct wlr_box box = { struct wlr_box box = {
.x = (sample->x * pad_width) - 8 * (sample->pressure + 1) + left, .x = (int)((sample->x * pad_width) - 8 * (sample->pressure + 1) + left),
.y = (sample->y * pad_height) - 8 * (sample->pressure + 1) + top, .y = (int)((sample->y * pad_height) - 8 * (sample->pressure + 1) + top),
.width = 16 * (sample->pressure + 1), .width = (int)(16 * (sample->pressure + 1)),
.height = 16 * (sample->pressure + 1), .height = (int)(16 * (sample->pressure + 1)),
}; };
float matrix[9]; float matrix[9];
wlr_matrix_project_box(matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL, wlr_matrix_project_box(matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL,
sample->ring, wlr_output->transform_matrix); (float)sample->ring, wlr_output->transform_matrix);
wlr_render_quad_with_matrix(sample->renderer, tool_color, matrix); wlr_render_quad_with_matrix(sample->renderer, tool_color, matrix);
box.x += sample->x_tilt; box.x += (int)sample->x_tilt;
box.y += sample->y_tilt; box.y += (int)sample->y_tilt;
box.width /= 2; box.width /= 2;
box.height /= 2; box.height /= 2;
wlr_render_rect(sample->renderer, &box, tool_color, wlr_render_rect(sample->renderer, &box, tool_color,

View file

@ -69,9 +69,9 @@ struct wlr_egl_surface *egl_surface;
static void draw(void) { static void draw(void) {
eglMakeCurrent(egl_display, egl_surface, egl_surface, egl_context); eglMakeCurrent(egl_display, egl_surface, egl_surface, egl_context);
float color[] = {1.0, 1.0, 0.0, 1.0}; float color[] = {1.0f, 1.0f, 0.0f, 1.0f};
color[0] = enabled * 1.0; color[0] = enabled * 1.0f;
color[1] = entered * 1.0; color[1] = entered * 1.0f;
glViewport(0, 0, width, height); glViewport(0, 0, width, height);
glClearColor(color[0], color[1], color[2], 1.0); glClearColor(color[0], color[1], color[2], 1.0);

View file

@ -46,6 +46,8 @@ add_project_arguments(cc.get_supported_arguments([
'-Wno-missing-braces', '-Wno-missing-braces',
'-Wno-missing-field-initializers', '-Wno-missing-field-initializers',
'-Wno-unused-parameter', '-Wno-unused-parameter',
'-Wfloat-conversion',
]), language: 'c') ]), language: 'c')
# Compute the relative path used by compiler invocations. # Compute the relative path used by compiler invocations.

View file

@ -305,10 +305,10 @@ static bool gles2_render_subtexture_with_matrix(
glUniform1i(shader->tex, 0); glUniform1i(shader->tex, 0);
glUniform1f(shader->alpha, alpha); glUniform1f(shader->alpha, alpha);
const GLfloat x1 = box->x / wlr_texture->width; const GLfloat x1 = (GLfloat)(box->x / wlr_texture->width);
const GLfloat y1 = box->y / wlr_texture->height; const GLfloat y1 = (GLfloat)(box->y / wlr_texture->height);
const GLfloat x2 = (box->x + box->width) / wlr_texture->width; const GLfloat x2 = (GLfloat)((box->x + box->width) / wlr_texture->width);
const GLfloat y2 = (box->y + box->height) / wlr_texture->height; const GLfloat y2 = (GLfloat)((box->y + box->height) / wlr_texture->height);
const GLfloat texcoord[] = { const GLfloat texcoord[] = {
x2, y1, // top right x2, y1, // top right
x1, y1, // top left x1, y1, // top left

View file

@ -169,10 +169,10 @@ static void pixman_clear(struct wlr_renderer *wlr_renderer,
struct wlr_pixman_buffer *buffer = renderer->current_buffer; struct wlr_pixman_buffer *buffer = renderer->current_buffer;
const struct pixman_color colour = { const struct pixman_color colour = {
.red = color[0] * 0xFFFF, .red = (uint16_t)(color[0] * 0xFFFF),
.green = color[1] * 0xFFFF, .green = (uint16_t)(color[1] * 0xFFFF),
.blue = color[2] * 0xFFFF, .blue = (uint16_t)(color[2] * 0xFFFF),
.alpha = color[3] * 0xFFFF, .alpha = (uint16_t)(color[3] * 0xFFFF),
}; };
pixman_image_t *fill = pixman_image_create_solid_fill(&colour); pixman_image_t *fill = pixman_image_create_solid_fill(&colour);
@ -247,12 +247,12 @@ static bool pixman_render_subtexture_with_matrix(
// TODO: don't create a mask if alpha == 1.0 // TODO: don't create a mask if alpha == 1.0
struct pixman_color mask_colour = {0}; struct pixman_color mask_colour = {0};
mask_colour.alpha = 0xFFFF * alpha; mask_colour.alpha = (uint16_t)(0xFFFF * alpha);
pixman_image_t *mask = pixman_image_create_solid_fill(&mask_colour); pixman_image_t *mask = pixman_image_create_solid_fill(&mask_colour);
float m[9]; float m[9];
memcpy(m, matrix, sizeof(m)); memcpy(m, matrix, sizeof(m));
wlr_matrix_scale(m, 1.0 / fbox->width, 1.0 / fbox->height); wlr_matrix_scale(m, 1.0f / (float)fbox->width, 1.0f / (float)fbox->height);
struct pixman_transform transform = {0}; struct pixman_transform transform = {0};
matrix_to_pixman_transform(&transform, m); matrix_to_pixman_transform(&transform, m);
@ -279,11 +279,11 @@ static void pixman_render_quad_with_matrix(struct wlr_renderer *wlr_renderer,
struct wlr_pixman_renderer *renderer = get_renderer(wlr_renderer); struct wlr_pixman_renderer *renderer = get_renderer(wlr_renderer);
struct wlr_pixman_buffer *buffer = renderer->current_buffer; struct wlr_pixman_buffer *buffer = renderer->current_buffer;
struct pixman_color colour = { const struct pixman_color colour = {
.red = color[0] * 0xFFFF, .red = (uint16_t)(color[0] * 0xFFFF),
.green = color[1] * 0xFFFF, .green = (uint16_t)(color[1] * 0xFFFF),
.blue = color[2] * 0xFFFF, .blue = (uint16_t)(color[2] * 0xFFFF),
.alpha = color[3] * 0xFFFF, .alpha = (uint16_t)(color[3] * 0xFFFF),
}; };
pixman_image_t *fill = pixman_image_create_solid_fill(&colour); pixman_image_t *fill = pixman_image_create_solid_fill(&colour);
@ -294,21 +294,21 @@ static void pixman_render_quad_with_matrix(struct wlr_renderer *wlr_renderer,
// TODO get the width/height from the caller instead of extracting them // TODO get the width/height from the caller instead of extracting them
float width, height; float width, height;
if (matrix[1] == 0.0 && matrix[3] == 0.0) { if (matrix[1] == 0.0 && matrix[3] == 0.0) {
width = fabs(matrix[0]); width = fabsf(matrix[0]);
height = fabs(matrix[4]); height = fabsf(matrix[4]);
} else { } else {
width = sqrt(matrix[0] * matrix[0] + matrix[1] * matrix[1]); width = sqrtf(matrix[0] * matrix[0] + matrix[1] * matrix[1]);
height = sqrt(matrix[3] * matrix[3] + matrix[4] * matrix[4]); height = sqrtf(matrix[3] * matrix[3] + matrix[4] * matrix[4]);
} }
wlr_matrix_scale(m, 1.0 / width, 1.0 / height); wlr_matrix_scale(m, 1.0f / width, 1.0f / height);
pixman_image_t *image = pixman_image_create_bits(PIXMAN_a8r8g8b8, width, pixman_image_t *image = pixman_image_create_bits(PIXMAN_a8r8g8b8,
height, NULL, 0); (int)width, (int)height, NULL, 0);
// TODO find a way to fill the image without allocating 2 images // TODO find a way to fill the image without allocating 2 images
pixman_image_composite32(PIXMAN_OP_SRC, fill, NULL, image, pixman_image_composite32(PIXMAN_OP_SRC, fill, NULL, image,
0, 0, 0, 0, 0, 0, width, height); 0, 0, 0, 0, 0, 0, (int)width, (int)height);
pixman_image_unref(fill); pixman_image_unref(fill);
struct pixman_transform transform = {0}; struct pixman_transform transform = {0};

View file

@ -59,9 +59,9 @@ struct vert_pcr_data {
// https://www.w3.org/Graphics/Color/srgb // https://www.w3.org/Graphics/Color/srgb
static float color_to_linear(float non_linear) { static float color_to_linear(float non_linear) {
return (non_linear > 0.04045) ? return (non_linear > 0.04045f) ?
pow((non_linear + 0.055) / 1.055, 2.4) : powf((non_linear + 0.055f) / 1.055f, 2.4f) :
non_linear / 12.92; non_linear / 12.92f;
} }
// renderer // renderer
@ -776,10 +776,10 @@ static bool vulkan_render_subtexture_with_matrix(struct wlr_renderer *wlr_render
struct vert_pcr_data vert_pcr_data; struct vert_pcr_data vert_pcr_data;
mat3_to_mat4(final_matrix, vert_pcr_data.mat4); mat3_to_mat4(final_matrix, vert_pcr_data.mat4);
vert_pcr_data.uv_off[0] = box->x / wlr_texture->width; vert_pcr_data.uv_off[0] = (float)(box->x / wlr_texture->width);
vert_pcr_data.uv_off[1] = box->y / wlr_texture->height; vert_pcr_data.uv_off[1] = (float)(box->y / wlr_texture->height);
vert_pcr_data.uv_size[0] = box->width / wlr_texture->width; vert_pcr_data.uv_size[0] = (float)(box->width / wlr_texture->width);
vert_pcr_data.uv_size[1] = box->height / wlr_texture->height; vert_pcr_data.uv_size[1] = (float)(box->height / wlr_texture->height);
vkCmdPushConstants(cb, renderer->pipe_layout, vkCmdPushConstants(cb, renderer->pipe_layout,
VK_SHADER_STAGE_VERTEX_BIT, 0, sizeof(vert_pcr_data), &vert_pcr_data); VK_SHADER_STAGE_VERTEX_BIT, 0, sizeof(vert_pcr_data), &vert_pcr_data);

View file

@ -366,8 +366,8 @@ static struct tinywl_view *desktop_view_at(
static void process_cursor_move(struct tinywl_server *server, uint32_t time) { static void process_cursor_move(struct tinywl_server *server, uint32_t time) {
/* Move the grabbed view to the new position. */ /* Move the grabbed view to the new position. */
struct tinywl_view *view = server->grabbed_view; struct tinywl_view *view = server->grabbed_view;
view->x = server->cursor->x - server->grab_x; view->x = (int)(server->cursor->x - server->grab_x);
view->y = server->cursor->y - server->grab_y; view->y = (int)(server->cursor->y - server->grab_y);
wlr_scene_node_set_position(&view->scene_tree->node, view->x, view->y); wlr_scene_node_set_position(&view->scene_tree->node, view->x, view->y);
} }
@ -383,8 +383,8 @@ static void process_cursor_resize(struct tinywl_server *server, uint32_t time) {
* commit any movement that was prepared. * commit any movement that was prepared.
*/ */
struct tinywl_view *view = server->grabbed_view; struct tinywl_view *view = server->grabbed_view;
double border_x = server->cursor->x - server->grab_x; int border_x = (int)(server->cursor->x - server->grab_x);
double border_y = server->cursor->y - server->grab_y; int border_y = (int)(server->cursor->y - server->grab_y);
int new_left = server->grab_geobox.x; int new_left = server->grab_geobox.x;
int new_right = server->grab_geobox.x + server->grab_geobox.width; int new_right = server->grab_geobox.x + server->grab_geobox.width;
int new_top = server->grab_geobox.y; int new_top = server->grab_geobox.y;

View file

@ -81,8 +81,8 @@ static void output_scissor(struct wlr_output *output, pixman_box32_t *rect) {
*/ */
static void output_cursor_get_box(struct wlr_output_cursor *cursor, static void output_cursor_get_box(struct wlr_output_cursor *cursor,
struct wlr_box *box) { struct wlr_box *box) {
box->x = cursor->x - cursor->hotspot_x; box->x = (int)(cursor->x - cursor->hotspot_x);
box->y = cursor->y - cursor->hotspot_y; box->y = (int)(cursor->y - cursor->hotspot_y);
box->width = cursor->width; box->width = cursor->width;
box->height = cursor->height; box->height = cursor->height;
} }
@ -287,8 +287,8 @@ static struct wlr_buffer *render_cursor_buffer(struct wlr_output_cursor *cursor)
} }
struct wlr_box cursor_box = { struct wlr_box cursor_box = {
.width = texture->width * output->scale / scale, .width = (int)(texture->width * output->scale / scale),
.height = texture->height * output->scale / scale, .height = (int)(texture->height * output->scale / scale),
}; };
float output_matrix[9]; float output_matrix[9];
@ -300,11 +300,11 @@ static struct wlr_buffer *render_cursor_buffer(struct wlr_output_cursor *cursor)
}; };
wlr_box_transform(&tr_size, &tr_size, output->transform, 0, 0); wlr_box_transform(&tr_size, &tr_size, output->transform, 0, 0);
wlr_matrix_translate(output_matrix, buffer->width / 2.0, wlr_matrix_translate(output_matrix, buffer->width / 2.0f,
buffer->height / 2.0); buffer->height / 2.0f);
wlr_matrix_transform(output_matrix, output->transform); wlr_matrix_transform(output_matrix, output->transform);
wlr_matrix_translate(output_matrix, - tr_size.width / 2.0, wlr_matrix_translate(output_matrix, - tr_size.width / 2.0f,
- tr_size.height / 2.0); - tr_size.height / 2.0f);
} }
float matrix[9]; float matrix[9];
@ -446,12 +446,12 @@ static void output_cursor_commit(struct wlr_output_cursor *cursor,
// Some clients commit a cursor surface with a NULL buffer to hide it. // Some clients commit a cursor surface with a NULL buffer to hide it.
cursor->enabled = wlr_surface_has_buffer(surface); cursor->enabled = wlr_surface_has_buffer(surface);
cursor->width = surface->current.width * cursor->output->scale; cursor->width = (int)(surface->current.width * cursor->output->scale);
cursor->height = surface->current.height * cursor->output->scale; cursor->height = (int)(surface->current.height * cursor->output->scale);
output_cursor_update_visible(cursor); output_cursor_update_visible(cursor);
if (update_hotspot) { if (update_hotspot) {
cursor->hotspot_x -= surface->current.dx * cursor->output->scale; cursor->hotspot_x -= (int32_t)(surface->current.dx * cursor->output->scale);
cursor->hotspot_y -= surface->current.dy * cursor->output->scale; cursor->hotspot_y -= (int32_t)(surface->current.dy * cursor->output->scale);
} }
if (output_cursor_attempt_hardware(cursor)) { if (output_cursor_attempt_hardware(cursor)) {
@ -478,8 +478,8 @@ static void output_cursor_handle_destroy(struct wl_listener *listener,
void wlr_output_cursor_set_surface(struct wlr_output_cursor *cursor, void wlr_output_cursor_set_surface(struct wlr_output_cursor *cursor,
struct wlr_surface *surface, int32_t hotspot_x, int32_t hotspot_y) { struct wlr_surface *surface, int32_t hotspot_x, int32_t hotspot_y) {
hotspot_x *= cursor->output->scale; hotspot_x = (int32_t)(hotspot_x * cursor->output->scale);
hotspot_y *= cursor->output->scale; hotspot_y = (int32_t)(hotspot_y * cursor->output->scale);
if (surface && surface == cursor->surface) { if (surface && surface == cursor->surface) {
// Only update the hotspot: surface hasn't changed // Only update the hotspot: surface hasn't changed

View file

@ -197,10 +197,10 @@ static void output_update_matrix(struct wlr_output *output) {
wlr_output_transformed_resolution(output, &tr_width, &tr_height); wlr_output_transformed_resolution(output, &tr_width, &tr_height);
wlr_matrix_translate(output->transform_matrix, wlr_matrix_translate(output->transform_matrix,
output->width / 2.0, output->height / 2.0); output->width / 2.0f, output->height / 2.0f);
wlr_matrix_transform(output->transform_matrix, output->transform); wlr_matrix_transform(output->transform_matrix, output->transform);
wlr_matrix_translate(output->transform_matrix, wlr_matrix_translate(output->transform_matrix,
- tr_width / 2.0, - tr_height / 2.0); - tr_width / 2.0f, - tr_height / 2.0f);
} }
} }
@ -439,8 +439,8 @@ void wlr_output_transformed_resolution(struct wlr_output *output,
void wlr_output_effective_resolution(struct wlr_output *output, void wlr_output_effective_resolution(struct wlr_output *output,
int *width, int *height) { int *width, int *height) {
wlr_output_transformed_resolution(output, width, height); wlr_output_transformed_resolution(output, width, height);
*width /= output->scale; *width = (int)(*width / output->scale);
*height /= output->scale; *height = (int)(*height / output->scale);
} }
struct wlr_output_mode *wlr_output_preferred_mode(struct wlr_output *output) { struct wlr_output_mode *wlr_output_preferred_mode(struct wlr_output *output) {

View file

@ -601,7 +601,8 @@ void wlr_scene_buffer_set_buffer_with_damage(struct wlr_scene_buffer *scene_buff
wlr_region_transform(&trans_damage, damage, wlr_region_transform(&trans_damage, damage,
scene_buffer->transform, buffer->width, buffer->height); scene_buffer->transform, buffer->width, buffer->height);
pixman_region32_intersect_rect(&trans_damage, &trans_damage, pixman_region32_intersect_rect(&trans_damage, &trans_damage,
box.x, box.y, box.width, box.height); (int)box.x, (int)box.y,
(unsigned int)box.width, (unsigned int)box.height);
struct wlr_scene *scene = scene_node_get_root(&scene_buffer->node); struct wlr_scene *scene = scene_node_get_root(&scene_buffer->node);
struct wlr_scene_output *scene_output; struct wlr_scene_output *scene_output;
@ -610,18 +611,21 @@ void wlr_scene_buffer_set_buffer_with_damage(struct wlr_scene_buffer *scene_buff
pixman_region32_t output_damage; pixman_region32_t output_damage;
pixman_region32_init(&output_damage); pixman_region32_init(&output_damage);
wlr_region_scale_xy(&output_damage, &trans_damage, wlr_region_scale_xy(&output_damage, &trans_damage,
output_scale * scale_x, output_scale * scale_y); (float)(output_scale * scale_x),
(float)(output_scale * scale_y));
pixman_region32_t cull_region; pixman_region32_t cull_region;
pixman_region32_init(&cull_region); pixman_region32_init(&cull_region);
wlr_region_scale(&cull_region, &scene_buffer->node.visible, output_scale); wlr_region_scale(&cull_region, &scene_buffer->node.visible, output_scale);
pixman_region32_translate(&cull_region, -lx * output_scale, -ly * output_scale); pixman_region32_translate(&cull_region,
(int)(-lx * output_scale),
(int)(-ly * output_scale));
pixman_region32_intersect(&output_damage, &output_damage, &cull_region); pixman_region32_intersect(&output_damage, &output_damage, &cull_region);
pixman_region32_fini(&cull_region); pixman_region32_fini(&cull_region);
pixman_region32_translate(&output_damage, pixman_region32_translate(&output_damage,
(lx - scene_output->x) * output_scale, (int)((lx - scene_output->x) * output_scale),
(ly - scene_output->y) * output_scale); (int)((ly - scene_output->y) * output_scale));
if (wlr_damage_ring_add(&scene_output->damage_ring, &output_damage)) { if (wlr_damage_ring_add(&scene_output->damage_ring, &output_damage)) {
wlr_output_schedule_frame(scene_output->output); wlr_output_schedule_frame(scene_output->output);
} }
@ -740,14 +744,14 @@ static void scene_node_get_size(struct wlr_scene_node *node,
} }
static int scale_length(int length, int offset, float scale) { static int scale_length(int length, int offset, float scale) {
return round((offset + length) * scale) - round(offset * scale); return (int)(round((offset + length) * scale) - round(offset * scale));
} }
static void scale_box(struct wlr_box *box, float scale) { static void scale_box(struct wlr_box *box, float scale) {
box->width = scale_length(box->width, box->x, scale); box->width = scale_length(box->width, box->x, scale);
box->height = scale_length(box->height, box->y, scale); box->height = scale_length(box->height, box->y, scale);
box->x = round(box->x * scale); box->x = (int)round(box->x * scale);
box->y = round(box->y * scale); box->y = (int)round(box->y * scale);
} }
void wlr_scene_node_set_enabled(struct wlr_scene_node *node, bool enabled) { void wlr_scene_node_set_enabled(struct wlr_scene_node *node, bool enabled) {
@ -900,8 +904,8 @@ void wlr_scene_node_for_each_buffer(struct wlr_scene_node *node,
} }
struct node_at_data { struct node_at_data {
double lx, ly; int lx, ly;
double rx, ry; int rx, ry;
struct wlr_scene_node *node; struct wlr_scene_node *node;
}; };
@ -909,8 +913,8 @@ static bool scene_node_at_iterator(struct wlr_scene_node *node,
int lx, int ly, void *data) { int lx, int ly, void *data) {
struct node_at_data *at_data = data; struct node_at_data *at_data = data;
double rx = at_data->lx - lx; int rx = at_data->lx - lx;
double ry = at_data->ly - ly; int ry = at_data->ly - ly;
if (node->type == WLR_SCENE_NODE_BUFFER) { if (node->type == WLR_SCENE_NODE_BUFFER) {
struct wlr_scene_buffer *scene_buffer = wlr_scene_buffer_from_node(node); struct wlr_scene_buffer *scene_buffer = wlr_scene_buffer_from_node(node);
@ -930,15 +934,15 @@ static bool scene_node_at_iterator(struct wlr_scene_node *node,
struct wlr_scene_node *wlr_scene_node_at(struct wlr_scene_node *node, struct wlr_scene_node *wlr_scene_node_at(struct wlr_scene_node *node,
double lx, double ly, double *nx, double *ny) { double lx, double ly, double *nx, double *ny) {
struct wlr_box box = { struct wlr_box box = {
.x = floor(lx), .x = (int)floor(lx),
.y = floor(ly), .y = (int)floor(ly),
.width = 1, .width = 1,
.height = 1 .height = 1
}; };
struct node_at_data data = { struct node_at_data data = {
.lx = lx, .lx = (int)lx,
.ly = ly .ly = (int)ly
}; };
if (scene_nodes_in_box(node, &box, scene_node_at_iterator, &data)) { if (scene_nodes_in_box(node, &box, scene_node_at_iterator, &data)) {
@ -1545,7 +1549,7 @@ bool wlr_scene_output_commit(struct wlr_scene_output *scene_output) {
struct timespec time_diff; struct timespec time_diff;
timespec_sub(&time_diff, &now, &damage->when); timespec_sub(&time_diff, &now, &damage->when);
int64_t time_diff_ms = timespec_to_msec(&time_diff); int64_t time_diff_ms = timespec_to_msec(&time_diff);
float alpha = 1.0 - (double)time_diff_ms / HIGHLIGHT_DAMAGE_FADEOUT_TIME; float alpha = 1.0f - (float)time_diff_ms / HIGHLIGHT_DAMAGE_FADEOUT_TIME;
int nrects; int nrects;
pixman_box32_t *rects = pixman_region32_rectangles(&damage->region, &nrects); pixman_box32_t *rects = pixman_region32_rectangles(&damage->region, &nrects);
@ -1557,7 +1561,7 @@ bool wlr_scene_output_commit(struct wlr_scene_output *scene_output) {
.height = rects[i].y2 - rects[i].y1, .height = rects[i].y2 - rects[i].y1,
}; };
float color[4] = { alpha * .5, 0.0, 0.0, alpha * .5 }; float color[4] = { alpha * 0.5f, 0.0f, 0.0f, alpha * 0.5f };
wlr_render_rect(renderer, &box, color, output->transform_matrix); wlr_render_rect(renderer, &box, color, output->transform_matrix);
} }
} }

View file

@ -350,8 +350,8 @@ void wlr_seat_pointer_send_axis(struct wlr_seat *wlr_seat, uint32_t time,
if (send_source && version >= WL_POINTER_AXIS_SOURCE_SINCE_VERSION) { if (send_source && version >= WL_POINTER_AXIS_SOURCE_SINCE_VERSION) {
wl_pointer_send_axis_source(resource, source); wl_pointer_send_axis_source(resource, source);
} }
if (value) { if (value != 0.0) {
if (value_discrete) { if (value_discrete != 0) {
if (version >= WL_POINTER_AXIS_VALUE120_SINCE_VERSION) { if (version >= WL_POINTER_AXIS_VALUE120_SINCE_VERSION) {
// High resolution discrete scrolling // High resolution discrete scrolling
wl_pointer_send_axis_value120(resource, orientation, wl_pointer_send_axis_value120(resource, orientation,

View file

@ -505,7 +505,7 @@ void wlr_send_tablet_v2_tablet_pad_strip(struct wlr_tablet_v2_tablet_pad *pad,
if (position < 0) { if (position < 0) {
zwp_tablet_pad_strip_v2_send_stop(resource); zwp_tablet_pad_strip_v2_send_stop(resource);
} else { } else {
zwp_tablet_pad_strip_v2_send_position(resource, position * 65535); zwp_tablet_pad_strip_v2_send_position(resource, (int)(position * 65535));
} }
zwp_tablet_pad_strip_v2_send_frame(resource, time); zwp_tablet_pad_strip_v2_send_frame(resource, time);
} }
@ -526,7 +526,8 @@ void wlr_send_tablet_v2_tablet_pad_ring(struct wlr_tablet_v2_tablet_pad *pad,
if (position < 0) { if (position < 0) {
zwp_tablet_pad_ring_v2_send_stop(resource); zwp_tablet_pad_ring_v2_send_stop(resource);
} else { } else {
zwp_tablet_pad_ring_v2_send_angle(resource, position); zwp_tablet_pad_ring_v2_send_angle(resource,
wl_fixed_from_double(position));
} }
zwp_tablet_pad_ring_v2_send_frame(resource, time); zwp_tablet_pad_ring_v2_send_frame(resource, time);
} }

View file

@ -415,7 +415,7 @@ void wlr_send_tablet_v2_tablet_tool_pressure(
struct wlr_tablet_v2_tablet_tool *tool, double pressure) { struct wlr_tablet_v2_tablet_tool *tool, double pressure) {
if (tool->current_client) { if (tool->current_client) {
zwp_tablet_tool_v2_send_pressure(tool->current_client->resource, zwp_tablet_tool_v2_send_pressure(tool->current_client->resource,
pressure * 65535); (uint32_t)(pressure * 65535));
queue_tool_frame(tool->current_client); queue_tool_frame(tool->current_client);
} }
@ -425,7 +425,7 @@ void wlr_send_tablet_v2_tablet_tool_distance(
struct wlr_tablet_v2_tablet_tool *tool, double distance) { struct wlr_tablet_v2_tablet_tool *tool, double distance) {
if (tool->current_client) { if (tool->current_client) {
zwp_tablet_tool_v2_send_distance(tool->current_client->resource, zwp_tablet_tool_v2_send_distance(tool->current_client->resource,
distance * 65535); (uint32_t)(distance * 65535));
queue_tool_frame(tool->current_client); queue_tool_frame(tool->current_client);
} }
@ -462,7 +462,7 @@ void wlr_send_tablet_v2_tablet_tool_slider(
} }
zwp_tablet_tool_v2_send_slider(tool->current_client->resource, zwp_tablet_tool_v2_send_slider(tool->current_client->resource,
position * 65535); (uint32_t)(position * 65535));
queue_tool_frame(tool->current_client); queue_tool_frame(tool->current_client);
} }
@ -489,7 +489,7 @@ void wlr_send_tablet_v2_tablet_tool_wheel(
struct wlr_tablet_v2_tablet_tool *tool, double degrees, int32_t clicks) { struct wlr_tablet_v2_tablet_tool *tool, double degrees, int32_t clicks) {
if (tool->current_client) { if (tool->current_client) {
zwp_tablet_tool_v2_send_wheel(tool->current_client->resource, zwp_tablet_tool_v2_send_wheel(tool->current_client->resource,
clicks, degrees); wl_fixed_from_double(degrees), clicks);
queue_tool_frame(tool->current_client); queue_tool_frame(tool->current_client);
} }

View file

@ -164,8 +164,8 @@ static void surface_state_viewport_src_size(struct wlr_surface_state *state,
} }
if (state->viewport.has_src) { if (state->viewport.has_src) {
*out_width = state->viewport.src.width; *out_width = (int)state->viewport.src.width;
*out_height = state->viewport.src.height; *out_height = (int)state->viewport.src.height;
} else { } else {
surface_state_transformed_buffer_size(state, surface_state_transformed_buffer_size(state,
out_width, out_height); out_width, out_height);
@ -248,13 +248,13 @@ static void surface_update_damage(pixman_region32_t *buffer_damage,
float scale_x = (float)pending->viewport.dst_width / src_width; float scale_x = (float)pending->viewport.dst_width / src_width;
float scale_y = (float)pending->viewport.dst_height / src_height; float scale_y = (float)pending->viewport.dst_height / src_height;
wlr_region_scale_xy(&surface_damage, &surface_damage, wlr_region_scale_xy(&surface_damage, &surface_damage,
1.0 / scale_x, 1.0 / scale_y); 1.0f / scale_x, 1.0f / scale_y);
} }
if (pending->viewport.has_src) { if (pending->viewport.has_src) {
// This is lossy: do a best-effort conversion // This is lossy: do a best-effort conversion
pixman_region32_translate(&surface_damage, pixman_region32_translate(&surface_damage,
floor(pending->viewport.src.x), (int)floor(pending->viewport.src.x),
floor(pending->viewport.src.y)); (int)floor(pending->viewport.src.y));
} }
wlr_region_scale(&surface_damage, &surface_damage, pending->scale); wlr_region_scale(&surface_damage, &surface_damage, pending->scale);
@ -795,7 +795,8 @@ bool wlr_surface_point_accepts_input(struct wlr_surface *surface,
double sx, double sy) { double sx, double sy) {
return sx >= 0 && sx < surface->current.width && return sx >= 0 && sx < surface->current.width &&
sy >= 0 && sy < surface->current.height && sy >= 0 && sy < surface->current.height &&
pixman_region32_contains_point(&surface->current.input, floor(sx), floor(sy), NULL); pixman_region32_contains_point(&surface->current.input,
(int)floor(sx), (int)floor(sy), NULL);
} }
struct wlr_surface *wlr_surface_surface_at(struct wlr_surface *surface, struct wlr_surface *wlr_surface_surface_at(struct wlr_surface *surface,
@ -1018,14 +1019,14 @@ void wlr_surface_get_effective_damage(struct wlr_surface *surface,
wlr_region_transform(damage, &surface->buffer_damage, wlr_region_transform(damage, &surface->buffer_damage,
surface->current.transform, surface->current.buffer_width, surface->current.transform, surface->current.buffer_width,
surface->current.buffer_height); surface->current.buffer_height);
wlr_region_scale(damage, damage, 1.0 / (float)surface->current.scale); wlr_region_scale(damage, damage, 1.0f / (float)surface->current.scale);
if (surface->current.viewport.has_src) { if (surface->current.viewport.has_src) {
struct wlr_box src_box = { struct wlr_box src_box = {
.x = floor(surface->current.viewport.src.x), .x = (int)floor(surface->current.viewport.src.x),
.y = floor(surface->current.viewport.src.y), .y = (int)floor(surface->current.viewport.src.y),
.width = ceil(surface->current.viewport.src.width), .width = (int)ceil(surface->current.viewport.src.width),
.height = ceil(surface->current.viewport.src.height), .height = (int)ceil(surface->current.viewport.src.height),
}; };
crop_region(damage, damage, &src_box); crop_region(damage, damage, &src_box);
} }

View file

@ -280,7 +280,7 @@ bool wlr_cursor_warp(struct wlr_cursor *cur, struct wlr_input_device *dev,
result = wlr_box_contains_point(&mapping, lx, ly); result = wlr_box_contains_point(&mapping, lx, ly);
} else { } else {
result = wlr_output_layout_contains_point(cur->state->layout, NULL, result = wlr_output_layout_contains_point(cur->state->layout, NULL,
lx, ly); (int)lx, (int)ly);
} }
if (result) { if (result) {
@ -818,8 +818,8 @@ static void handle_layout_change(struct wl_listener *listener, void *data) {
wl_container_of(listener, state, layout_change); wl_container_of(listener, state, layout_change);
struct wlr_output_layout *layout = data; struct wlr_output_layout *layout = data;
if (!wlr_output_layout_contains_point(layout, NULL, state->cursor->x, if (!wlr_output_layout_contains_point(layout, NULL,
state->cursor->y)) { (int)state->cursor->x, (int)state->cursor->y)) {
// the output we were on has gone away so go to the closest boundary // the output we were on has gone away so go to the closest boundary
// point // point
double x, y; double x, y;

View file

@ -558,7 +558,7 @@ void wlr_layer_surface_v1_for_each_popup_surface(struct wlr_layer_surface_v1 *su
continue; continue;
} }
double popup_sx, popup_sy; int popup_sx, popup_sy;
popup_sx = popup->current.geometry.x - popup->base->current.geometry.x; popup_sx = popup->current.geometry.x - popup->base->current.geometry.x;
popup_sy = popup->current.geometry.y - popup->base->current.geometry.y; popup_sy = popup->current.geometry.y - popup->base->current.geometry.y;

View file

@ -63,9 +63,9 @@ void wlr_matrix_scale(float mat[static 9], float x, float y) {
void wlr_matrix_rotate(float mat[static 9], float rad) { void wlr_matrix_rotate(float mat[static 9], float rad) {
float rotate[9] = { float rotate[9] = {
cos(rad), -sin(rad), 0.0f, cosf(rad), -sinf(rad), 0.0f,
sin(rad), cos(rad), 0.0f, sinf(rad), cosf(rad), 0.0f,
0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f,
}; };
wlr_matrix_multiply(mat, mat, rotate); wlr_matrix_multiply(mat, mat, rotate);
} }
@ -133,8 +133,8 @@ void matrix_projection(float mat[static 9], int width, int height,
mat[4] = y * -t[4]; mat[4] = y * -t[4];
// Translation // Translation
mat[2] = -copysign(1.0f, mat[0] + mat[1]); mat[2] = -copysignf(1.0f, mat[0] + mat[1]);
mat[5] = -copysign(1.0f, mat[3] + mat[4]); mat[5] = -copysignf(1.0f, mat[3] + mat[4]);
// Identity // Identity
mat[8] = 1.0f; mat[8] = 1.0f;

View file

@ -247,7 +247,7 @@ static void config_head_handle_set_scale(struct wl_client *client,
return; return;
} }
float scale = wl_fixed_to_double(scale_fixed); float scale = (float)wl_fixed_to_double(scale_fixed);
if (scale <= 0) { if (scale <= 0) {
wl_resource_post_error(config_head_resource, wl_resource_post_error(config_head_resource,
ZWLR_OUTPUT_CONFIGURATION_HEAD_V1_ERROR_INVALID_SCALE, ZWLR_OUTPUT_CONFIGURATION_HEAD_V1_ERROR_INVALID_SCALE,

View file

@ -570,10 +570,10 @@ static void capture_output(struct wl_client *wl_client,
buffer_box = *box; buffer_box = *box;
wlr_box_transform(&buffer_box, &buffer_box, output->transform, ow, oh); wlr_box_transform(&buffer_box, &buffer_box, output->transform, ow, oh);
buffer_box.x *= output->scale; buffer_box.x = (int)(buffer_box.x * output->scale);
buffer_box.y *= output->scale; buffer_box.y = (int)(buffer_box.y * output->scale);
buffer_box.width *= output->scale; buffer_box.width = (int)(buffer_box.width * output->scale);
buffer_box.height *= output->scale; buffer_box.height = (int)(buffer_box.height * output->scale);
} }
frame->box = buffer_box; frame->box = buffer_box;

View file

@ -46,7 +46,8 @@ bool wlr_xcursor_manager_load(struct wlr_xcursor_manager *manager,
return false; return false;
} }
theme->scale = scale; theme->scale = scale;
theme->theme = wlr_xcursor_theme_load(manager->name, manager->size * scale); theme->theme = wlr_xcursor_theme_load(manager->name,
(int)(manager->size * scale));
if (theme->theme == NULL) { if (theme->theme == NULL) {
free(theme); free(theme);
return false; return false;

View file

@ -528,16 +528,19 @@ static void xdg_surface_for_each_popup_surface(struct wlr_xdg_surface *surface,
double popup_sx, popup_sy; double popup_sx, popup_sy;
wlr_xdg_popup_get_position(popup, &popup_sx, &popup_sy); wlr_xdg_popup_get_position(popup, &popup_sx, &popup_sy);
int sx = x + (int)popup_sx, sy = y + (int)popup_sy;
struct xdg_surface_iterator_data data = { struct xdg_surface_iterator_data data = {
.user_iterator = iterator, .user_iterator = iterator,
.user_data = user_data, .user_data = user_data,
.x = x + popup_sx, .y = y + popup_sy, .x = sx,
.y = sy,
}; };
wlr_surface_for_each_surface(popup->base->surface, wlr_surface_for_each_surface(popup->base->surface,
xdg_surface_iterator, &data); xdg_surface_iterator, &data);
xdg_surface_for_each_popup_surface(popup->base, xdg_surface_for_each_popup_surface(popup->base,
x + popup_sx, y + popup_sy, iterator, user_data); sx, sy, iterator, user_data);
} }
} }

View file

@ -50,10 +50,13 @@ bool wlr_box_intersection(struct wlr_box *dest, const struct wlr_box *box_a,
return false; return false;
} }
int x1 = fmax(box_a->x, box_b->x); int x1 = box_a->x > box_b->x ? box_a->x : box_b->x;
int y1 = fmax(box_a->y, box_b->y); int y1 = box_a->y > box_b->y ? box_a->y : box_b->y;
int x2 = fmin(box_a->x + box_a->width, box_b->x + box_b->width);
int y2 = fmin(box_a->y + box_a->height, box_b->y + box_b->height); int x2a = box_a->x + box_a->width, x2b = box_b->x + box_b->width;
int y2a = box_a->y + box_a->height, y2b = box_b->y + box_b->height;
int x2 = x2a < x2b ? x2a : x2b;
int y2 = y2a < y2b ? y2a : y2b;
dest->x = x1; dest->x = x1;
dest->y = y1; dest->y = y1;

View file

@ -25,10 +25,10 @@ void wlr_region_scale_xy(pixman_region32_t *dst, pixman_region32_t *src,
} }
for (int i = 0; i < nrects; ++i) { for (int i = 0; i < nrects; ++i) {
dst_rects[i].x1 = floor(src_rects[i].x1 * scale_x); dst_rects[i].x1 = (int)floorf(src_rects[i].x1 * scale_x);
dst_rects[i].x2 = ceil(src_rects[i].x2 * scale_x); dst_rects[i].x2 = (int)ceilf(src_rects[i].x2 * scale_x);
dst_rects[i].y1 = floor(src_rects[i].y1 * scale_y); dst_rects[i].y1 = (int)floorf(src_rects[i].y1 * scale_y);
dst_rects[i].y2 = ceil(src_rects[i].y2 * scale_y); dst_rects[i].y2 = (int)ceilf(src_rects[i].y2 * scale_y);
} }
pixman_region32_fini(dst); pixman_region32_fini(dst);
@ -152,32 +152,32 @@ void wlr_region_rotated_bounds(pixman_region32_t *dst, pixman_region32_t *src,
} }
for (int i = 0; i < nrects; ++i) { for (int i = 0; i < nrects; ++i) {
double x1 = src_rects[i].x1 - ox; float x1 = src_rects[i].x1 - ox;
double y1 = src_rects[i].y1 - oy; float y1 = src_rects[i].y1 - oy;
double x2 = src_rects[i].x2 - ox; float x2 = src_rects[i].x2 - ox;
double y2 = src_rects[i].y2 - oy; float y2 = src_rects[i].y2 - oy;
double rx1 = x1 * cos(rotation) - y1 * sin(rotation); float rx1 = x1 * cosf(rotation) - y1 * sinf(rotation);
double ry1 = x1 * sin(rotation) + y1 * cos(rotation); float ry1 = x1 * sinf(rotation) + y1 * cosf(rotation);
double rx2 = x2 * cos(rotation) - y1 * sin(rotation); float rx2 = x2 * cosf(rotation) - y1 * sinf(rotation);
double ry2 = x2 * sin(rotation) + y1 * cos(rotation); float ry2 = x2 * sinf(rotation) + y1 * cosf(rotation);
double rx3 = x2 * cos(rotation) - y2 * sin(rotation); float rx3 = x2 * cosf(rotation) - y2 * sinf(rotation);
double ry3 = x2 * sin(rotation) + y2 * cos(rotation); float ry3 = x2 * sinf(rotation) + y2 * cosf(rotation);
double rx4 = x1 * cos(rotation) - y2 * sin(rotation); float rx4 = x1 * cosf(rotation) - y2 * sinf(rotation);
double ry4 = x1 * sin(rotation) + y2 * cos(rotation); float ry4 = x1 * sinf(rotation) + y2 * cosf(rotation);
x1 = fmin(fmin(rx1, rx2), fmin(rx3, rx4)); x1 = fminf(fminf(rx1, rx2), fminf(rx3, rx4));
y1 = fmin(fmin(ry1, ry2), fmin(ry3, ry4)); y1 = fminf(fminf(ry1, ry2), fminf(ry3, ry4));
x2 = fmax(fmax(rx1, rx2), fmax(rx3, rx4)); x2 = fmaxf(fmaxf(rx1, rx2), fmaxf(rx3, rx4));
y2 = fmax(fmax(ry1, ry2), fmax(ry3, ry4)); y2 = fmaxf(fmaxf(ry1, ry2), fmaxf(ry3, ry4));
dst_rects[i].x1 = floor(ox + x1); dst_rects[i].x1 = (int)floorf(ox + x1);
dst_rects[i].x2 = ceil(ox + x2); dst_rects[i].x2 = (int)ceilf(ox + x2);
dst_rects[i].y1 = floor(oy + y1); dst_rects[i].y1 = (int)floorf(oy + y1);
dst_rects[i].y2 = ceil(oy + y2); dst_rects[i].y2 = (int)ceilf(oy + y2);
} }
pixman_region32_fini(dst); pixman_region32_fini(dst);
@ -210,8 +210,8 @@ static void region_confine(pixman_region32_t *region, double x1, double y1, doub
double y = fmax(fmin(delta * dy + y1, box.y2 - 1), box.y1); double y = fmax(fmin(delta * dy + y1, box.y2 - 1), box.y1);
// Go one unit past the boundary to find an adjacent box. // Go one unit past the boundary to find an adjacent box.
int x_ext = floor(x) + (dx == 0 ? 0 : dx > 0 ? 1 : -1); int x_ext = (int)floor(x) + (dx == 0 ? 0 : dx > 0 ? 1 : -1);
int y_ext = floor(y) + (dy == 0 ? 0 : dy > 0 ? 1 : -1); int y_ext = (int)floor(y) + (dy == 0 ? 0 : dy > 0 ? 1 : -1);
if (pixman_region32_contains_point(region, x_ext, y_ext, &box)) { if (pixman_region32_contains_point(region, x_ext, y_ext, &box)) {
return region_confine(region, x, y, x2, y2, x2_out, y2_out, box); return region_confine(region, x, y, x2, y2, x2_out, y2_out, box);
@ -245,7 +245,8 @@ static void region_confine(pixman_region32_t *region, double x1, double y1, doub
bool wlr_region_confine(pixman_region32_t *region, double x1, double y1, double x2, bool wlr_region_confine(pixman_region32_t *region, double x1, double y1, double x2,
double y2, double *x2_out, double *y2_out) { double y2, double *x2_out, double *y2_out) {
pixman_box32_t box; pixman_box32_t box;
if (pixman_region32_contains_point(region, floor(x1), floor(y1), &box)) { if (pixman_region32_contains_point(region,
(int)floor(x1), (int)floor(y1), &box)) {
region_confine(region, x1, y1, x2, y2, x2_out, y2_out, box); region_confine(region, x1, y1, x2, y2, x2_out, y2_out, box);
return true; return true;
} else { } else {