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meson: add -Wfloat-conversion
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parent
2ad25b1460
commit
cf857ecf7b
31 changed files with 220 additions and 204 deletions
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@ -91,17 +91,17 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
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wlr_renderer_begin(sample->renderer, wlr_output->width, wlr_output->height);
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wlr_renderer_clear(sample->renderer, (float[]){0.25f, 0.25f, 0.25f, 1});
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float distance = 0.8f * (1 - sample->distance);
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float distance = 0.8f * (float)(1.0 - sample->distance);
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float tool_color[4] = { distance, distance, distance, 1 };
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for (size_t i = 0; sample->button && i < 4; ++i) {
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tool_color[i] = sample->tool_color[i];
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}
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float scale = 4;
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float pad_width = sample->width_mm * scale;
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float pad_height = sample->height_mm * scale;
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float left = width / 2.0f - pad_width / 2.0f;
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float top = height / 2.0f - pad_height / 2.0f;
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int pad_width = (int)(sample->width_mm * scale);
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int pad_height = (int)(sample->height_mm * scale);
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int left = (int)(width / 2.0f - pad_width / 2.0f);
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int top = (int)(height / 2.0f - pad_height / 2.0f);
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const struct wlr_box box = {
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.x = left, .y = top,
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.width = pad_width, .height = pad_height,
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@ -111,18 +111,18 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
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if (sample->proximity) {
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struct wlr_box box = {
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.x = (sample->x * pad_width) - 8 * (sample->pressure + 1) + left,
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.y = (sample->y * pad_height) - 8 * (sample->pressure + 1) + top,
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.width = 16 * (sample->pressure + 1),
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.height = 16 * (sample->pressure + 1),
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.x = (int)((sample->x * pad_width) - 8 * (sample->pressure + 1) + left),
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.y = (int)((sample->y * pad_height) - 8 * (sample->pressure + 1) + top),
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.width = (int)(16 * (sample->pressure + 1)),
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.height = (int)(16 * (sample->pressure + 1)),
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};
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float matrix[9];
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wlr_matrix_project_box(matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL,
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sample->ring, wlr_output->transform_matrix);
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(float)sample->ring, wlr_output->transform_matrix);
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wlr_render_quad_with_matrix(sample->renderer, tool_color, matrix);
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box.x += sample->x_tilt;
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box.y += sample->y_tilt;
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box.x += (int)sample->x_tilt;
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box.y += (int)sample->y_tilt;
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box.width /= 2;
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box.height /= 2;
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wlr_render_rect(sample->renderer, &box, tool_color,
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