mirror of
https://gitlab.freedesktop.org/wlroots/wlroots.git
synced 2026-04-21 06:46:46 -04:00
meson: add -Wfloat-conversion
This commit is contained in:
parent
2ad25b1460
commit
cf857ecf7b
31 changed files with 220 additions and 204 deletions
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@ -633,7 +633,7 @@ static int init_encoding(struct capture_context *ctx) {
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return 1;
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ctx->avctx->opaque = ctx;
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ctx->avctx->bit_rate = (int)ctx->out_bitrate*1000000.0f;
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ctx->avctx->bit_rate = (int)(ctx->out_bitrate * 1000000.0f);
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ctx->avctx->pix_fmt = ctx->software_format;
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ctx->avctx->time_base = (AVRational){ 1, 1000 };
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ctx->avctx->compression_level = 7;
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@ -62,10 +62,10 @@ static void render_surface(struct wlr_surface *surface,
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}
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struct wlr_box box = {
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.x = sx * output->scale,
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.y = sy * output->scale,
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.width = surface->current.width * output->scale,
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.height = surface->current.height * output->scale,
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.x = (int)(sx * output->scale),
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.y = (int)(sy * output->scale),
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.width = (int)(surface->current.width * output->scale),
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.height = (int)(surface->current.height * output->scale),
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};
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float matrix[9];
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@ -95,7 +95,7 @@ static void output_handle_frame(struct wl_listener *listener, void *data) {
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wlr_renderer_begin(renderer, width, height);
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float color[4] = {0.3, 0.3, 0.3, 1.0};
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float color[4] = {0.3f, 0.3f, 0.3f, 1.0f};
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wlr_renderer_clear(renderer, color);
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if (output->surface != NULL) {
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@ -26,9 +26,9 @@ static void render_frame(void) {
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glViewport(0, 0, width, height);
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if (keys) {
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glClearColor(1.0, 1.0, 1.0, 1.0);
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glClearColor(1.0f, 1.0f, 1.0f, 1.0f);
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} else {
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glClearColor(0.8, 0.4, 1.0, 1.0);
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glClearColor(0.8f, 0.4f, 1.0f, 1.0f);
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}
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glClear(GL_COLOR_BUFFER_BIT);
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@ -39,13 +39,13 @@ struct wl_egl_window *popup_egl_window;
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static uint32_t popup_width = 256, popup_height = 256;
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struct wlr_egl_surface *popup_egl_surface;
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struct wl_callback *popup_frame_callback;
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float popup_alpha = 1.0, popup_red = 0.5f;
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float popup_alpha = 1.0f, popup_red = 0.5f;
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static uint32_t layer = ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND;
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static uint32_t anchor = 0;
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static uint32_t width = 256, height = 256;
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static int32_t margin_top = 0;
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static double alpha = 1.0;
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static float alpha = 1.0f;
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static bool run_display = true;
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static bool animate = false;
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static enum zwlr_layer_surface_v1_keyboard_interactivity keyboard_interactive =
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@ -148,15 +148,15 @@ static void draw(void) {
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}
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static void draw_popup(void) {
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static float alpha_mod = -0.01;
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static float alpha_mod = -0.01f;
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eglMakeCurrent(egl_display, popup_egl_surface, popup_egl_surface, egl_context);
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glViewport(0, 0, popup_width, popup_height);
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glClearColor(popup_red * popup_alpha, 0.5f * popup_alpha,
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0.5f * popup_alpha, popup_alpha);
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popup_alpha += alpha_mod;
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if (popup_alpha < 0.01 || popup_alpha >= 1.0f) {
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alpha_mod *= -1.0;
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if (popup_alpha < 0.01f || popup_alpha >= 1.0f) {
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alpha_mod *= -1.0f;
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}
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glClear(GL_COLOR_BUFFER_BIT);
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@ -324,9 +324,9 @@ static void wl_pointer_button(void *data, struct wl_pointer *wl_pointer,
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} else if (input_surface == popup_wl_surface) {
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if (state == WL_POINTER_BUTTON_STATE_PRESSED) {
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if (button == BTN_LEFT && popup_red <= 0.9f) {
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popup_red += 0.1;
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popup_red += 0.1f;
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} else if (button == BTN_RIGHT && popup_red >= 0.1f) {
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popup_red -= 0.1;
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popup_red -= 0.1f;
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}
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}
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} else {
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@ -541,7 +541,7 @@ int main(int argc, char **argv) {
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break;
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}
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case 't':
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alpha = atof(optarg);
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alpha = (float)atof(optarg);
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break;
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case 'm': {
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char *endptr = optarg;
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@ -82,25 +82,25 @@ static void animate_cat(struct sample_state *sample,
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sample->x_offs = l_output->x + 20;
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sample->y_offs = l_output->y + 20;
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} else if (ur_collision && ul_collision) {
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sample->y_vel = fabs(sample->y_vel);
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sample->y_vel = fabsf(sample->y_vel);
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} else if (lr_collision && ll_collision) {
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sample->y_vel = -fabs(sample->y_vel);
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sample->y_vel = -fabsf(sample->y_vel);
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} else if (ll_collision && ul_collision) {
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sample->x_vel = fabs(sample->x_vel);
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sample->x_vel = fabsf(sample->x_vel);
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} else if (ur_collision && lr_collision) {
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sample->x_vel = -fabs(sample->x_vel);
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sample->x_vel = -fabsf(sample->x_vel);
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} else {
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if (ur_collision || lr_collision) {
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sample->x_vel = -fabs(sample->x_vel);
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sample->x_vel = -fabsf(sample->x_vel);
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}
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if (ul_collision || ll_collision) {
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sample->x_vel = fabs(sample->x_vel);
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sample->x_vel = fabsf(sample->x_vel);
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}
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if (ul_collision || ur_collision) {
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sample->y_vel = fabs(sample->y_vel);
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sample->y_vel = fabsf(sample->y_vel);
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}
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if (ll_collision || lr_collision) {
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sample->y_vel = -fabs(sample->y_vel);
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sample->y_vel = -fabsf(sample->y_vel);
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}
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}
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@ -119,12 +119,12 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
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wlr_output_attach_render(wlr_output, NULL);
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wlr_renderer_begin(sample->renderer, wlr_output->width, wlr_output->height);
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wlr_renderer_clear(sample->renderer, (float[]){0.25f, 0.25f, 0.25f, 1});
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wlr_renderer_clear(sample->renderer, (float[]){0.25f, 0.25f, 0.25f, 1.0f});
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animate_cat(sample, output->output);
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struct wlr_box box = {
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.x = sample->x_offs, .y = sample->y_offs,
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.x = (int)sample->x_offs, .y = (int)sample->y_offs,
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.width = 128, .height = 128,
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};
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if (wlr_output_layout_intersects(sample->layout, output->output, &box)) {
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@ -135,7 +135,8 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
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&local_x, &local_y);
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wlr_render_texture(sample->renderer, sample->cat_texture,
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wlr_output->transform_matrix, local_x, local_y, 1.0f);
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wlr_output->transform_matrix,
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(int)local_x, (int)local_y, 1.0f);
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}
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wlr_renderer_end(sample->renderer);
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@ -87,9 +87,9 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
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wlr_output_commit(wlr_output);
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//TODO rotate with a delta time
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rotation += 0.05;
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rotation += 0.05f;
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if (rotation > 2 * M_PI) {
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rotation = 0.f;
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rotation = 0.0f;
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}
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sample->last_frame = now;
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@ -91,17 +91,17 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
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wlr_renderer_begin(sample->renderer, wlr_output->width, wlr_output->height);
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wlr_renderer_clear(sample->renderer, (float[]){0.25f, 0.25f, 0.25f, 1});
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float distance = 0.8f * (1 - sample->distance);
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float distance = 0.8f * (float)(1.0 - sample->distance);
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float tool_color[4] = { distance, distance, distance, 1 };
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for (size_t i = 0; sample->button && i < 4; ++i) {
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tool_color[i] = sample->tool_color[i];
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}
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float scale = 4;
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float pad_width = sample->width_mm * scale;
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float pad_height = sample->height_mm * scale;
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float left = width / 2.0f - pad_width / 2.0f;
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float top = height / 2.0f - pad_height / 2.0f;
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int pad_width = (int)(sample->width_mm * scale);
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int pad_height = (int)(sample->height_mm * scale);
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int left = (int)(width / 2.0f - pad_width / 2.0f);
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int top = (int)(height / 2.0f - pad_height / 2.0f);
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const struct wlr_box box = {
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.x = left, .y = top,
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.width = pad_width, .height = pad_height,
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@ -111,18 +111,18 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
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if (sample->proximity) {
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struct wlr_box box = {
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.x = (sample->x * pad_width) - 8 * (sample->pressure + 1) + left,
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.y = (sample->y * pad_height) - 8 * (sample->pressure + 1) + top,
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.width = 16 * (sample->pressure + 1),
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.height = 16 * (sample->pressure + 1),
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.x = (int)((sample->x * pad_width) - 8 * (sample->pressure + 1) + left),
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.y = (int)((sample->y * pad_height) - 8 * (sample->pressure + 1) + top),
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.width = (int)(16 * (sample->pressure + 1)),
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.height = (int)(16 * (sample->pressure + 1)),
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};
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float matrix[9];
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wlr_matrix_project_box(matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL,
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sample->ring, wlr_output->transform_matrix);
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(float)sample->ring, wlr_output->transform_matrix);
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wlr_render_quad_with_matrix(sample->renderer, tool_color, matrix);
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box.x += sample->x_tilt;
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box.y += sample->y_tilt;
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box.x += (int)sample->x_tilt;
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box.y += (int)sample->y_tilt;
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box.width /= 2;
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box.height /= 2;
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wlr_render_rect(sample->renderer, &box, tool_color,
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@ -69,9 +69,9 @@ struct wlr_egl_surface *egl_surface;
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static void draw(void) {
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eglMakeCurrent(egl_display, egl_surface, egl_surface, egl_context);
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float color[] = {1.0, 1.0, 0.0, 1.0};
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color[0] = enabled * 1.0;
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color[1] = entered * 1.0;
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float color[] = {1.0f, 1.0f, 0.0f, 1.0f};
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color[0] = enabled * 1.0f;
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color[1] = entered * 1.0f;
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glViewport(0, 0, width, height);
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glClearColor(color[0], color[1], color[2], 1.0);
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