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compositor: adjust surface_state_move() comment
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@ -273,7 +273,7 @@ static void surface_update_damage(pixman_region32_t *buffer_damage,
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}
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}
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/**
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/**
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* Append pending state to current state and clear pending state.
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* Overwrite state with a copy of the next state, then clear the next state.
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*/
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*/
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static void surface_state_move(struct wlr_surface_state *state,
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static void surface_state_move(struct wlr_surface_state *state,
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struct wlr_surface_state *next) {
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struct wlr_surface_state *next) {
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