mirror of
https://gitlab.freedesktop.org/wlroots/wlroots.git
synced 2025-11-02 09:01:38 -05:00
wlr_scene: Only allow parenting on a wlr_scene_tree
This commit is contained in:
parent
9eb71146ae
commit
ccd0f85c2a
8 changed files with 93 additions and 75 deletions
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@ -18,21 +18,21 @@ static void scene_layer_surface_handle_layer_surface_destroy(
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struct wl_listener *listener, void *data) {
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struct wlr_scene_layer_surface_v1 *scene_layer_surface =
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wl_container_of(listener, scene_layer_surface, layer_surface_destroy);
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wlr_scene_node_destroy(scene_layer_surface->node);
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wlr_scene_node_destroy(&scene_layer_surface->tree->node);
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}
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static void scene_layer_surface_handle_layer_surface_map(
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struct wl_listener *listener, void *data) {
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struct wlr_scene_layer_surface_v1 *scene_layer_surface =
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wl_container_of(listener, scene_layer_surface, layer_surface_map);
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wlr_scene_node_set_enabled(scene_layer_surface->node, true);
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wlr_scene_node_set_enabled(&scene_layer_surface->tree->node, true);
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}
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static void scene_layer_surface_handle_layer_surface_unmap(
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struct wl_listener *listener, void *data) {
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struct wlr_scene_layer_surface_v1 *scene_layer_surface =
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wl_container_of(listener, scene_layer_surface, layer_surface_unmap);
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wlr_scene_node_set_enabled(scene_layer_surface->node, false);
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wlr_scene_node_set_enabled(&scene_layer_surface->tree->node, false);
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}
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static void layer_surface_exclusive_zone(
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@ -122,7 +122,7 @@ void wlr_scene_layer_surface_v1_configure(
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box.y = bounds.y + bounds.height/2 - box.height/2;
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}
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wlr_scene_node_set_position(scene_layer_surface->node, box.x, box.y);
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wlr_scene_node_set_position(&scene_layer_surface->tree->node, box.x, box.y);
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wlr_layer_surface_v1_configure(layer_surface, box.width, box.height);
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if (state->exclusive_zone > 0) {
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@ -131,7 +131,7 @@ void wlr_scene_layer_surface_v1_configure(
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}
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struct wlr_scene_layer_surface_v1 *wlr_scene_layer_surface_v1_create(
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struct wlr_scene_node *parent,
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struct wlr_scene_tree *parent,
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struct wlr_layer_surface_v1 *layer_surface) {
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struct wlr_scene_layer_surface_v1 *scene_layer_surface =
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calloc(1, sizeof(*scene_layer_surface));
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@ -141,24 +141,23 @@ struct wlr_scene_layer_surface_v1 *wlr_scene_layer_surface_v1_create(
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scene_layer_surface->layer_surface = layer_surface;
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struct wlr_scene_tree *tree = wlr_scene_tree_create(parent);
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if (tree == NULL) {
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scene_layer_surface->tree = wlr_scene_tree_create(parent);
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if (scene_layer_surface->tree == NULL) {
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free(scene_layer_surface);
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return NULL;
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}
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scene_layer_surface->node = &tree->node;
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struct wlr_scene_node *surface_node = wlr_scene_subsurface_tree_create(
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scene_layer_surface->node, layer_surface->surface);
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if (surface_node == NULL) {
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wlr_scene_node_destroy(scene_layer_surface->node);
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struct wlr_scene_tree *surface_tree = wlr_scene_subsurface_tree_create(
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scene_layer_surface->tree, layer_surface->surface);
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if (surface_tree == NULL) {
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wlr_scene_node_destroy(&scene_layer_surface->tree->node);
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free(scene_layer_surface);
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return NULL;
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}
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scene_layer_surface->tree_destroy.notify =
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scene_layer_surface_handle_tree_destroy;
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wl_signal_add(&scene_layer_surface->node->events.destroy,
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wl_signal_add(&scene_layer_surface->tree->node.events.destroy,
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&scene_layer_surface->tree_destroy);
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scene_layer_surface->layer_surface_destroy.notify =
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@ -176,7 +175,7 @@ struct wlr_scene_layer_surface_v1 *wlr_scene_layer_surface_v1_create(
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wl_signal_add(&layer_surface->events.unmap,
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&scene_layer_surface->layer_surface_unmap);
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wlr_scene_node_set_enabled(scene_layer_surface->node,
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wlr_scene_node_set_enabled(&scene_layer_surface->tree->node,
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layer_surface->mapped);
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return scene_layer_surface;
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@ -148,13 +148,13 @@ static const struct wlr_addon_interface subsurface_tree_addon_impl = {
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};
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static struct wlr_scene_subsurface_tree *scene_surface_tree_create(
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struct wlr_scene_node *parent, struct wlr_surface *surface);
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struct wlr_scene_tree *parent, struct wlr_surface *surface);
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static bool subsurface_tree_create_subsurface(
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struct wlr_scene_subsurface_tree *parent,
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struct wlr_subsurface *subsurface) {
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struct wlr_scene_subsurface_tree *child = scene_surface_tree_create(
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&parent->tree->node, subsurface->surface);
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parent->tree, subsurface->surface);
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if (child == NULL) {
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return false;
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}
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@ -188,7 +188,7 @@ static void subsurface_tree_handle_surface_new_subsurface(
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}
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static struct wlr_scene_subsurface_tree *scene_surface_tree_create(
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struct wlr_scene_node *parent, struct wlr_surface *surface) {
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struct wlr_scene_tree *parent, struct wlr_surface *surface) {
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struct wlr_scene_subsurface_tree *subsurface_tree =
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calloc(1, sizeof(*subsurface_tree));
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if (subsurface_tree == NULL) {
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@ -201,7 +201,7 @@ static struct wlr_scene_subsurface_tree *scene_surface_tree_create(
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}
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subsurface_tree->scene_surface =
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wlr_scene_surface_create(&subsurface_tree->tree->node, surface);
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wlr_scene_surface_create(subsurface_tree->tree, surface);
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if (subsurface_tree->scene_surface == NULL) {
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goto error_scene_surface;
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}
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@ -248,12 +248,12 @@ error_surface_tree:
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return NULL;
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}
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struct wlr_scene_node *wlr_scene_subsurface_tree_create(
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struct wlr_scene_node *parent, struct wlr_surface *surface) {
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struct wlr_scene_tree *wlr_scene_subsurface_tree_create(
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struct wlr_scene_tree *parent, struct wlr_surface *surface) {
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struct wlr_scene_subsurface_tree *subsurface_tree =
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scene_surface_tree_create(parent, surface);
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if (subsurface_tree == NULL) {
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return NULL;
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}
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return &subsurface_tree->tree->node;
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return subsurface_tree->tree;
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}
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@ -135,7 +135,7 @@ struct wlr_scene_surface *wlr_scene_surface_from_buffer(
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return surface;
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}
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struct wlr_scene_surface *wlr_scene_surface_create(struct wlr_scene_node *parent,
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struct wlr_scene_surface *wlr_scene_surface_create(struct wlr_scene_tree *parent,
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struct wlr_surface *wlr_surface) {
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struct wlr_scene_surface *surface = calloc(1, sizeof(*surface));
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if (surface == NULL) {
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@ -17,6 +17,11 @@
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#define HIGHLIGHT_DAMAGE_FADEOUT_TIME 250
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static struct wlr_scene_tree *scene_tree_from_node(struct wlr_scene_node *node) {
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assert(node->type == WLR_SCENE_NODE_TREE);
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return (struct wlr_scene_tree *)node;
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}
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static struct wlr_scene_rect *scene_rect_from_node(
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struct wlr_scene_node *node) {
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assert(node->type == WLR_SCENE_NODE_RECT);
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@ -30,10 +35,17 @@ struct wlr_scene_buffer *wlr_scene_buffer_from_node(
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}
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struct wlr_scene *scene_node_get_root(struct wlr_scene_node *node) {
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while (node->parent != NULL) {
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node = node->parent;
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struct wlr_scene_tree *tree;
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if (node->type == WLR_SCENE_NODE_TREE) {
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tree = scene_tree_from_node(node);
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} else {
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tree = node->parent;
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}
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return (struct wlr_scene *)node;
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while (tree->node.parent != NULL) {
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tree = tree->node.parent;
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}
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return (struct wlr_scene *)tree;
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}
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static void scene_node_state_init(struct wlr_scene_node_state *state) {
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@ -48,7 +60,7 @@ static void scene_node_state_finish(struct wlr_scene_node_state *state) {
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}
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static void scene_node_init(struct wlr_scene_node *node,
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enum wlr_scene_node_type type, struct wlr_scene_node *parent) {
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enum wlr_scene_node_type type, struct wlr_scene_tree *parent) {
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memset(node, 0, sizeof(*node));
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node->type = type;
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node->parent = parent;
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@ -56,7 +68,7 @@ static void scene_node_init(struct wlr_scene_node *node,
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wl_signal_init(&node->events.destroy);
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if (parent != NULL) {
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wl_list_insert(parent->state.children.prev, &node->state.link);
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wl_list_insert(parent->node.state.children.prev, &node->state.link);
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}
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wlr_addon_set_init(&node->addons);
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@ -136,7 +148,7 @@ void wlr_scene_node_destroy(struct wlr_scene_node *node) {
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}
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static void scene_tree_init(struct wlr_scene_tree *tree,
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struct wlr_scene_node *parent) {
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struct wlr_scene_tree *parent) {
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memset(tree, 0, sizeof(*tree));
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scene_node_init(&tree->node, WLR_SCENE_NODE_TREE, parent);
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}
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@ -172,7 +184,7 @@ struct wlr_scene *wlr_scene_create(void) {
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return scene;
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}
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struct wlr_scene_tree *wlr_scene_tree_create(struct wlr_scene_node *parent) {
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struct wlr_scene_tree *wlr_scene_tree_create(struct wlr_scene_tree *parent) {
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assert(parent);
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struct wlr_scene_tree *tree = calloc(1, sizeof(struct wlr_scene_tree));
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@ -251,7 +263,7 @@ static void scene_node_update_outputs(struct wlr_scene_node *node) {
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_scene_node_update_outputs(node, lx, ly, scene);
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}
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struct wlr_scene_rect *wlr_scene_rect_create(struct wlr_scene_node *parent,
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struct wlr_scene_rect *wlr_scene_rect_create(struct wlr_scene_tree *parent,
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int width, int height, const float color[static 4]) {
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struct wlr_scene_rect *scene_rect =
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calloc(1, sizeof(struct wlr_scene_rect));
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@ -290,7 +302,7 @@ void wlr_scene_rect_set_color(struct wlr_scene_rect *rect, const float color[sta
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scene_node_damage_whole(&rect->node);
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}
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struct wlr_scene_buffer *wlr_scene_buffer_create(struct wlr_scene_node *parent,
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struct wlr_scene_buffer *wlr_scene_buffer_create(struct wlr_scene_tree *parent,
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struct wlr_buffer *buffer) {
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struct wlr_scene_buffer *scene_buffer = calloc(1, sizeof(*scene_buffer));
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if (scene_buffer == NULL) {
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@ -615,7 +627,7 @@ void wlr_scene_node_place_below(struct wlr_scene_node *node,
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void wlr_scene_node_raise_to_top(struct wlr_scene_node *node) {
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struct wlr_scene_node *current_top = wl_container_of(
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node->parent->state.children.prev, current_top, state.link);
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node->parent->node.state.children.prev, current_top, state.link);
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if (node == current_top) {
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return;
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}
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@ -624,7 +636,7 @@ void wlr_scene_node_raise_to_top(struct wlr_scene_node *node) {
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void wlr_scene_node_lower_to_bottom(struct wlr_scene_node *node) {
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struct wlr_scene_node *current_bottom = wl_container_of(
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node->parent->state.children.next, current_bottom, state.link);
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node->parent->node.state.children.next, current_bottom, state.link);
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if (node == current_bottom) {
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return;
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}
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@ -632,7 +644,7 @@ void wlr_scene_node_lower_to_bottom(struct wlr_scene_node *node) {
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}
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void wlr_scene_node_reparent(struct wlr_scene_node *node,
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struct wlr_scene_node *new_parent) {
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struct wlr_scene_tree *new_parent) {
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assert(new_parent != NULL);
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if (node->parent == new_parent) {
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@ -640,16 +652,16 @@ void wlr_scene_node_reparent(struct wlr_scene_node *node,
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}
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/* Ensure that a node cannot become its own ancestor */
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for (struct wlr_scene_node *ancestor = new_parent; ancestor != NULL;
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ancestor = ancestor->parent) {
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assert(ancestor != node);
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for (struct wlr_scene_tree *ancestor = new_parent; ancestor != NULL;
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ancestor = ancestor->node.parent) {
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assert(&ancestor->node != node);
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}
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scene_node_damage_whole(node);
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wl_list_remove(&node->state.link);
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node->parent = new_parent;
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wl_list_insert(new_parent->state.children.prev, &node->state.link);
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wl_list_insert(new_parent->node.state.children.prev, &node->state.link);
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scene_node_damage_whole(node);
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@ -658,13 +670,19 @@ void wlr_scene_node_reparent(struct wlr_scene_node *node,
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bool wlr_scene_node_coords(struct wlr_scene_node *node,
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int *lx_ptr, int *ly_ptr) {
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assert(node);
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int lx = 0, ly = 0;
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bool enabled = true;
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while (node != NULL) {
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while (true) {
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lx += node->state.x;
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ly += node->state.y;
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enabled = enabled && node->state.enabled;
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node = node->parent;
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if (node->parent == NULL) {
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break;
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}
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node = &node->parent->node;
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}
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*lx_ptr = lx;
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@ -5,7 +5,7 @@
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struct wlr_scene_xdg_surface {
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struct wlr_scene_tree *tree;
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struct wlr_xdg_surface *xdg_surface;
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struct wlr_scene_node *surface_node;
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struct wlr_scene_tree *surface_tree;
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struct wl_listener tree_destroy;
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struct wl_listener xdg_surface_destroy;
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@ -54,7 +54,7 @@ static void scene_xdg_surface_update_position(
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struct wlr_box geo = {0};
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wlr_xdg_surface_get_geometry(xdg_surface, &geo);
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wlr_scene_node_set_position(scene_xdg_surface->surface_node,
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wlr_scene_node_set_position(&scene_xdg_surface->surface_tree->node,
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-geo.x, -geo.y);
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if (xdg_surface->role == WLR_XDG_SURFACE_ROLE_POPUP) {
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@ -71,8 +71,8 @@ static void scene_xdg_surface_handle_xdg_surface_commit(struct wl_listener *list
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scene_xdg_surface_update_position(scene_xdg_surface);
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}
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struct wlr_scene_node *wlr_scene_xdg_surface_create(
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struct wlr_scene_node *parent, struct wlr_xdg_surface *xdg_surface) {
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struct wlr_scene_tree *wlr_scene_xdg_surface_create(
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struct wlr_scene_tree *parent, struct wlr_xdg_surface *xdg_surface) {
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struct wlr_scene_xdg_surface *scene_xdg_surface =
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calloc(1, sizeof(*scene_xdg_surface));
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if (scene_xdg_surface == NULL) {
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@ -87,9 +87,9 @@ struct wlr_scene_node *wlr_scene_xdg_surface_create(
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return NULL;
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}
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scene_xdg_surface->surface_node = wlr_scene_subsurface_tree_create(
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&scene_xdg_surface->tree->node, xdg_surface->surface);
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if (scene_xdg_surface->surface_node == NULL) {
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scene_xdg_surface->surface_tree = wlr_scene_subsurface_tree_create(
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scene_xdg_surface->tree, xdg_surface->surface);
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if (scene_xdg_surface->surface_tree == NULL) {
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wlr_scene_node_destroy(&scene_xdg_surface->tree->node);
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free(scene_xdg_surface);
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return NULL;
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@ -120,5 +120,5 @@ struct wlr_scene_node *wlr_scene_xdg_surface_create(
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wlr_scene_node_set_enabled(&scene_xdg_surface->tree->node, xdg_surface->mapped);
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scene_xdg_surface_update_position(scene_xdg_surface);
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return &scene_xdg_surface->tree->node;
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return scene_xdg_surface->tree;
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}
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